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    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
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    • CrazyGC Offline
      CrazyG Moderators @Cernel
      last edited by CrazyG

      @cernel said in Crazy Europe: House of Habsburg:

      edit: Cyprus city I think might be something problematic for the Ottomans even withot a castle, but I'm not sure. Anyway, surely much more with.

      Ottomans have 6 fleets that can reach Crete on turn 2. So Venice either has to sack a navy to block the cyclades (which only buys you 1 turn) or build a castle. I'm open to moving units around, but you need a lot of changes. Seems to me that the city falls to the Ottomans and helps them if they want to continue a naval strategy, Venice never gets to use it. Rhodes tends to stay Venetian controlled for a long time, even without a castle. I like the position more.

      All future "why does X territory begin controlled by Y" questions can be answered by looking at the source maps I posted.

      @cernel said in Crazy Europe: House of Habsburg:

      edit: The maintainment costs, even if modest, are a bit of a gamechanger in garrisoning islands, as now, for example, if Italians have 4 units in Rhodes the Ottomans will be: LOL you can stay there it will just be -1 PUs for you. Otto just needs to stay at reach to punish shipbuilding, which you probably are already doing to keep in check the Italians from the west.

      Maintenance is just an experiment (one that you have advocated for as long as I can remember).

      C 1 Reply Last reply Reply Quote 1
      • C Offline
        Cernel Moderators @CrazyG
        last edited by

        @crazyg As I said, I tend to think that Cyprus city would need a castle too, but, in the first rounds, the Ottomans really want to focus as much as possible against the Habsburg; so whatever distraction is probably good for Franco.

        I do believe that if Rhodes have a castle, then Ottoman would never try to invest for taking it, but I don't see this as a problem. Not sure about Crete, instead.

        I suggest adding your referring map to the first post.

        1 Reply Last reply Reply Quote 0
        • CrazyGC Offline
          CrazyG Moderators
          last edited by

          Update pushed- just missing connections (Hepps list and others)

          HeppsH 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @CrazyG
            last edited by Hepps

            @crazyg One little thing you may want to consider...

            Add a default sound property setting

            0_1531321306129_sound Properties.png

            Sound.Default.Folder=classical

            or

            Sound.Default.Folder=preindustrial

            Not that I don't love the sound of tanks blitzing during a cavalry charge... but these sounds might feel slightly more.... authentic. 😃

            "A joyous heart sours with the burden of expectation"
            Hepster

            C CrazyGC 2 Replies Last reply Reply Quote 3
            • C Offline
              Cernel Moderators @Hepps
              last edited by

              @hepps Definitely preindustrial, my suggestion.

              1 Reply Last reply Reply Quote 1
              • CrazyGC Offline
                CrazyG Moderators @Hepps
                last edited by

                @hepps
                Updating now

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @CrazyG
                  last edited by

                  @crazyg 0_1531324139535_CG emoji.png

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 0
                  • wc_sumptonW Offline
                    wc_sumpton
                    last edited by

                    @CrazyG
                    One last connection problem: France 08 to France 18 should be changed to France 08 to France 15

                    Cheers...

                    1 Reply Last reply Reply Quote 1
                    • CrazyGC Offline
                      CrazyG Moderators
                      last edited by

                      @wc_sumpton said in Crazy Europe: House of Habsburg:

                      One last connection problem

                      Somehow I doubt its the last 🙂

                      Big update just put out there. Changelog:
                      Connections added and removed.

                      Balance changes: Anti-Alliance was found too weak, especially France.
                      France's starting unit positions dramatically changed. More units in the center and more knights. The goal is to give flexibility on where to attack
                      Spain slightly weaker
                      Denmark slightly weaker
                      Sweden slightly stronger
                      Some units moved on the Hasburg-Ottoman front.

                      wc_sumptonW 1 Reply Last reply Reply Quote 2
                      • wc_sumptonW Offline
                        wc_sumpton @CrazyG
                        last edited by

                        @crazyg
                        Maybe this can make you day:
                        0_1531331671562_more_info.png
                        Beginning France turn. Please look at the resources...
                        The count (1 halfcastle and 13 villages) tell the France player how many of these items that can be bought this turn. The 13 villages is the number of territories that have villages not the number of villages.

                        Looks interesting...

                        Cheers...

