TWW 2.7.7.2 - lalapalooza & redrum (Allies) vs wirkey (Axis)
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TripleA Turn Summary: Italy round 20
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 20 Research Technology - Italy Trigger italianaTAD: Italy gains access to AdvancedDestroyers Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover AdvancedDestroyers Combat Move - Italy Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck 1 italianAirTransport and 1 italianParatrooper moved from Western Egypt to Anglo Egyptian Sudan 4 italianFighters moved from Western Egypt to Central Egpyt 2 italianStrategicBombers and 2 italianTacticalBombers moved from Western Egypt to Central Egpyt 1 italianInfantry moved from Western Egypt to Central Egpyt 1 italianInfantry moved from Western Egypt to Central Egpyt 3 italianSubmarines moved from 135 Sea Zone to 132 Sea Zone Combat - Italy Italy lands units in Anglo Egyptian Sudan Italy creates battle in territory Anglo Egyptian Sudan Battle in Central Egpyt Italy attack with 4 italianFighters, 2 italianInfantrys, 2 italianStrategicBombers and 2 italianTacticalBombers Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry Italy roll dice for 4 italianFighters, 2 italianInfantrys, 2 italianStrategicBombers and 2 italianTacticalBombers in Central Egpyt, round 2 : 4/1 hits, 3,67 expected hits Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Central Egpyt Italy win, taking Anglo Egyptian Sudan from Egypt, taking Central Egpyt from Egypt with 4 italianFighters, 2 italianInfantrys, 2 italianStrategicBombers and 2 italianTacticalBombers remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianHeavyArtillery, 3 italianInfantrys and 4 italianMech.Infantrys moved from Western Egypt to Anglo Egyptian Sudan 6 italianTanks moved from Western Egypt to Anglo Egyptian Sudan 1 italianAirTransport moved from Anglo Egyptian Sudan to Western Egypt 4 italianFighters, 2 italianStrategicBombers and 1 italianTacticalBomber moved from Central Egpyt to Western Egypt 1 italianArtillery, 1 italianHeavyArtillery, 2 italianInfantrys and 3 italianMarines moved from Al Kufrah to Western Egypt 1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone 2 italianTransports moved from 48 Sea Zone to 46 Sea Zone 3 italianInfantrys moved from Southern Italy to 46 Sea Zone 1 italianInfantry moved from Rome to 46 Sea Zone 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 2 italianInfantrys moved from Rome to 46 Sea Zone 6 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone 6 italianInfantrys moved from 48 Sea Zone to Cyrenaica 1 italianArtillery and 9 italianInfantrys moved from Cyrenaica to Al Kufrah 1 italianArtillery moved from Northern Italy to Rome 1 italianInfantry moved from Rome to Southern Italy 1 italianTacticalBomber moved from Central Egpyt to Western Egypt 1 Material and 1 italianAirTransport moved from Rome to Gibraltar 3 italianInfantrys moved from Stalingrad to Volgarod 2 italianInfantrys and 2 italianMech.Infantrys moved from Astrakhan to Volgarod 1 Truck moved from Caucasus to Astrakhan 1 Truck moved from Stalingrad to Astrakhan 2 Trucks and 2 italianInfantrys moved from Astrakhan to Volgarod 1 italianArtillery and 1 italianMech.Infantry moved from Caucasus to Southern Caucasus 1 italianArtillery moved from Caucasus to Southern Caucasus 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianHeavyArtillerys, 10 italianInfantrys, 5 italianMobileArtillerys and 4 italianTanks moved from Astrakhan to Southern Caucasus 1 Truck moved from Western Ukraine to Stalingrad 3 Trucks moved from Romania to Kharkov Purchase Units - Italy Italy buy 3 italianArtillerys, 1 italianEntrenchment and 10 italianInfantrys; Remaining resources: 0 techTokens; 1 PUs; Place Units - Italy Units in Gibraltar being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Gibraltar 3 italianInfantrys placed in Southern Italy 4 italianInfantrys placed in Rome 2 italianArtillerys placed in Caucasus 3 italianInfantrys placed in Stalingrad 1 italianArtillery placed in Northern Italy Activate Technology - Italy Italy activating AdvancedDestroyers Turn Complete - Italy Italy collect 42 PUs; end with 43 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
Italy rolls : : 1,00 Egypt : -0,25 Italy : 0,33 -
TripleA Turn Summary: Usa round 20
