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    Optional SZ 16 rule

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    • S Offline
      suriyan
      last edited by

      Ah, I was just playing against the computer so no way of telling them not to do it. I think it's closed by default in the actual board game so I wasn't used to it.

      @prastle where is advanced tech?

      Thanks for getting back to me guys

      prastleP 1 Reply Last reply Reply Quote 0
      • prastleP Offline
        prastle Lobby Moderators Admin @suriyan
        last edited by

        @suriyan I believe it is WWII v3 Variants in the downloads list of the in game downloader.

        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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        • S Offline
          suriyan
          last edited by

          @prastle, sorry i'm a bit new to the game, I'm can't even find the in game downloader. I tried downloading world war 2 v3 to see if it was in the map options on there but couldn't see it.

          prastleP 1 Reply Last reply Reply Quote 0
          • prastleP Offline
            prastle Lobby Moderators Admin @suriyan
            last edited by prastle

            @suriyan It is located under the Experimental list of maps near the bottom. So click the Downloads Maps button. Then select Experimental near the top. Then scroll to the bottom of the list for WW2v3_Variants

            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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            • S Offline
              suriyan
              last edited by

              Thanks @prastle, I found the tech advance version with the option for the turkey canal but this is the 1941 edition unfortunately once I downloaded it. No worries though, I think what I want just doesn't exist for the 1942 second edition.

              I appreciate all the help though, if it's ever implemented maybe you could let me know?

              Cheers

              prastleP 1 Reply Last reply Reply Quote 0
              • prastleP Offline
                prastle Lobby Moderators Admin @suriyan
                last edited by

                @suriyan well we always need new developers 🙂 so steal the code from item a and add it to item b 🙂 NP welcome aboard 🙂

                If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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                • S Offline
                  suriyan
                  last edited by

                  haha, working with code is a bit past my expertise, i'll leave it to the pros

                  prastleP wc_sumptonW 2 Replies Last reply Reply Quote 0
                  • prastleP Offline
                    prastle Lobby Moderators Admin @suriyan
                    last edited by prastle

                    @suriyan you do have another option as well. Open v3 41 Advanced tech
                    choose the settings you want for YOUR v42
                    then edit in the starting units and resave the game file before it launches. Just an additional thought since both maps are the same. Except the starting positions and rule settings.

                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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                    • wc_sumptonW Offline
                      wc_sumpton @suriyan
                      last edited by

                      @suriyan
                      Have any luck with this rule? I've attached a file. Unzip and replace the xml in the game directory with this one and let us know what you think.

                      0_1521413969626_WW2v5_1942_2nd.zip

                      Cheers...

                      S 1 Reply Last reply Reply Quote 1
                      • S Offline
                        suriyan @wc_sumpton
                        last edited by

                        @wc_sumpton Great! Just tried it and it works grand. Thank you so much for this!

                        wc_sumptonW 1 Reply Last reply Reply Quote 0
                        • wc_sumptonW Offline
                          wc_sumpton @suriyan
                          last edited by

                          @suriyan
                          No problem, glad to be of service. If you have the time and interest, I made some comments inside the xml file if you would like to see what was changed. If you have questions about the changes feel free to post them here. I and others will be more then happy to help.

                          And again welcome to the insane world of TripleA xml scripting!!

                          Cheers...

                          redrumR S 2 Replies Last reply Reply Quote 2
                          • redrumR Offline
                            redrum Admin @wc_sumpton
                            last edited by

                            @wc_sumpton If you want you could create a repo and upload that version as a ww2v5_variants.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            wc_sumptonW 1 Reply Last reply Reply Quote 2
                            • wc_sumptonW Offline
                              wc_sumpton @redrum
                              last edited by

                              @redrum
                              No problem. I'll just check the other xml to see if it also has the same option and will try to upload them both.

                              Cheers...

                              1 Reply Last reply Reply Quote 2
                              • wc_sumptonW Offline
                                wc_sumpton
                                last edited by

                                @redrum
                                Uploaded and pull request created.

                                Cheers...

                                1 Reply Last reply Reply Quote 1
                                • S Offline
                                  suriyan @wc_sumpton
                                  last edited by

                                  @wc_sumpton cool! I will have a look and see what's new, give me a little insight into the scripting part of the work.

                                  wc_sumptonW 1 Reply Last reply Reply Quote 1
                                  • wc_sumptonW Offline
                                    wc_sumpton @suriyan
                                    last edited by

                                    @suriyan
                                    You can look at the xml file with a text editor (notepad will do if you are using windows os).

                                    Not to get to detailed, I added a territoryEffect to block SZ16 and a trigger to read the setting of the Map Option and remove the territoryEffect if needed. If you look at the xml you will see a few comments around the changes I made.

                                    Hope this helps.

                                    Cheers...

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