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    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 693.9k Views 11 Watching
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    • General_ZodG Offline
      General_Zod Moderators @Hepps
      last edited by

      @hepps ok cool

      1 Reply Last reply Reply Quote 0
      • FrostionF Offline
        Frostion Admin
        last edited by

        @Hepps The roundels look very nice. Maybe you should use the same graphics to make flags for all the nations? The current are of a pretty mixed quality πŸ™„

        Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

        HeppsH 1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators @Frostion
          last edited by

          @frostion Could be rabbit.... could be. πŸ˜‰ Might already be in the possession of one Crazy German. πŸ˜ƒ

          "A joyous heart sours with the burden of expectation"
          Hepster

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          • FrostionF Offline
            Frostion Admin
            last edited by

            @Hepps Yea, you might be right. He probably already has new flags of a quality equal to what you could make. Never mind then. πŸ˜ƒ

            Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

            HeppsH 1 Reply Last reply Reply Quote 1
            • HeppsH Offline
              Hepps Moderators @Frostion
              last edited by

              @frostion lol

              "A joyous heart sours with the burden of expectation"
              Hepster

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              • HeppsH Offline
                Hepps Moderators
                last edited by

                Work continues on the leviathan that is the HOH map. I am about 50% there.

                Here is a sample of one small section with a before and after....

                0_1520701391055_Denmark before.png

                0_1520701400919_Denmark after.png

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 3
                • FrostionF Offline
                  Frostion Admin
                  last edited by

                  The new borders look great. Like a 1000% improvement.

                  The PU value markers are also very stylish and fitting for the era. I like that they are transparent looking, so that players do not confuse them with the units. It’s more background and secondary info.

                  I also like the shadow of the Danish soldier, but if one unit has it, all units should have shadows.

                  One thing I would change would be the unit flags. The look good, but I find them much too large. Maybe you could try to shrink them just a little bit?

                  A second thing that I would work on would be the city unit picture. It might be a good picture, but such a detailed picture gets blurry and unrecognizable when shirked. Either you could allow it to be a bit larger, or look for another city picture?

                  Question: What does the green + mean? If it is a symbol for a place where units spawn, then maybe the City should have a symbol that expresses something β€œbetter”. Maybe a ++ symbol, or the village could have a silver/cobber + and the city a golden +, or maybe the two factories could have a small green cross and a large green cross?

                  Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                  HeppsH 1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators @Frostion
                    last edited by Hepps

                    @frostion said in Crazy Europe: House of Habsburg:

                    The new borders look great. Like a 1000% improvement.

                    The PU value markers are also very stylish and fitting for the era. I like that they are transparent looking, so that players do not confuse them with the units. It’s more background and secondary info.

                    I also like the shadow of the Danish soldier, but if one unit has it, all units should have shadows.

                    I had only worked on the Pikeman during my experimentation. I just haven't even started dealing with the units as of yet... just a quick cut and past as an example.

                    One thing I would change would be the unit flags. The look good, but I find them much too large. Maybe you could try to shrink them just a little bit?

                    The Flag image is the 'large' version of the flag... there would still be a 'small' version as well. I just used the one I had designed initially.... and of course these would be able to be toggled on and off by the user.

                    A second thing that I would work on would be the city unit picture. It might be a good picture, but such a detailed picture gets blurry and unrecognizable when shirked. Either you could allow it to be a bit larger, or look for another city picture?

                    Is a first prototype. Just put it in as it is an improvement (IMHO) over the 270 BC image.

                    Question: What does the green + mean? If it is a symbol for a place where units spawn, then maybe the City should have a symbol that expresses something β€œbetter”. Maybe a ++ symbol, or the village could have a silver/cobber + and the city a golden +, or maybe the two factories could have a small green cross and a large green cross?

                    Just another prototype. the idea is that since the villages and the cities function in very different ways as it pertains to unit production, those differences should be underscored visually on the map since the current mechanics for the villages can be quite confusing to the player while purchasing units.