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 20 Research Technology - Usa Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers Trigger americanaTATB: Usa gains access to AdvancedTacticalBombers Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedStrategicBombers Combat Move - Usa Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 2 americanInfantrys moved from 96 Sea Zone to Hong Kong 2 americanDestroyers moved from 96 Sea Zone to 98 Sea Zone 4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Shantung 2 americanAdvancedNavalFighters moved from 96 Sea Zone to Shantung 3 americanAdvancedFighters moved from Luzon to Hong Kong 1 americanNavalFighter moved from Luzon to Hong Kong 2 americanNavalFighters moved from Luzon to Hong Kong 5 americanAdvancedNavalFighters moved from 96 Sea Zone to 98 Sea Zone Combat - Usa Battle in Hong Kong Usa attack with 3 americanAdvancedFighters, 2 americanInfantrys and 3 americanNavalFighters Japan defend with 1 Flagpole and 2 japaneseParatroopers Usa win, taking Hong Kong from Japan with 3 americanAdvancedFighters, 1 americanInfantry and 3 americanNavalFighters remaining. Battle score for attacker is 5 Casualties for Usa: 1 americanInfantry Casualties for Japan: 2 japaneseParatroopers Battle in Shantung Usa attack with 6 americanAdvancedNavalFighters and 1 americanNavalFighter Japan defend with 1 Flagpole and 2 japaneseInfantrys Usa win with 6 americanAdvancedNavalFighters remaining. Battle score for attacker is -5 Casualties for Usa: 1 americanNavalFighter Casualties for Japan: 2 japaneseInfantrys Battle in 98 Sea Zone Usa attack with 5 americanAdvancedNavalFighters and 2 americanDestroyers Japan defend with 1 japaneseSubmarine Usa win, taking 98 Sea Zone from Neutral with 5 americanAdvancedNavalFighters and 2 americanDestroyers remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseSubmarine Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanAdvancedNavalFighters, 1 americanCarrier and 2 americanDestroyers moved from 115 Sea Zone to 120 Sea Zone 2 americanDestroyers moved from 108 Sea Zone to 120 Sea Zone 6 americanAdvancedNavalFighters moved from Shantung to 96 Sea Zone 5 americanAdvancedNavalFighters moved from 98 Sea Zone to 96 Sea Zone 1 americanNavalFighter moved from Luzon to 96 Sea Zone 3 americanAdvancedFighters and 3 americanNavalFighters moved from Hong Kong to Luzon 1 americanNavalFighter moved from Luzon to 120 Sea Zone 1 americanSubmarine moved from 123 Sea Zone to 120 Sea Zone 1 americanSubmarine moved from 128 Sea Zone to 123 Sea Zone 1 americanSubmarine moved from 128 Sea Zone to 122 Sea Zone 1 americanDestroyer and 1 americanTransport moved from 127 Sea Zone to 96 Sea Zone 1 americanDestroyer moved from 122 Sea Zone to 96 Sea Zone 1 americanMarine moved from 96 Sea Zone to Formosa 1 americanCombatEngineer moved from Luzon to 96 Sea Zone 1 americanCombatEngineer moved from Luzon to 96 Sea Zone 1 americanAirTransport and 1 americanCombatEngineer moved from Wake Island to Alaska 1 Material and 1 americanAirTransport moved from Washington to Alaska 1 americanAirTransport moved from Alaska to Washington 1 americanAirTransport moved from Alaska to Washington 1 Material and 1 Truck moved from Eastern Central US to San Francisco 1 Truck moved from Detroit to Washington 1 americanCarrier moved from 92 Sea Zone to 128 Sea Zone 1 americanAdvancedNavalFighter and 2 americanNavalFighters moved from 92 Sea Zone to 128 Sea Zone 1 americanHeavyStrategicBomber moved from Moscow to Central Britain 2 americanTransports moved from 19 Sea Zone to 30 Sea Zone 4 americanInfantrys moved from Newfoundland to 20 Sea Zone 1 americanInfantry and 1 americanMarine moved from Central Britain to 23 Sea Zone 1 americanInfantry and 1 americanMarine moved from 23 Sea Zone to Northern France 5 americanTransports moved from 21 Sea Zone to 20 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 20 Sea Zone to 21 Sea Zone 4 americanInfantrys moved from 21 Sea Zone to Central Britain 3 americanDestroyers moved from 23 Sea Zone to 25 Sea Zone 1 americanDestroyer moved from 23 Sea Zone to 25 Sea Zone 1 americanNavalFighter moved from Chicago to Labrador 2 americanAdvancedNavalFighters moved from Chicago to Alaska 1 Material and 1 Truck moved from Washington to New York 1 Material and 1 americanMech.Infantry moved from Washington to New York 1 americanMech.Infantry moved from New York to Washington 3 americanInfantrys moved from Washington to 30 Sea Zone 1 americanCombatEngineer moved from Washington to New York 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 19 Sea Zone 3 americanInfantrys moved from 19 Sea Zone to Newfoundland Purchase Units - Usa Usa buy 2 americanAdvancedNavalFighters, 1 americanAirTransport, 2 americanBarrackss, 2 americanDestroyers, 7 americanInfantrys, 1 americanNavalFighter and 1 americanParatrooper; Remaining resources: 0 techTokens; 0 PUs; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in