TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 694.0k Views 11 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FrostionF Offline
      Frostion Admin
      last edited by

      If you need a PUs picture, you can use the new ones from Caribbean Trade War map. Maybe they would fit the style of Crazy Europe also:
      0_1520704891566_PUs_large.png 0_1520704896822_PUs.png

      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

      B C 2 Replies Last reply Reply Quote 0
      • B Offline
        beelee @Frostion
        last edited by

        @frostion "Crazy Europe" lol
        Sorry : )

        1 Reply Last reply Reply Quote 0
        • RavilleR Offline
          Raville
          last edited by Raville

          In the interlude a Thirty years' war was crazy! 😉

          1 Reply Last reply Reply Quote 0
          • C Offline
            Cernel Moderators @Frostion
            last edited by

            The prevailing currency at the time was the "Florin", under a series of different versions and names, ad imitation of the "Fiorino" of "Florence" (Firenze, Italy), but generally retaining the currency sign "Æ’l.".
            0_1520715382722_Behrens_66.jpg
            https://en.wikipedia.org/wiki/Guilder

            General_ZodG 1 Reply Last reply Reply Quote 0
            • General_ZodG Offline
              General_Zod Moderators @Cernel
              last edited by General_Zod

              @Hepps

              Dude, that map is looking awesome, your the man. 🙂

              Wondering at what zoom settings are your new map images set at 75% zoom, 125% units?

              HeppsH 1 Reply Last reply Reply Quote 1
              • HeppsH Offline
                Hepps Moderators @General_Zod
                last edited by

                @general_zod Well new look is everything at 100%. Because it is just a drawing. I just cropped a small portion of the map and them inserted the rest of the images to make it look like a screen shot of the game.

                So once everything is put into the appropriate game folders there would be lots of room to play around with the settings.

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 1
                • CrazyGC Offline
                  CrazyG Moderators
                  last edited by CrazyG

                  I'm pushing a massive update today. Changelog

                  Updated a ton of images, credit to Hepps (base tiles still in progress)
                  Changed to 12 sided dice and updated unit stats accordingly
                  Castles now take two turns to build
                  Spain and France both start with a half castle
                  Removed a few Habsburg units
                  Added more Ottoman cities and navies
                  Added a couple Russian units
                  Denmark now starts with Holstein
                  Added clarifications and corrections to game notes

                  General_ZodG 1 Reply Last reply Reply Quote 1
                  • General_ZodG Offline
                    General_Zod Moderators @CrazyG
                    last edited by General_Zod

                    @crazyg I thought Russia was holding it's own in our game. Sweden was buff only because Denmark got diced on key battles.

                    I was playing Poland-Lithunia +Sweden, so my perspective on that area was decent.

                    But lets try it.

                    Other changes sound cool, I can't wait for the new hepps map to be completed. I was jonesing for multi today. But slave driver president made me work, lol.

                    1 Reply Last reply Reply Quote 0
                    • CrazyGC Offline
                      CrazyG Moderators
                      last edited by

                      Its officially updated and can be downloaded. It will register as a new map as soon as a git admin approves me.

                      I have not updated any of the names because I wanted to get this up in time for the Sunday multiplayer. I do appreciate everyone who volunteered help for this, I certainly will implement that later.

                      redrumR 1 Reply Last reply Reply Quote 1
                      • redrumR Offline
                        redrum Admin @CrazyG
                        last edited by

                        @crazyg Merged should be able to update from in game. If you either @ me here or it the github PR then I can make sure to take a look next time 🙂

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 1
                        • CrazyGC Offline
                          CrazyG Moderators
                          last edited by

                          Hepps pointed out an issue with the convoy icon, it should be fixed

                          CrazyGC 1 Reply Last reply Reply Quote 0
                          • CrazyGC Offline
                            CrazyG Moderators @CrazyG
                            last edited by

                            @crazyg
                            It is not fixed. I do not understand what the issue is. Where are convoy files supposed to be stored? This isn't documented in the PoS file (that I can find)

                            My local version works, but the downloaded version fails. Everything is identical as far as I can tell

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @CrazyG
                              last edited by

                              @crazyg Look at the POS folders.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              CrazyGC 1 Reply Last reply Reply Quote 0
                              • CrazyGC Offline
                                CrazyG Moderators @Hepps
                                last edited by

                                @hepps
                                I copied the PoS folder style, and its working on this computer.

                                However, when I download it on my other computer, its not working. Anyways I ran an update that has convoy flags turned off, I downloaded it and it appears to work.

                                redrumR 2 Replies Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @CrazyG
                                  last edited by

                                  @crazyg Not following what the issue is. Are you not seeing convoy zone images or something?

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  General_ZodG 1 Reply Last reply Reply Quote 1
                                  • General_ZodG Offline
                                    General_Zod Moderators @redrum
                                    last edited by General_Zod

                                    @CrazyG @Hepps

                                    I think the territory values is symbol is fancy and all if zoomed way in but its very intrusive. It should not overlap unit like that. Can we use something more basic functional style for next update.

                                    This version isn't working for me at my zoom preferences, 50%zoom, 87%units. Villages, castles got huge too, can no longer see the qty values well enough to play. Bigger units is not better imo. They only clutter the map more. I really preferred previous unit proportions.

                                    1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @CrazyG
                                      last edited by

                                      @crazyg The problem isn't the location but the name. You need to use "_convoy" (all lower case) not "_Convoy". It probably works when you have it non-zipped because you are using a non-case sensitive OS.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      CrazyGC 1 Reply Last reply Reply Quote 3
                                      • CrazyGC Offline
                                        CrazyG Moderators @redrum
                                        last edited by

                                        @redrum
                                        Its fixed in the most recent update.

                                        Hepps has reported that you need to delete the folder when you download again or it updates incorrectly. Any ideas why?

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @CrazyG
                                          last edited by

                                          @crazyg It doesn't appear to be fixed to me. I assume you want this image to appear in the 2 italian convoy zones: https://github.com/triplea-maps/house_of_habsburg/blob/master/map/Venetian Trade Route icon.png

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • General_ZodG Offline
                                            General_Zod Moderators
                                            last edited by

                                            @CrazyG @redrum I don't see hoh on the bot map list today.

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 22
                                            • 23
                                            • 1 / 23
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums