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    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 693.8k Views 11 Watching
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    • wc_sumptonW Offline
      wc_sumpton @CrazyG
      last edited by

      @crazyg
      No problem. I used it for air unit so never tried it with land units.

      Cheers...

      1 Reply Last reply Reply Quote 0
      • wc_sumptonW Offline
        wc_sumpton @CrazyG
        last edited by

        @CrazyG
        If you leave the givesMovement as a unit property set to 1 then all units will receive this bonus. I thought you wanted to give it as a tech? You would still need triggers to increase/decrease the value only for those players that have the tech. Why would you use the step properties?

        Just wondering...

        Cheers...

        CrazyGC 1 Reply Last reply Reply Quote 1
        • CrazyGC Offline
          CrazyG Moderators @wc_sumpton
          last edited by CrazyG

          @wc_sumpton
          Yea I'm turning it on and off every turn using a trigger. Its the simplest way that I found.

          The other way would be to make FrenchPikemen and OttomanPikemen different units (like in TWW), but the other method seemed like less work.

          I wanted to make it so that a land unit which fights this turn doesn't get to move again, and givesMovement does that.

          wc_sumptonW 1 Reply Last reply Reply Quote 4
          • wc_sumptonW Offline
            wc_sumpton @CrazyG
            last edited by

            @crazyg
            Thank you for the reply. That was what I was thinking.

            Cheers...

            1 Reply Last reply Reply Quote 0
            • CrazyGC Offline
              CrazyG Moderators
              last edited by

              Update is being pushed soon. Change log:
              Some missing connections added.
              Some extra connections taken away.
              Turn order changed. Makes the game faster, especially for play by email.
              Some territory owners changed.

              New Mechanic created: March. A unit with march can move more than 1 space, but only in the noncombat move phase. For example, pikemen with march can move 2 spaces, however they can still only move 1 space to enter combat. Units which enter combat do not receive the extra movement. March can be added to various units via techs.

              New Tech List
              March: Pikemen and Musketmen gain 1 march.
              IronHorseshoes: Knights gain 1 march
              Horsedrawn Artillery: Cannons gain 1 march

              Tercio Formation: Musketmen gain +1 defense
              HeavyCannons: Cannons roll 3 dice, but have -1 attack
              Hussars: Knights gain +1 attack.

              Improved Sailing: Navies gain 1 march.
              NavalCannons: Navies gain +1 attack
              Ship of the Line: Navies gain +1 defense

              HeppsH 1 Reply Last reply Reply Quote 2
              • HeppsH Offline
                Hepps Moderators @CrazyG
                last edited by Hepps

                @crazyg Chomping at the bit! Long awaited revisions to a great design.

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 1
                • CrazyGC Offline
                  CrazyG Moderators
                  last edited by

                  Update is on github

                  wc_sumptonW 1 Reply Last reply Reply Quote 3
                  • wc_sumptonW Offline
                    wc_sumpton @CrazyG
                    last edited by

                    @crazyg
                    May have found another connection problem:
                    France 08 connects to the following France 16, France 17 and France 18.
                    Also, to use the new tech I had to remove HouseofHabsburg0.5.xml from the games folder.

                    Cheers...

                    CrazyGC 1 Reply Last reply Reply Quote 0
                    • CrazyGC Offline
                      CrazyG Moderators @wc_sumpton
                      last edited by

                      @wc_sumpton
                      Let me know how the techs work out for you.

                      I think I'm doing something wrong on github because I know for certain that those connections were removed a long time ago. I double checked and in what I intended to upload there was only one XML.

                      Anyone have advice on this?

                      B HeppsH 2 Replies Last reply Reply Quote 0
                      • B Offline
                        beelee @CrazyG
                        last edited by beelee

                        @crazyg you should be able to check your changes with the compare button before you upload. Is just the xml different ? If so you should be able to remove the xml you don't want and add the new one.

                        yea i just checked and your other xml is still in there. So at triplea/maps where your repo is you can edit it. i think you might need to do a new PR then, idk.

                        1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @CrazyG
                          last edited by

                          @crazyg Little something I doodled last night while waiting for some stuff to load...

                          0_1531144056880_CG.png

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          CrazyGC 1 Reply Last reply Reply Quote 2
                          • CrazyGC Offline
                            CrazyG Moderators @Hepps
                            last edited by

                            @hepps
                            Looks like I have a new profile picture

                            HeppsH 2 Replies Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @CrazyG
                              last edited by

                              @crazyg lol

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 0
                              • HeppsH Offline
                                Hepps Moderators @CrazyG
                                last edited by

                                @crazyg BTW did you get the upload issues resolved?

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                CrazyGC 1 Reply Last reply Reply Quote 0
                                • CrazyGC Offline
                                  CrazyG Moderators @Hepps
                                  last edited by

                                  @hepps
                                  ITs in process now

                                  1 Reply Last reply Reply Quote 1
                                  • wc_sumptonW Offline
                                    wc_sumpton
                                    last edited by

                                    @CrazyG
                                    Its me again. Looks like the march tech work real good.
                                    France is getting all the techs with the free techTokens, but it look like the other players are miss theirs, and at 5000 a token, France should be the easy winner. LoL

                                    Cheers...

                                    CrazyGC 1 Reply Last reply Reply Quote 0
                                    • CrazyGC Offline
                                      CrazyG Moderators @wc_sumpton
                                      last edited by

                                      @wc_sumpton

                                      I have to set a price for techTokens or I get errors., I made them 5,000 so people couldn't buy them. All players should get 12 tokens (enough for a tech guaranteed) on turns 1,3,5,7, etc. I'm working on a fix, you can edit them until then if you want to play

                                      wc_sumptonW 1 Reply Last reply Reply Quote 0
                                      • wc_sumptonW Offline
                                        wc_sumpton @CrazyG
                                        last edited by

                                        @crazyg
                                        No problem. I just added a players line so that each player will receive the 12 tokens during the France turn. Just thought I would let you know. (I use the same method in I:USA as to setting the purchase price of tokens very high so they can not be purchased. Then granting enough tokens with LL to insure a win)

                                        Cheers...

                                        1 Reply Last reply Reply Quote 0
                                        • CrazyGC Offline
                                          CrazyG Moderators
                                          last edited by

                                          That is what I meant to do before, its fixed now.

                                          I added to the game notes, fixed those connections, and removed the extra XML.

                                          BTW, did you play until round 3 (when you noticed the tech wasn't working for all nations?). If so, let me see the savegame if you don't mind. I'm working on balance and starting unit positions.

                                          wc_sumptonW 1 Reply Last reply Reply Quote 0
                                          • wc_sumptonW Offline
                                            wc_sumpton @CrazyG
                                            last edited by wc_sumpton

                                            @crazyg
                                            Nice. No did not get to round 3 was playing France in second round when I noticed that I could move 3 spaces with the units on France 08. Thought that might be bugged and started digging around to find out why.

                                            Going to try a game soon.

                                            Cheers...
                                            P.S. I was thinking about moving the Tech Activation step to after the Combat step, that way the bonus Movements will start when granted, but the Attack bonus will still be delayed until the next round. Your thoughts? (Also relabeled 0.7 to "with Technologies" so that I can compare 0.5 (baseline) with the new tech.)

                                            CrazyGC 1 Reply Last reply Reply Quote 0

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