New York being upgraded or consumed: 2 Materials 1 americanBarracks placed in New York 4 americanInfantrys placed in Washington 2 americanAdvancedNavalFighters, 1 americanAirTransport and 1 americanNavalFighter placed in Chicago Units in Alaska being upgraded or consumed: 2 Materials 1 americanBarracks placed in Alaska 1 americanInfantry and 1 americanParatrooper placed in Wake Island 2 americanInfantrys placed in Luzon 2 americanDestroyers placed in 128 Sea Zone Activate Technology - Usa Usa activating AdvancedStrategicBombers Turn Complete - Usa Usa collect 81 PUs; end with 81 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 84 PUs Units generate 9 techTokens; Usa end with 9 techTokens -
TripleA Turn Summary: Finland round 21
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 21 Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 10 PUs Research Technology - Germany Trigger germanaTAL: Germany gains access to AdvancedLogistics Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedLogistics Combat Move - Germany Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck 1 germanInfantry moved from Vologda to Archangel 2 germanFighters moved from Volgarod to Archangel 2 germanFighters moved from Stalingrad to Smolensk 2 germanFighters moved from Eastern Finland to Smolensk 2 germanInfantrys moved from Voronezh to Smolensk 1 germanStrategicBomber moved from Volgarod to Moscow 5 germanStrategicBombers moved from Eastern Finland to Moscow 1 germanFighter moved from Volgarod to Moscow 1 germanFighter moved from Volgarod to Moscow 2 germanFighters moved from Volgarod to Moscow 2 germanAlpineInfantrys, 4 germanArtillerys, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Iran to Uzbek 2 germanAdvancedFighters moved from Eastern Germany to Eastern France 3 germanNavalFighters moved from Northern Germany to Eastern France 2 germanAdvancedNavalFighters and 1 germanNavalFighter moved from Western Germany to Eastern France 2 germanFighters moved from Southern Germany to Eastern France 1 germanFighter and 2 germanNavalFighters moved from Paris to Eastern France 1 germanFighter and 2 germanNavalFighters moved from Vichy France to Eastern France 2 germanInfantrys moved from Southern Germany to Eastern France 1 germanInfantry moved from Southern Germany to Eastern France 1 germanHeavyTank moved from Eastern Finland to Western Karelia 1 germanInfantry moved from Kola Penninsula to Murmansk 1 germanArtillery moved from Eastern Finland to Murmansk 1 germanTank moved from Eastern Finland to Western Karelia 1 germanAdvancedSubmarine and 7 germanSubmarines moved from 132 Sea Zone to 146 Sea Zone 2 germanTanks moved from Western Egypt to Anglo Egyptian Sudan 2 germanInfantrys moved from Al Kufrah to Western Egypt Combat - Germany Air Battle in Moscow Germany attacks with 10 units heading to Moscow Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Moscow AntiAircraftGun fire in Moscow : 2/0 hits, 2,00 expected hits 2 germanStrategicBombers killed by AntiAircraftGun Bombing raid in Moscow rolls: 7 and causes: 7 damage to unit: russianAirfield Bombing raid in Moscow rolls: 6,9,5 and causes: 18 damage to unit: russianFactory Bombing raid in Moscow causes 25 damage total. Damaged units is as follows: russianAirfield = 7, russianFactory = 18 1 russianFactory owned by the Russia lost in Moscow Battle in Murmansk Germany attack with 1 germanArtillery and 1 germanInfantry Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Germany roll dice for 1 germanArtillery and 1 germanInfantry in Murmansk, round 2 : 1/1 hits, 0,42 expected hits Russia roll dice for 1 britishInfantry in Murmansk, round 2 : 1/1 hits, 0,33 expected hits 1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Murmansk Germany win, taking Murmansk from Russia with 1 germanArtillery remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanInfantry Battle in Uzbek Germany attack with 2 germanAlpineInfantrys, 4 germanArtillerys, 1 germanCombatEngineer and 3 germanInfantrys Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Germany roll dice for 2 germanAlpineInfantrys, 4 germanArtillerys, 1 germanCombatEngineer and 3 germanInfantrys in Uzbek, round 2 : 2/1 hits, 2,33 expected hits Russia roll dice for 1 britishInfantry in Uzbek, round 2 : 0/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Uzbek Germany win, taking Uzbek from Russia with 2 germanAlpineInfantrys, 4 germanArtillerys, 1 germanCombatEngineer and 3 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Western Karelia Germany attack with 1 germanHeavyTank and 1 germanTank Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Germany