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    Issues Loading New Map: Avatar

    Scheduled Pinned Locked Moved Map Making
    82 Posts 5 Posters 38.7k Views 4 Watching
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    • Black OrderB Offline
      Black Order
      last edited by

      TripleA engine version 1.9.0.0.9687
      Loading map: age_of_tribes, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip
      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip, C:\Program Files\TripleA\assets]
      Loading map: age_of_tribes, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip
      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip, C:\Program Files\TripleA\assets]
      Heap utilization statistics [MB]
      Used Memory: 124
      Free memory: 806
      Total memory: 931
      Max memory: 931

      alkexrA 1 Reply Last reply Reply Quote 0
      • alkexrA Offline
        alkexr @Black Order
        last edited by

        @black-order Hmm... weird. Not sure why this is, but I'm pretty sure you will need base tiles, which you don't seem to have.

        Create a copy of reliefTiles, name it "baseTiles".

        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

        C 1 Reply Last reply Reply Quote 0
        • Black OrderB Offline
          Black Order
          last edited by Black Order

          done
          TripleA engine version 1.9.0.0.9687
          Loading map: dragon_war, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\dragon_war-master.zip
          Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\dragon_war-master.zip, C:\Program Files\TripleA\assets]
          Loading map: dragon_war, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\dragon_war-master.zip
          Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\dragon_war-master.zip, C:\Program Files\TripleA\assets]
          Heap utilization statistics [MB]
          Used Memory: 118
          Free memory: 863
          Total memory: 981
          Max memory: 981

          1 Reply Last reply Reply Quote 0
          • C Offline
            Cernel Moderators @alkexr
            last edited by

            @alkexr No tiles are required. Personally, I would say all maps should have the base ones, but it is not necessary, and I've never seen this requisite documented, either. total_ancient_war is the only map lacking baseTiles I'm aware of.

            1 Reply Last reply Reply Quote 0
            • C Offline
              Cernel Moderators @Black Order
              last edited by

              @black-order Looks like you need to update a map from 1.8.0.9.
              https://github.com/triplea-game/triplea/wiki/Upgrade-Maps-Information
              Also, put your console always on, in Engine Preferences.

              1 Reply Last reply Reply Quote 0
              • Black OrderB Offline
                Black Order
                last edited by

                my map = 1.9 but its a base folder you know in the beginning it worked in 1.8 later on updateted it 2 1.9 but and it sit in both folders triplea map /maps and in dowloaded maps

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  Cernel Moderators @Black Order
                  last edited by

                  @black-order Nothing you said so far explains why your xml, I assume it is inside your games folder, is not being seen or parsed successfully.
                  Your folder structure is correct.

                  1 Reply Last reply Reply Quote 0
                  • Black OrderB Offline
                    Black Order
                    last edited by

                    TripleA engine version 1.9.0.0.9687
                    Could not parse: file:/C:/Users/Robin-Teus16/triplea/downloadedMaps/Avatar/games/Avatar.xml
                    games.strategy.engine.data.GameParseException: map name: 'file:/C:/Users/Robin-Teus16/triplea/downloadedMaps/Avatar/games/Avatar.xml', game name: '<unknown>', failed to parse XML document
                    at games.strategy.engine.data.GameParser.newGameParseException(GameParser.java:102)
                    at games.strategy.engine.data.GameParser.parseDom(GameParser.java:130)
                    at games.strategy.engine.data.GameParser.parseShallow(GameParser.java:121)
                    at games.strategy.engine.data.GameParser.parseShallow(GameParser.java:117)
                    at games.strategy.engine.framework.ui.GameChooserEntry.<init>(GameChooserEntry.java:47)
                    at games.strategy.engine.framework.ui.GameChooserModel.createEntry(GameChooserModel.java:167)
                    at games.strategy.engine.framework.ui.GameChooserModel.createGameChooserEntry(GameChooserModel.java:146)
                    at games.strategy.engine.framework.ui.GameChooserModel.populateFromDirectory(GameChooserModel.java:180)
                    at games.strategy.engine.framework.ui.GameChooserModel.lambda$parseMapFiles$0(GameChooserModel.java:60)
                    at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
                    at java.util.Spliterators$ArraySpliterator.forEachRemaining(Unknown Source)
                    at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
                    at java.util.stream.ForEachOps$ForEachTask.compute(Unknown Source)
                    at java.util.concurrent.CountedCompleter.exec(Unknown Source)
                    at java.util.concurrent.ForkJoinTask.doExec(Unknown Source)
                    at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(Unknown Source)
                    at java.util.concurrent.ForkJoinPool.runWorker(Unknown Source)
                    at java.util.concurrent.ForkJoinWorkerThread.run(Unknown Source)
                    Caused by: org.xml.sax.SAXParseException; systemId: jar:file:/C:/Program%20Files/TripleA/bin/triplea-1.9.0.0.9687-all.jar!/games/strategy/engine/xml/; lineNumber: 8433; columnNumber: 1; Content is not allowed in trailing section.
                    at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown Source)
                    at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unknown Source)
                    at javax.xml.parsers.DocumentBuilder.parse(Unknown Source)
                    at games.strategy.engine.data.GameParser.getDocument(GameParser.java:319)
                    at games.strategy.engine.data.GameParser.parseDom(GameParser.java:128)
                    ... 16 more
                    Loading map: dragon_war, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\dragon_war-master.zip
                    Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\dragon_war-master.zip, C:\Program Files\TripleA\assets]

