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    Large Middle Earth queries

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    • HeppsH Offline
      Hepps Moderators
      last edited by

      I fugured it out. You can convert a JPG into a JPEG by saving over the original JPEG image.

      But it was all for not since the intended outcome was far less than desirable.

      Here is what I was hoping to do....

      0_1528487231372_Desired effect.png

      Here is what happens when you place an image with details in the smallMap....

      0_1528487286716_Not the desired effect.png

      Since the fill colour for territory owner ship has zero opacity... it simply over writes the image. Thereby making it impossible to dress up the small map.

      "A joyous heart sours with the burden of expectation"
      Hepster

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Hepps
        last edited by redrum

        @hepps Sounds like someone wants a new feature request...

        I don't think there is any reasoning behind only supporting .jpeg and not .jpg for smallMap. Should put a bug report in for that and it should be easy to fix.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        HeppsH C 2 Replies Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators @redrum
          last edited by

          @redrum said in Large Middle Earth queries:

          @hepps Sounds like someone wants a new feature request...

          I was just trying to explain what I was doing. I don't really thing the mini map is much of a priority. I was just testing whether or not I could dress it up.

          I don't think there is any reasoning behind only supporting .jpeg and not .jpg for smallMap. Should put a bug report in for that and it should be easy to fix.

          Sounds good. I think its warranted since it happens often.

          "A joyous heart sours with the burden of expectation"
          Hepster

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          • C Offline
            Cernel Moderators @redrum
            last edited by

            @redrum Personally, I don't like the idea of supporting redundant extensions. I'd advice, when stuff is redundant, choosing and supporting only one, either JPG or JPEG only.
            Of course, the best solution would be supporting only PNG and changing all minimap in the repository to PNG, but I guess not feasibly worthwhile.
            I see that the problem is that some utilities oblige you to save in "jpg", not "jpeg". GIMP allows either.

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @Cernel
              last edited by

              @cernel I can open either with the software to maipulate the image. Problem is saving them.

              "A joyous heart sours with the burden of expectation"
              Hepster

              redrumR 2 Replies Last reply Reply Quote 0
              • C Offline
                Cernel Moderators
                last edited by

                So, to summarize my advice is:

                1st best) Supporting only PNG and mass changing repository to PNG.

                2nd best) Adding support for PNG, while keeping a deprecated support for JPEG (but not JPG).

                In any case, I'm not a fan of supporting like both JPEG and JPG, in the moment no real difference.

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @Hepps
                  last edited by

                  @hepps Here is the PR to allow .jpg and .png for small maps: https://github.com/triplea-game/triplea/pull/3452

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  HeppsH C 2 Replies Last reply Reply Quote 1
                  • HeppsH Offline
                    Hepps Moderators @redrum
                    last edited by

                    @redrum GAM

                    "A joyous heart sours with the burden of expectation"
                    Hepster

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                    • redrumR Offline
                      redrum Admin @Hepps
                      last edited by redrum

                      @hepps If you were going to define say a property in map.properties for the small map transparency what would you like that to look like? Like a decimal from 0.0 (transparent) to 1.0 (opaque)? Any other small map properties that would be of use?

                      0.3 alpha transparency
                      0_1528497789273_87b1b02f-a563-4294-ade6-480fe6689c9e-image.png

                      Regular (1.0)
                      0_1528497912645_94f1cb72-04dd-4d49-90b4-a95f34fbd54d-image.png

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      HeppsH 2 Replies Last reply Reply Quote 1
                      • HeppsH Offline
                        Hepps Moderators @redrum
                        last edited by

                        @redrum Ummm... let me think.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

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                        • HeppsH Offline
                          Hepps Moderators @redrum
                          last edited by

                          @redrum Being able to set the window frame colour?

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 0
                          • alkexrA Offline
                            alkexr
                            last edited by

                            @Hepps gonna learn your secrets... 0_1528499531687_some_doodles.png

                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                            HeppsH 1 Reply Last reply Reply Quote 1
                            • HeppsH Offline
                              Hepps Moderators @alkexr
                              last edited by

                              @alkexr Does this mean I don't have to do the map?

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              alkexrA 1 Reply Last reply Reply Quote 0
                              • alkexrA Offline
                                alkexr @Hepps
                                last edited by

                                @hepps Nice try 😄

                                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @alkexr
                                  last edited by

                                  @alkexr lol. Damn it!

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    Cernel Moderators @redrum
                                    last edited by

                                    @redrum I'm quite certain that, as long as they know it, all mapmakers will use png, now on. So supporting jpg or jpeg is relevant only for backward compatibility, and they are all jpeg, now.

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @Cernel
                                      last edited by

                                      @cernel Probably true though unless you'd like to volunteer to update all the existing maps then it will probably stay supporting jpg/jpeg forever 🙂

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                      • HeppsH Offline
                                        Hepps Moderators
                                        last edited by

                                        Here is your new Small map @alkexr

                                        0_1528508788626_smallMap prototype.jpg

                                        I made the territory lines bolder and changed the border as the map has too many placements near the edge of the map. So we couldn't use the first design without redoing the placements.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        alkexrA 1 Reply Last reply Reply Quote 1
                                        • alkexrA Offline
                                          alkexr @Hepps
                                          last edited by

                                          @hepps Well, you started redoing the placements as far as I can see, and if you don't finish that, I will. The placements are auto-generated if I recall correctly, and they always cover the territory names or are otherwise in weird places. A good placements file is essential for a good visual experience - I started to understand that when making Alagaesia (after someone pointed this out).

                                          This border style is perfectly fine.

                                          Another thing, there is multiple screens' worth of empty, impassable ocean that could be utilized for, idk, some useful info, in case it is necessary.

                                          "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                                          • HeppsH Offline
                                            Hepps Moderators
                                            last edited by

                                            You are probably going to want to play around with this and find the sweet spots for yourself... but here is my recommendations for the mini map settings...

                                            smallMap.territory.alpha=0.5
                                            smallMap.unit.size=4
                                            smallMap.viewer.borderColor=000000
                                            smallMap.viewer.fillColor=191919
                                            smallMap.viewer.fillAlpha=0.5

                                            0_1528545276108_smallMap prototype.png

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            1 Reply Last reply Reply Quote 0

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