roll dice for 1 germanHeavyTank and 1 germanTank in Western Karelia, round 2 : 1/1 hits, 0,92 expected hits Russia roll dice for 1 britishInfantry in Western Karelia, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 britishInfantry owned by the Britain lost in Western Karelia Germany win, taking Western Karelia from Russia with 1 germanHeavyTank and 1 germanTank remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Eastern France Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 4 germanFighters, 3 germanInfantrys and 8 germanNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 4 britishInfantrys Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 4 germanFighters, 3 germanInfantrys and 8 germanNavalFighters in Eastern France, round 2 : 7/1 hits, 6,67 expected hits ExiledAllies roll dice for 4 britishInfantrys in Eastern France, round 2 : 1/1 hits, 1,33 expected hits 4 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in Eastern France Germany win, taking Eastern France from ExiledAllies with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 4 germanFighters, 2 germanInfantrys and 8 germanNavalFighters remaining. Battle score for attacker is 9 Casualties for Britain: 4 britishInfantrys Casualties for Germany: 1 germanInfantry Battle in Archangel Germany attack with 2 germanFighters and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianParatrooper Germany roll dice for 2 germanFighters and 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0,83 expected hits Russia roll dice for 1 russianParatrooper in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 russianParatrooper owned by the Russia lost in Archangel Germany win, taking Archangel from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianParatrooper Battle in Smolensk Germany attack with 4 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 4 germanFighters and 2 germanInfantrys in Smolensk, round 2 : 3/1 hits, 2,33 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany win, taking Smolensk from Russia with 4 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Cleaning up after air battles Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanInfantry moved from Tula to Volgarod 1 germanInfantry moved from Voronezh to Tula 2 germanInfantrys moved from Kharkov to Voronezh 1 germanHeavyTank and 2 germanMobileArtillerys moved from Pskov to Voronezh 2 germanArtillerys moved from Belorussia to Orel Kursk 1 germanHeavyTank moved from Eastern Finland to Lativa Estonia 3 Trucks and 3 germanAntiAirGuns moved from Eastern Finland to Leningrad 3 Trucks moved from Leningrad to Eastern Finland 3 Trucks and 3 germanAntiAirGuns moved from Eastern Finland to Leningrad 3 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 2 germanHeavyTanks, 31 germanInfantrys, 3 germanMobileArtillerys and 3 germanTanks moved from Eastern Finland to Leningrad 3 Trucks and 3 germanInfantrys moved from Southern Caucasus to Volgarod 3 Trucks moved from Volgarod to Southern Caucasus 15 germanInfantrys moved from Caucasus to Stalingrad 3 Trucks moved from Vichy France to Rome 3 Trucks and 3 germanAntiAirGuns moved from Rome to Northern Italy 1 Truck and 1 germanInfantry moved from Romania to Vichy France 1 germanInfantry moved from Vichy France to Paris 1 germanTank moved from Northern Italy to Paris 3 germanInfantrys moved from Northern Italy to Vichy France 1 Material and 1 germanAirTransport moved from Berlin to Paris 4 germanFighters moved from Eastern France to Paris 2 germanAdvancedNavalFighters and 2 germanNavalFighters moved from Eastern France to Paris 4 germanNavalFighters moved from Eastern France to Vichy France 2 germanAdvancedFighters and 2 germanNavalFighters moved from Eastern France to Northern Germany 1 germanInfantry moved from Southern Germany to Western Germany 1 germanAirTransport moved from Paris to Berlin 1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Paris 1 germanAirTransport moved from Paris to Northern Germany 1 germanAirTransport moved from Austria to Northern Germany 2 germanInfantrys moved from Romania to Northern Yugoslavia 1 germanTransport moved from 56 Sea Zone to 55 Sea Zone 2 germanInfantrys moved from Romania to 55 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 55 Sea Zone to 56 Sea Zone 2 germanInfantrys moved from 56 Sea Zone to Caucasus 1 germanInfantry moved from Volgarod to Vologda 2 germanFighters moved from Archangel to Volgarod 2 germanFighters moved from Smolensk to Belorussia 2 germanFighters moved from Smolensk to Belorussia 2 germanFighters moved from Moscow to Stalingrad 2 germanFighters and 4 