Image Icons
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@redrum I just moved a few things around and included the resources as a 32 x 32 size image, increased the font for the quantity to 16 and made it bold.

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Alright so here are some options with other image sizes. My initial thoughts is I prefer 16/20 over the 24 as they seem identifiable but don't take up as much space. No real preference on not bold vs bold as I think bold looks better but then it makes me starting wondering what else should be bold

16x16

20x20

16x16 with Bold Quantity

20x20 with Bold Quantity

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@Hepps - Hmmm β¦ I donβt think I like the bold resource numbers. And I think itβs a little βoffβ having the units and the resource cost pictures almost the same size. its all just a bit too much.
Anyway @redrum here is a collection of Dragon War pictures that you can play around with. Also there is an XML of Dragon War where the players start out with a random bunch of resources, making them able to purchase from round 1. I contains unit size, 32, 24 and 16.
Mind you that these pictures, unlike the standard TripleA resource pictures, have a yellow backdrop and more transparent space around them. That also goes for the smaller pictures. I have not made a βcleanβ version. I might do that. You so you know that a Dragon war 16x16 might not give the same impression as a standard TripleA picture 16x16.
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@redrum I like the 20x20, I just wish we could see the same preview with 1 size larger font instead of bold font.

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@frostion Ask and thou shall receive:
20x20 with larger font quantity

24x24 with larger font quantity

Dragon War @ 24x24 with larger font quantity

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Nice. I like the β20x20 with larger font quantityβ For me at least it seems to represent a good balanced display.
Here are Dragon War 20x20 icon.
I will try to make some Iron War icons and post them for you to test. I will include some 20x20 also.
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@frostion Yeah, only thing that worries me is font size inconsistency and whether that opens up a can of worms. But to be fair good UI design often uses different size fonts/images to highlight different areas. My initial guy reaction is either 16x16 with normal size font or 20x20 with larger font.
DW Pre-Icons (Death By Text!)

DW 20x20 larger font quantity

DW 16x16 larger font quantity

DW 16x16

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The 16x16 with normal font also looks good, but the icons are on the verge of being unrecognizable.
Taking the civil war version in mind, I am still for β20x20 larger font quantityβ.
I am eager to know what other people think.
Did the first work for Iron War icon set, but you will have to wait about 22 hours till I finish them
Good night! -
So for now going with the 20x20 and larger font, I adjusted some spacing and now enforce resource ordering based on the XML to get the following:
Dragon War

Civil War

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@redrum I think you found the sweet spot. All looks great!
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Alright, I think we'll go with the 20x20 with larger font for the purchase window. Next up is resource bar!
20x20

24x24

28x28

32x32

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@redrum Would probably be best to show the examples with the entire window... maybe with the purchase window open at the same time. Since a comparison is an important part of the concept.
We have to bear in mind that the quality of the resource image is also a factor. I did the larger images quickly by expanding the existing images... which yields blurry results without a great deal more work. So it is important to evaluate the sizes based on how they work comparatively rather than on the quality of the icons themselves.
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@redrum sexy

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@Hepps Good point. Here are screenshots with purchase window open. After we narrow it down I can try some different font sizes as well. I also need to fix the right part of the bottom bar so its height scales with the rest.
20x20

24x24

28x28

32x32

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@redrum 24 does it for me.
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Here is 20x20 with larger font (same as purchase window):

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@hepps WHAT about the old blind guys?

24 is fine
bigger is better

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Purchase window with A/D/M above unit image and larger font size:

DW:

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@redrum all improvements are amazing! You guys pick what looks best to you. Don't forget I am an old colour blind bastd with spectacles
either way all great stuff! TY for all the work @ all -
@prastle We will introduce a braille version for you when nano technology is incorporated into LCD screens.
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