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    Bombards in Big World v3

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    • Z Offline
      zlefin Lobby Moderators
      last edited by

      I was playing Big world v3; and noticed that shore bombards are acting first strike; that is units killed by them don' tget to retaliate; which isn't supposed to be the case for v3. is that happening for other people as well? The engine version i'm on has had some issues at times, and it may've messed with the maps too, so I need to know if updating will fix the issue or if it'd persist.

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @zlefin
        last edited by beelee

        @zlefin you could check " Shore Bombard Per Ground Unit Restricted" and see if it's set to true.

        Ooops ! Wrong one. wc is correct : )

        wc_sumptonW 1 Reply Last reply Reply Quote 0
        • wc_sumptonW Offline
          wc_sumpton
          last edited by

          Check under 'Map Options' on the main screen, before playing the game, and see if the option: "Naval Bombard Casualties Return Fire" is listed and checked.
          If it is not listed, you may have to check the xml to see if it is there and what properties are listed, the one you are looking for should look something like:

              <property name="Naval Bombard Casualties Return Fire" value="false" editable="false">
                <boolean/>
              </property>
          

          If it is not there then place that in the <propertyList> section and set value to "true".
          Hope that helps

          Cheers...

          1 Reply Last reply Reply Quote 2
          • wc_sumptonW Offline
            wc_sumpton @beelee
            last edited by

            @beelee poor guy is going to be slapped around with all sorts of answers. LOL

            1 Reply Last reply Reply Quote 1
            • RavilleR Offline
              Raville
              last edited by

              Yes, about shore bombards the system version should be fixed as standard for the game as v3 to retaliate; it works as revised with not chance for enemy to answer fire in land then working as a v2. Name of map is: Big World v3, and should work as that version in all sense.

              wc_sumptonW 1 Reply Last reply Reply Quote 0
              • wc_sumptonW Offline
                wc_sumpton @Raville
                last edited by

                @raville If I'm reading the xml correctly:

                	<property name="Naval Bombard Casualties Return Fire Restricted" value="true" editable="false">
                             <boolean/>
                        </property>
                

                The word 'Restricted' on the end would make this a custom property, and the default "false" would be for an unlisted property. Removing " Restricted" should allow the property to work.

                Cheers...

                General_ZodG 1 Reply Last reply Reply Quote 0
                • General_ZodG Offline
                  General_Zod Lobby Moderators @wc_sumpton
                  last edited by

                  @zlefin
                  If memory serves me correctly. That has always been the case on that map. It can be include as optional.

                  <property name="Naval Bombard Casualties Return Fire Restricted" value="true" editable="false">

                  This is the setting from bw v3.

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                  • RavilleR Offline
                    Raville
                    last edited by Raville

                    Thanks wc_sumpton, is it possible that map could have been fixed as default to all? Thanks

                    1 Reply Last reply Reply Quote 0

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