germanStrategicBombers moved from Moscow to Volgarod 1 germanHeavyTank moved from Volgarod to Voronezh 2 germanHeavyTanks moved from Eastern Iran to Singkiang Purchase Units - Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Northern Germany: 2 germanInfantrys EDIT: Adding units owned by Germany to Eastern Germany: 2 germanInfantrys EDIT: Turning off Edit Mode Germany buy 1 Truck, 1 germanAirfield, 3 germanAntiAirGuns, 2 germanArtillerys, 1 germanHeavyTank, 10 germanInfantrys and 6 germanParatroopers; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 1 germanInfantry and 3 germanParatroopers placed in Northern Germany Units in Paris being upgraded or consumed: 1 Material 1 germanAirfield and 4 germanInfantrys placed in Paris 3 germanInfantrys placed in Southern Caucasus 2 germanArtillerys placed in Belorussia 3 germanAntiAirGuns and 1 germanHeavyTank placed in Eastern Germany 1 germanParatrooper placed in Berlin 2 germanParatroopers placed in Austria 2 germanInfantrys placed in Kharkov 1 Truck placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Western Germany: 2 germanArtillerys EDIT: Adding units owned by Germany to Northern Germany: 2 germanArtillerys EDIT: Turning off Edit Mode Activate Technology - Germany Germany activating AdvancedLogistics Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport Turn Complete - Germany Germany collect 80 PUs; end with 80 PUs Units generate 12 techTokens; Germany end with 12 techTokens Purchase Units - VichyFrance VichyFrance buy 1 germanAntiAirGun and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAntiAirGun and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 10 PUs; end with 10 PUs Some Units in Vichy France change ownership: 1 germanAntiAirGun and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 3 Trucks and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 3 Trucks placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 3 Trucks Some Units in Romania change ownership: 2 germanInfantrys Turn Complete - FinlandCombat Hit Differential Summary :
ExiledAllies : -0,33 Germany rolls : : 1,00 AntiAircraftGun fire in Moscow : : 0,00 Germany : 1,50 Russia : 1,50 -
TripleA Turn Summary: Russia round 21
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 21 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedAntiTank Combat Move - Russia Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck 1 russianInfantry moved from Novgorod to Pskov Russia take Pskov from Germany 1 russianInfantry moved from Novgorod to Eastern Karelia Russia take Eastern Karelia from Germany 1 russianInfantry moved from Moscow to Novgorod 2 russianInfantrys moved from Moscow to Smolensk 2 russianInfantrys moved from Moscow to Vologda 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Archangel 2 russianFighters moved from Moscow to Vologda 1 russianFighter and 1 russianTacticalBomber moved from Moscow to Archangel 1 russianFighter moved from Moscow to Smolensk 1 russianStrategicBomber moved from Moscow to Archangel Combat - Russia Battle in Archangel Russia attack with 1 russianAirTransport, 1 russianFighter, 1 russianParatrooper, 1 russianStrategicBomber and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia win, taking Archangel from Germany with 1 russianAirTransport, 1 russianFighter, 1 russianParatrooper, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Smolensk Russia attack with 1 russianFighter and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia win, taking Smolensk from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Vologda Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia win, taking Vologda from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Vologda to Moscow 1 russianFighter moved from Smolensk to Moscow 1 russianAirTransport, 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Archangel to Moscow Purchase Units - Russia Russia repair damage of 7x russianAirfield; Remaining resources: 0 techTokens; 39 PUs; Russia buy 3 russianCombatEngineers and 1 russianParatrooper; Remaining resources: 0 techTokens; 23 PUs; Place Units - Russia 3 russianCombatEngineers and 1 russianParatrooper placed in Moscow Activate Technology - Russia Russia activating AdvancedAntiTank Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun Trigger russianAdvAT: Setting defense to 5 for unitAttachment attached to russianAntiTankGun Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:italianMech.Infantry:italianTank:italianHeavyTank:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun Turn Complete - Russia Russia collect 15 PUs; end with 38 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 41 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 44 PUs Units generate 3 techTokens; Russia end with 3 techTokens -
