64 bit versus 32 bit save game
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I can't seem to find this topic anywhere. Can you load a 32bit game save into a 64bit version and vice versa?
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gd ? nidea I would guess ya could since old were 32 and they used to work on a 64. but i havent been on 32 in a while
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Yes, no problem.
The savegames (*.tsvg files) are independent of the 32bit or 64bit architecture of the Operating System and the software. So you can for example even load savegames created with TripleA on a 64bit Windows into a TripleA on a 32bit Linux and vice versa, provided the TripleA- and map versions are compatible (both use TripleA 1.9 for example). -
When 64 bit processors compatible with the x86 architecture were introduced, they were referred to as x86-64. x86-32 (and x86-16) were used for the 32 (and 16) bit versions. This was eventually shortened to x64 for 64 bit and x86 alone refers to a 32 bit processor. The 32 bit processors are designed to handle a limited amount of physical memory maximum of 4GB but 64 bit can handle high memory utilizing 8,16 and some even32 GB.