                    In the end I am at the disposal of the Holy Roman Emperor as to what he wants the finished images to include or not include.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

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                    • FrostionF Offline
                      Frostion Admin
                      last edited by

                      If you need a PUs picture, you can use the new ones from Caribbean Trade War map. Maybe they would fit the style of Crazy Europe also:
                      0_1520704891566_PUs_large.png 0_1520704896822_PUs.png

                      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                      B C 2 Replies Last reply Reply Quote 0
                      • B Offline
                        beelee @Frostion
                        last edited by

                        @frostion "Crazy Europe" lol
                        Sorry : )

                        1 Reply Last reply Reply Quote 0
                        • RavilleR Offline
                          Raville
                          last edited by Raville

                          In the interlude a Thirty years' war was crazy! πŸ˜‰

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            Cernel Moderators @Frostion
                            last edited by

                            The prevailing currency at the time was the "Florin", under a series of different versions and names, ad imitation of the "Fiorino" of "Florence" (Firenze, Italy), but generally retaining the currency sign "Ζ’l.".
                            0_1520715382722_Behrens_66.jpg
                            https://en.wikipedia.org/wiki/Guilder

                            General_ZodG 1 Reply Last reply Reply Quote 0
                            • General_ZodG Offline
                              General_Zod Moderators @Cernel
                              last edited by General_Zod

                              @Hepps

                              Dude, that map is looking awesome, your the man. πŸ™‚

                              Wondering at what zoom settings are your new map images set at 75% zoom, 125% units?

                              HeppsH 1 Reply Last reply Reply Quote 1
                              • HeppsH Offline
                                Hepps Moderators @General_Zod
                                last edited by

                                @general_zod Well new look is everything at 100%. Because it is just a drawing. I just cropped a small portion of the map and them inserted the rest of the images to make it look like a screen shot of the game.

                                So once everything is put into the appropriate game folders there would be lots of room to play around with the settings.

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                1 Reply Last reply Reply Quote 1
                                • CrazyGC Offline
                                  CrazyG Moderators
                                  last edited by CrazyG

                                  I'm pushing a massive update today. Changelog

                                  Updated a ton of images, credit to Hepps (base tiles still in progress)
                                  Changed to 12 sided dice and updated unit stats accordingly
                                  Castles now take two turns to build
                                  Spain and France both start with a half castle
                                  Removed a few Habsburg units
                                  Added more Ottoman cities and navies
                                  Added a couple Russian units
                                  Denmark now starts with Holstein
                                  Added clarifications and corrections to game notes

                                  General_ZodG 1 Reply Last reply Reply Quote 1
                                  • General_ZodG Offline
                                    General_Zod Moderators @CrazyG
                                    last edited by General_Zod

                                    @crazyg I thought Russia was holding it's own in our game. Sweden was buff only because Denmark got diced on key battles.

                                    I was playing Poland-Lithunia +Sweden, so my perspective on that area was decent.

                                    But lets try it.

                                    Other changes sound cool, I can't wait for the new hepps map to be completed. I was jonesing for multi today. But slave driver president made me work, lol.

                                    1 Reply Last reply Reply Quote 0
                                    • CrazyGC Offline
                                      CrazyG Moderators
                                      last edited by

                                      Its officially updated and can be downloaded. It will register as a new map as soon as a git admin approves me.

                                      I have not updated any of the names because I wanted to get this up in time for the Sunday multiplayer. I do appreciate everyone who volunteered help for this, I certainly will implement that later.

                                      redrumR 1 Reply Last reply Reply Quote 1
                                      • redrumR Offline
                                        redrum Admin @CrazyG
                                        last edited by

                                        @crazyg Merged should be able to update from in game. If you either @ me here or it the github PR then I can make sure to take a look next time πŸ™‚

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 1
                                        • CrazyGC Offline
                                          CrazyG Moderators
                                          last edited by

                                          Hepps pointed out an issue with the convoy icon, it should be fixed

                                          CrazyGC 1 Reply Last reply Reply Quote 0
                                          • CrazyGC Offline
                                            CrazyG Moderators @CrazyG
                                            last edited by

                                            @crazyg
                                            It is not fixed. I do not understand what the issue is. Where are convoy files supposed to be stored? This isn't documented in the PoS file (that I can find)

                                            My local version works, but the downloaded version fails. Everything is identical as far as I can tell

                                            HeppsH 1 Reply Last reply Reply Quote 0

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