TripleA Turn Summary: Thailand round 21
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 21 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Trigger japaneseaTAAA: Japan gains access to AdvancedAntiAircraft Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedTacticalBombers Combat Move - Japan Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck 2 japaneseFighters and 1 japaneseInfantry moved from Manchuria to Chahar 2 japaneseFighters and 2 japaneseInfantrys moved from Manchuria to Peking 2 japaneseFighters and 3 japaneseNavalFighters moved from Manchuria to Hong Kong 2 japaneseAirTransports and 2 japaneseParatroopers moved from Kyushu Shikoku to Hong Kong 2 japaneseNavalFighters moved from Shanghai to Hong Kong 1 japaneseNavalFighter moved from Shanghai to Hong Kong 2 japaneseFighters moved from Shanghai to Hong Kong 2 japaneseFighters moved from Tokyo to Fo Kien 1 japaneseInfantry moved from Anhwei to Kwangtung 2 japaneseTacticalBombers moved from Shanghai to Kwangtung 9 japaneseNavalFighters moved from Shanghai to Fo Kien 4 japaneseNavalFighters moved from Japan to Fo Kien 1 japaneseInfantry moved from Shanghai to Fo Kien Combat - Japan Battle in Kwangtung Japan attack with 1 japaneseInfantry and 2 japaneseTacticalBombers China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseInfantry and 2 japaneseTacticalBombers in Kwangtung, round 2 : 1/1 hits, 1,17 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseInfantry and 2 japaneseTacticalBombers remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Hong Kong Japan attack with 2 japaneseAirTransports, 4 japaneseFighters, 6 japaneseNavalFighters and 2 japaneseParatroopers Usa defend with 1 americanInfantry; Britain defend with 1 Flagpole Japan roll dice for 2 japaneseAirTransports, 4 japaneseFighters, 6 japaneseNavalFighters and 2 japaneseParatroopers in Hong Kong, round 2 : 4/1 hits, 3,83 expected hits Britain roll dice for 1 americanInfantry in Hong Kong, round 2 : 1/1 hits, 0,42 expected hits 1 japaneseParatrooper owned by the Japan and 1 americanInfantry owned by the Usa lost in Hong Kong Japan win, taking Hong Kong from Britain with 2 japaneseAirTransports, 4 japaneseFighters, 6 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is -1 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseParatrooper Battle in Chahar Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Chahar, round 2 : 1/1 hits, 1,17 expected hits China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China lost in Chahar Japan win, taking Chahar from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Peking Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseArtillery Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Peking, round 2 : 1/1 hits, 1,17 expected hits China roll dice for 1 chineseArtillery in Peking, round 2 : 0/1 hits, 0,33 expected hits 1 chineseArtillery owned by the China lost in Peking Japan win, taking Peking from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 4 Casualties for China: 1 chineseArtillery Battle in Fo Kien Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 13 japaneseNavalFighters China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 13 japaneseNavalFighters in Fo Kien, round 2 : 7/1 hits, 7,50 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Fo Kien Japan win with 2 japaneseFighters and 13 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Shanghai 1 japaneseAirTransport moved from Shanghai to Tokyo 1 japaneseInfantry moved from Korea to Manchuria 3 Trucks and 3 japaneseArtillerys moved from Manchuria to Shanghai 4 Trucks moved from Shanghai to Manchuria 2 japaneseFighters moved from Peking to Manchuria 2 japaneseFighters moved from Chahar to Manchuria 2 japaneseFighters moved from Hong Kong to Manchuria 2 japaneseNavalFighters moved from Fo Kien to Manchuria 1 Material and 1 japaneseAirTransport moved from Tokyo to Shanghai 2 japaneseAirTransports moved from Hong Kong to Shanghai 2 japaneseFighters moved from Fo Kien to Shanghai 3 japaneseNavalFighters moved from Fo Kien to Shanghai 1 japaneseNavalFighter moved from Fo Kien to Shanghai 2 japaneseFighters moved from Hong Kong to Shanghai 3 japaneseNavalFighters moved from Hong Kong to Shanghai 2 japaneseTacticalBombers moved from Kwangtung to Shanghai 2 japaneseNavalFighters moved from Hong Kong to Manchuria 1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo 1 japaneseNavalFighter moved from Hong Kong to Japan 2 japaneseNavalFighters moved from