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      Cernel Moderators @Black Order
                      last edited by

                      @black-order Either you can spot it yourself (maybe at line 8433) or you need to share.

                      1 Reply Last reply Reply Quote 0
                      • Black OrderB Offline
                        Black Order
                        last edited by

                        Testing version
                        0_1528204829642_Avatar.xml

                        redrumR C 3 Replies Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @Black Order
                          last edited by

                          @black-order Can you try making sure that the case of the map folder and XML are both lower case so like this:
                          ../downloadedMaps/avatar/games/avatar.xml

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          1 Reply Last reply Reply Quote 0
                          • Black OrderB Offline
                            Black Order
                            last edited by

                            done but nothing

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @Black Order
                              last edited by

                              @black-order You still see the same error you posted above?
                              Could not parse: file:/C:/Users/Robin-Teus16/triplea/downloadedMaps/Avatar/games/Avatar.xml
                              games.strategy.engine.data.GameParseException: map name: 'file:/C:/Users/Robin-Teus16/triplea/downloadedMaps/Avatar/games/Avatar.xml', game name: '<unknown>', failed to parse XML document
                              ...

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • Black OrderB Offline
                                Black Order
                                last edited by

                                @redrum TripleA engine version 1.9.0.0.9687
                                Loading map: age_of_tribes, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip
                                Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip, C:\Program Files\TripleA\assets]

                                thise is all

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @Black Order
                                  last edited by

                                  @black-order Well looks like the error is resolved then. Do you see it in the select map list now? Can you post a screenshot of the XML file path?

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 0
                                  • Black OrderB Offline
                                    Black Order
                                    last edited by

                                    0_1528205905263_Knipsel.PNG
                                    and no i dont see anything 😞 ;(

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @Black Order
                                      last edited by

                                      @black-order Can you upload your map zip somewhere and provide a link here so I can take a look at it?

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        Cernel Moderators @Black Order
                                        last edited by

                                        @black-order There must be something wrong somewhere, but it is a lot to read to spot it.

                                        I only noticed, and maybe this is not the problem (not sure if the engine gets it anyways), that this is not coded as it should:

                                        <property name="maxFactoriesPerTerritory" value="6"/>
                                        

                                        It should be:

                                        <property name="maxFactoriesPerTerritory" value="6" editable="false">
                                        <number max="..." min="..."/>
                                        </property>
                                        

                                        Where "..." is a natural number or 0, comprising the default value.

                                        Or at least adding the "editable" part.

                                        Also, moving this thread to mapmaking.

                                        1 Reply Last reply Reply Quote 1
                                        • Black OrderB Offline
                                          Black Order
                                          last edited by

                                          https://mega.nz/#!Tlt1hDxD!mB-sltizJ9hVFdmwJvWoUMgXJpJtD3Bpk4m3LdNDGSQ
                                          link of the test folder

                                          C 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            Cernel Moderators @Black Order
                                            last edited by

                                            @black-order I cannot download it from there without also installing l'app desktop di MEGA. Can you upload it somewhere easy like sendspace?

                                            1 Reply Last reply Reply Quote 0

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