                        1 Reply Last reply Reply Quote 2
                        • CrazyGC Offline
                          CrazyG Moderators
                          last edited by

                          @wc_sumpton
                          Very interesting.

                          I see you are modding your own XML locally. If you can, download the newer version and take a glance at the unit set up. Everyone found a France weak, so I've changed up the starting units a lot.

                          wc_sumptonW 1 Reply Last reply Reply Quote 0
                          • wc_sumptonW Offline
                            wc_sumpton @CrazyG
                            last edited by

                            @crazyg
                            😵 I keep trying to keep up with those changes, but they are coming very fast!

                            I have already downloaded the new set up. (Just tryin' to keep up with the @CrazyG )

                            Cheers...

                            CrazyGC 1 Reply Last reply Reply Quote 1
                            • CrazyGC Offline
                              CrazyG Moderators @wc_sumpton
                              last edited by

                              @wc_sumpton
                              Updates from here will be just missing connections or XML errors. I won't touch balance again without discussion and feedback.

                              1 Reply Last reply Reply Quote 0
                              • wc_sumptonW Offline
                                wc_sumpton
                                last edited by

                                @CrazyG
                                Sorry I don't mean to be behind the curve on the playtesting. Game balance and history are not my forte. But I do like to dabble in the xml, and getting things to work as I think they should. To that effort I reformate xml's, removing spaces, re-tabbing and adding comments. No one see these xml's, I've done plenty. That way when I see an idea, I can try to implement it quickly, to understand a way of doing something.

                                With HoH, I've added bombard as another tech after Naval Cannons, two-turn build ships, and some others. Only in a effort to figure out how to do it.

                                When I have an idea that seem easy to do, and may help (like the counters at the bottom of the screen). Then I share. If they are not wanted, of if someone thinks I getting pushy. I'll step back and quick. No harm no foul. (I added a AI check system to my copy of Iron War so that the computer didn't have to worry about resources. And its still sitting on my computer.) But I learn, and to me that is what counts.

                                So again I am sorry. I do cut the unitInitialize out and replace whenever I see an update. I'll try and be better.

                                Cheers...

                                CrazyGC 1 Reply Last reply Reply Quote 1
                                • CrazyGC Offline
                                  CrazyG Moderators @wc_sumpton
                                  last edited by

                                  @wc_sumpton
                                  No need to apologize, I appreciate anyone who takes the time to look at my map.

                                  I had the same idea with bombardment. The current tech model isn't intended to be final, just a starting point. Eventually I would like a tree that unlocks as you play. The end goal might for all units to get 3 buffs so the tech icons can be put to full use.

                                  wc_sumptonW 1 Reply Last reply Reply Quote 0
                                  • wc_sumptonW Offline
                                    wc_sumpton @CrazyG
                                    last edited by

                                    @crazyg
                                    Adding bombard would put a fourth buff on Navy. Where @Hepps at when you need him, you need another slice for that pie!! :smiling_face_with_open_mouth_closed_eyes:

                                    Cheers...

                                    CrazyGC 1 Reply Last reply Reply Quote 1
                                    • CrazyGC Offline
                                      CrazyG Moderators @wc_sumpton
                                      last edited by

                                      @wc_sumpton
                                      I was thinking the bombard would count as an attack buff, replacing naval cannons. I'm not a huge fan of just +1 attack or +1 defense buffs, I would rather give units new abilities.

                                      1 Reply Last reply Reply Quote 2
                                      • HeppsH Offline
                                        Hepps Moderators
                                        last edited by

                                        Still a lot of missing connections and wrong connections.

                                        But the new set up is a dramatic change.

                                        Have I mentioned before what a great WWI scenario this would make? 😉

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        CrazyGC 1 Reply Last reply Reply Quote 0
                                        • CrazyGC Offline
                                          CrazyG Moderators @Hepps
                                          last edited by

                                          @hepps
                                          I have a half way done WW1 thing, but I want to get a grip on this first.

                                          I've fixed bad connections in Sweden. Send me any others you find.

                                          My testing is showing that Sweden is now favored over Denmark in a true 1v1, so how much Sweden invests in fighting Russia should be a good source of variety.

                                          HeppsH 1 Reply Last reply Reply Quote 2
                                          • HeppsH Offline
                                            Hepps Moderators @CrazyG
                                            last edited by

                                            @crazyg I was just kidding. Got see this through to the finish line now.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            1 Reply Last reply Reply Quote 0

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