Fo Kien to Tokyo 1 japaneseNavalFighter moved from Fo Kien to Japan 2 japaneseNavalFighters moved from Fo Kien to Tokyo 1 japaneseNavalFighter moved from Fo Kien to Shanghai 1 japaneseNavalFighter moved from Fo Kien to Japan 1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from Novosibirsk to Altay 2 Trucks and 2 japaneseInfantrys moved from Northern Kazahk to Altay 1 japaneseTank moved from Northern Kazahk to Altay 1 japaneseTank moved from Northern Kazahk to Altay 3 japaneseTanks moved from Northern Kazahk to Singkiang 3 Trucks moved from Novosibirsk to Urals 3 Trucks moved from Altay to Novosibirsk 1 japaneseAlpineInfantry moved from Kamchatka to Soviet Far East 1 japaneseInfantry moved from Altay to Singkiang Purchase Units - Japan Japan buy 1 japaneseAntiAirGun, 2 japaneseEntrenchments, 1 japaneseFortification, 10 japaneseInfantrys, 1 japaneseNavalFighter and 3 japaneseParatroopers; Remaining resources: 0 techTokens; 0 PUs; Place Units - Japan Units in Tokyo being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseFortification and 4 japaneseInfantrys placed in Tokyo Units in Japan being upgraded or consumed: 1 Material 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 1 japaneseNavalFighter placed in Japan Units in Shanghai being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 3 japaneseParatroopers placed in Shanghai 3 japaneseInfantrys placed in Kyushu Shikoku 3 japaneseInfantrys placed in Novosibirsk Turning on Edit Mode EDIT: Removing units owned by Japan from Tokyo: 1 japaneseNavalFighter EDIT: Adding units owned by Japan to Japan: 1 japaneseNavalFighter EDIT: Turning off Edit Mode Activate Technology - Japan Japan activating ImprovedTacticalBombers triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese Turn Complete - Japan Japan collect 50 PUs; end with 50 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 53 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 56 PUs Units generate 12 techTokens; Japan end with 12 techTokens Some Units in Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 2 japaneseAntiAirGuns and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseAntiAirGuns and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 2 japaneseAntiAirGuns, 2 japaneseCombatEngineers and 1 japaneseInfantry Turn Complete - ThailandCombat Hit Differential Summary :
Japan rolls : : 1,00 Japan : -0,83 China : -0,08 Britain : 0,58 -
TripleA Turn Summary: China round 21
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 21 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck 1 chineseInfantry moved from Shansi to Shantung China take Shantung from Japan Combat - China Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 4 chineseInfantrys moved from Kansu to Ningsia 1 chineseCombatEngineer moved from Northern China to Ningsia 1 Truck moved from Inner Mongolia to Chungking 1 chineseInfantry moved from Inner Mongolia to Suiyuan 1 chineseInfantry moved from Shensi to Shansi 1 chineseInfantry moved from Shensi to Inner Mongolia 1 chineseInfantry moved from Hunan to Shensi 1 chineseInfantry moved from Kwangsi to Hunan 1 chineseInfantry moved from French Indochina to Kwangsi 3 chineseArtillerys moved from Chungking to Kansu 2 chineseInfantrys moved from Kweichow to Hupeh 1 Material and 1 Truck moved from Chungking to Hupeh 1 Truck moved from Inner Mongolia to Chungking 2 chineseTanks moved from Kansu to Shensi 1 chineseAlpineInfantry moved from Hupeh to Kansu 1 chineseMech.Infantry moved from Ningsia to Kansu 1 chineseFighter moved from Eastern Szechwan to Hupeh 1 chineseInfantry moved from Hupeh to Kansu Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseArtillerys and 8 chineseInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - China 3 chineseArtillerys placed in Chungking 2 chineseInfantrys placed in Kweichow 2 chineseInfantrys placed in Hupeh 2 chineseInfantrys placed in Shensi 2 chineseInfantrys placed in Northern China Turn Complete - China China collect 30 PUs; end with 30 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Move Summary: Britain round 21
