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    Fuel Enhancements

    Scheduled Pinned Locked Moved Feature Requests & Ideas
    234 Posts 10 Posters 220.8k Views 10 Watching
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    • General_ZodG Offline
      General_Zod Moderators
      last edited by

      Yeah the solid canvas looks cool too. Also nicer with less stuff going on the canvas.

      So a thought on the fuel figures. So if you stuck on 1/2(#) format. (which is ok, except need space after the 2, imo) Maybe for more consistency and enhanced clarity. Add the minus - sign (and space). eg 1/2 (-#). To be consistent since we the use a (+#) sign in resource info bar.

      HeppsH 1 Reply Last reply Reply Quote 2
      • HeppsH Offline
        Hepps Moderators @General_Zod
        last edited by

        @general_zod Agree. If we are going to put a plus sign to indicate increases.... we should do the same for consumption and add a minus sign.

        Good call.

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote 2
        • FrostionF Offline
          Frostion Admin @Hepps
          last edited by

          @hepps
          Gery is an form of evil grey plankton:
          0_1519766137207_Plankton_PNG.png I thought you were inspired by this plankton when you made the GREY background 😉

          Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

          1 Reply Last reply Reply Quote 3
          • redrumR Offline
            redrum Admin
            last edited by redrum

            The following are some examples. Any thoughts?

            0_1519766779006_18f719fa-b1c7-4034-b1d9-40df178a4edd-image.png

            0_1519766812452_23a9db15-12c3-4179-ac7e-1d084d06bd8e-image.png

            0_1519767096539_a92d236f-ee61-456b-a230-1f9ea2091433-image.png

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @redrum
              last edited by Hepps

              @redrum Thoughts? Yes I have many...

              If the strength of an ant could be scaled to a human sized genetically enhanced breed of mule-octopus hybrid.... that feeds on carbon dioxide for energy.... we could solve a lot of the worlds problems.

              "A joyous heart sours with the burden of expectation"
              Hepster

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @Hepps
                last edited by

                @hepps Guess I should have been more specific... Any useful thoughts related to the above images showing resource fuel costs during unit movement?

                Also here is a lighter gray canvas:
                0_1519767417743_f80ad6fb-63bb-4eff-b464-ee690f837c29-image.png

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 1
                • FrostionF Offline
                  Frostion Admin
                  last edited by Frostion

                  @redrum
                  I have always wondered why the movement info text is so pixilated? Its like the rest of the game uses antialiasing with text, just not the movement text.

                  How will this colored text on light grey background look if the player uses another UI theme than SubstanceGraphite?
                  And is the grey background made up by fixed or resizable images? Or how? I can se the grey background with thin black outline also looks pixilated and not smooth and antialiased.

                  EDIT: Lighter grey looks better, as the red number is more readable on lighter grey.
                  EDIT 2: But at the same time, the yellow number is now a little less readable 😕

                  Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                  HeppsH redrumR 2 Replies Last reply Reply Quote 1
                  • HeppsH Offline
                    Hepps Moderators @Frostion
                    last edited by

                    @frostion My intension when I suggested this was that the window generated would be part of the chosen UI rather than something we hard wire in as a graphic. I had just draw a box since.... well... I draw pretty pictures.... so that is what I do.

                    And YES!!!!! For love of all that is holy.... be done with all things pixelated!!!!

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @Frostion
                      last edited by redrum

                      @frostion Fair point. I don't really see any reason not to turn anti-aliasing on and no clue why it wasn't already. At this moment, I'm hard coding the color and the background is just a generated shape (not an image) so it is resizable. Images can be used for the background but it could be challenging to scale the image properly for say multiple resources or when a move is invalid and only displays the yellow number.

                      And I agree that red appears poorly on the darker gray and yellow appears poorly on the lighter gray. Maybe something in between or change the text colors?

                      Here is anti-aliased lighter gray example:
                      0_1519768010880_1acf6203-7280-4a3d-b240-259e3bec3f58-image.png

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      HeppsH 1 Reply Last reply Reply Quote 1
                      • HeppsH Offline
                        Hepps Moderators @redrum
                        last edited by

                        @redrum Oh my f*@king lord... have I been looking at pixelated numbers for 10 years because some one didn't want to flip a switch?!?

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        redrumR 1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @Hepps
                          last edited by

                          @hepps More or less... yes. I never really thought about it but now that I turned it on, it makes a huge difference.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          General_ZodG 1 Reply Last reply Reply Quote 1
                          • General_ZodG Offline
                            General_Zod Moderators @redrum
                            last edited by General_Zod

                            @redrum

                            I'm in the no image camp at the moment, but everything else is great.

                            Actually I do have one other suggestion, in addition to the letter instead of image. How do you guys feel about all the figures being same size.

                            Also how does off white look as canvas color. That would be a color that almost never gets used as territory color?

                            HeppsH 1 Reply Last reply Reply Quote 1
                            • HeppsH Offline
                              Hepps Moderators @General_Zod
                              last edited by

                              @general_zod Yes an off white would be ideal.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 1
                              • redrumR Offline
                                redrum Admin
                                last edited by

                                @General_Zod @Hepps We can try off white. Suggestion on what RGB values that would be? Pretty sure the yellow will be pretty much invisible though.

                                @General_Zod I can adjust all the text sizes to be the same and post that example.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                HeppsH 1 Reply Last reply Reply Quote 1
                                • HeppsH Offline
                                  Hepps Moderators @redrum
                                  last edited by Hepps

                                  @redrum Well once you go to an off white design.... the idea of using Yellow might be a moot point.

                                  I have always felt that using colours common to nations is also not advisable.

                                  Orange might be a better choice since it is not commonly used in games as a national colour... as well as being in good contrast to off-white.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin
                                    last edited by

                                    Even lighter gray (not sure exactly what off white is considered) with a dark orange instead of yellow text:
                                    0_1519771249479_18ac459d-68da-4a20-a0b5-a052709c4a51-image.png

                                    Same but with same size text:
                                    0_1519771347501_f6d0c1a2-34e8-4c8f-bc94-e68692fda9da-image.png

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    General_ZodG 1 Reply Last reply Reply Quote 0
                                    • General_ZodG Offline
                                      General_Zod Moderators @redrum
                                      last edited by General_Zod

                                      @redrum Same size numbers look nice. 🙂

                                      Yeah the off white requires a color change in numbers. I guess grey is acceptable neutral color as well.

                                      1 Reply Last reply Reply Quote 1
                                      • redrumR Offline
                                        redrum Admin
                                        last edited by redrum

                                        With @Hepps magic off whitish color:
                                        0_1519772362527_2f65cb1c-8c05-4e50-9760-138743167b76-image.png

                                        And when you don't have enough movement (need to still work on shrinking canvas size):
                                        0_1519772497938_cd14dd45-40ee-48e6-86f0-c4f3c2998163-image.png

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        HeppsH 1 Reply Last reply Reply Quote 2
                                        • HeppsH Offline
                                          Hepps Moderators @redrum
                                          last edited by

                                          @redrum Every appendage I can raise.... is raised. 2 thumbs.... 2 big toes... and a sausage.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          redrumR 1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin @Hepps
                                            last edited by

                                            @hepps Please keep it PC, you don't want @prastle to add 'sausage' to his list of naughty words 🙂

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            prastleP General_ZodG 2 Replies Last reply Reply Quote 2

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