TripleA Move Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 21 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishFighter lost in Western Germany 1 britishInfantry moved from Northern Iran to Eastern Iran Russia take Eastern Iran from Germany 11 britishAntiTankGuns, 18 britishArtillerys, 2 britishCombatEngineers, 2 britishFighters, 53 britishInfantrys, 1 britishMarine, 2 britishMech.Infantrys, 2 britishNavalFighters, 1 britishParatrooper, 1 britishStrategicBomber and 5 britishTanks moved from Cairo to Western Egypt 2 britishNavalFighters moved from 53 Sea Zone to Western Egypt 1 britishCombatEngineer moved from Crete to 53 Sea Zone 1 britishInfantry moved from Trans Jordan to 53 Sea Zone 1 britishBattleship, 1 britishCarrier, 1 britishCombatEngineer, 2 britishCruisers, 14 britishDestroyers, 1 britishInfantry and 1 britishTransport moved from 53 Sea Zone to 51 Sea Zone 1 britishSubmarine moved from 72 Sea Zone to 51 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from 51 Sea Zone to Western Egypt 1 britishInfantry moved from Finland to Eastern Finland 2 britishAlpineInfantrys and 1 britishInfantry moved from Northern Finland to Murmansk 2 britishAlpineInfantrys, 4 britishAntiTankGuns, 21 britishArtillerys, 2 britishCombatEngineers, 58 britishInfantrys, 3 britishMarines, 11 britishParatroopers and 1 britishTank moved from Northern Finland to Eastern Finland 6 britishNavalFighters moved from 25 Sea Zone to Eastern France 4 britishNavalFighters moved from Norway to Eastern France 6 britishNavalFighters moved from Northern France to Eastern France 2 britishInfantrys moved from Northern France to Eastern France 1 britishAirTransport, 7 britishFighters and 1 britishParatrooper moved from Northern France to Berlin -
@wirkey Scrambles and OOLs? It appears its time for the British to restore glory to the Empire!
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@redrum i'm out for today and only got my mobile phone. Can you tell me where to and what to scramble, including combat values?
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@wirkey Yeah, I can post details here in a bit. I think the only one that needs a scramble/OOL decision is Berlin! As the rest are obvious.
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@wirkey Here is the Berlin situation:
Attackers (UK): 1 paratrooper, 1 air transport, 6 fighters (7 HP, 36 Power)
Defenders (Germany): 1 paratrooper, 1 air transport (1 HP, 4 Power)
Scramblers from Northern Germany: 2 naval fighters, 2 advanced fighters (4 HP, 24 Power)Odds without scramblers: Attacker wins 100%, TUV ~10
Odds with scramblers: Attacker wins 98%, TUV ~25 -
@redrum guess, that's it now. I was under the impression that loaded airtransport move alone and would therefor be shot down by the surrounding AAs. GG
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@wirkey I'm actually not 100% sure how fly over AA is supposed to work in TWW. From an engine perspective, it appears that each "group" of air units that fly over get shot at by all AA guns. So in this case with 3 AA @ 4, if you fly 1 plane at a time then they'd all die. If you fly 100 at once then 1 random one from the 100 dies. IMO, I think really the AA guns should only shoot once so in this case after all moves are made, the AA shoots one random plane down from all that have flown over the territory. Which since I only moved 1 group over is what happened anyway in this case.
I haven't ever seen anything where different types of air units (air transport vs fighter, etc) would fly and get fired on separately.
@Hepps Any thoughts on this?
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@redrum In this the AA get 1 shot... regardless of how many units fly over.
AA Guns are confined to 1 shot at all times. There are no multiple shots anywhere on this map.
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@Hepps Ok, that's what I thought as well. Really the engine needs to wait til all planes have flown over then roll but in this scenario the result would be the same since only 1 group of air units flew over.
@wirkey If you want, I can take the attack on Berlin back though I'd probably be able to take either Eastern Germany or Western Germany anyways. Let me know if you want me to adjust and continue or if you'd rather call it GG at this point.
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@redrum You are right about what it should be. Never doubted that. I just remember that you couldn't load airtransports with paras and move them together with other planes. And that would make a huge difference here

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@wirkey Why can't you move loaded Air Transports with other air units?
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@hepps I can now. I just had it somewhere in my brain that I couldn't.
Maybe I confused it with the issue that you can't move a loaded airtransport to a rendezvous point and continue from there with other planes -
@wirkey You are correct.
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@hepps you mean about the rendezvous?
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