Subcategories

  • Forum / Lobby Rules

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    LaFayetteL
    @prastle rules are posted to website: https://triplea-game.org/user-guide/lobby-rules I think you can probably just link to them in the OP so that we would have them written in one place.
  • Rules issues with the TripleA engine

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    PantherP
    @LaFayette said in Rules issues with the TripleA engine: I'm somewhat familiar with these issues and it still would take me a really large amount of time to go through them to find relevant information and whether they are current and what exactly they are. This is simply too 'raw' and too much information to be generally useful to the general player. I disagree with both of your statements, FWIW. But I am not going to repeat a discussion about dealing with rules related issues we already had some time ago. Do what you want.
  • Links For Player Help (Read this First)

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  • How to Contact the Development Team

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  • This topic is deleted!

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  • Download Maps has map Tags

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    @cernel Grouping the same map with different versions can also be a solution, I do it in my mobile port.
  • New/Updated Maps added for TripleA download

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    Why can't we connect a updated View to the main menu of TripleA ? I made a proposal where i actually managed to connect the app to the map repos. Here is some shit im playing around with (ignore the rest keep an eye to the updates section) [image: image.jpeg] https://github.com/triplea-game/triplea/issues/15113
  • Paratroops not working need help with XML

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    wc_sumptonW
    @craigviau said: I don't know what you mean by airborne verses paratroopers to me its the same? The airborne is a "techAbilityAttachment" which allows a unit to travel as air without a transporting unit, paratroopers require a transporting unit. @craigviau said: Also on the last 3 two are false so i don't think i need anything and on the other what is the code to set up the attachment? Look for gameProperty with a value set to the property. If there are no attachments with these options, then these properties have been disabled. Since I have no idea what they were designed for there would be no way for me to say they are for. @craigviau said: Sorry i don't pop in here often, No problems take your time. Cheers...
  • Playing war of relics question

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    C
    Cernel said: (unless I find anything else) Actually found something, but no worries: it is a minor thing. The battle-calculator does not allow you to calculate at all if you set the game (via Game Options) to play with infinite battle rounds (meaning setting "Land Battle Rounds" equal to -1). More information here: https://github.com/triplea-game/triplea/issues/15116
  • Color issue with Politics Panel aka Politics Screen

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    @Panther yea I don't remember where but I do remember when . Right after the change
  • TripleA being blocked by Microsoft Windows SAC

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    TheDogT
    @panther said The fact that the installation now went flawlessly shows, that the MS service behind is 'learning'. I agree. I am inclined to think that it is based on the number of downloads Microsoft has in its SAC database, too few and it is a risk, enough and it passes. So from our point of view, we will need to keep a SAC viable downloads list @cowey To confirm, please find out your friends TripleA version, I will guess it is 2026-10.16.15815 ? Just need the last 5 digits, so its probably 15815
  • Two sites missing their images?

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    TheDogT
    As if by magic they are back, please ignore.
  • Only the sections "News" and "Player Help" are visible to guests

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    LaFayetteL
    Yup.. See: https://forums.triplea-game.org/topic/4429/scraping-event-brief-forum-outage-2026-sep-26
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    RogerCooperR
    @beelee I would suggest erasing the flags which is easy to do in Paint. There is no reason to have flags in unit images, as you can turn flags on with View/Flag Display/Small.
  • MARTI dice service website issues?

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    @Petiantone the server has already been switched. your link goes to a page that says it can't be reached [image: Screenshot from 2026-09-13 11-17-44.png] Are you AI
  • Curated Best/Top Maps & TripleA Guides

    thedog
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    TheDogT
    Thanks! Tidied up that first section to make it current.
  • Save Won't Post in PBEM

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    @lafayette @ubernaut We have Success
  • How Do I Make a New Topic in News

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    @VictoryFirst It's OK it's receding now I thought one could though from looking at past History Thanks Uber I got to see it and was pretty cool. Try and take as many as the last timers in as I can Edit hmm ... not sure if Uber was a good shortening of the name or not ... didn't really think about it but now that I do Sorry if it seemed kinda fckd
  • PBEM how to include multiple emails in CC

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    VictoryFirstV
    @Ozymandiaswept said: An unexpected error occurred! IllegalStateException: Couldn't find an account with the username ozymandiaswept in the selected forum. Please double-check: 1) The selected forum 2) The spelling of your username 3) If your account is correctly registered at the selected forum Lol I added that error message to the game. It is supposed to be more clear for users how to fix the problem. Did you check option 2? Either way, it does not matter as PBF on the TripleA server does not work at the moment. You either have to choose PBEM and manually post the turn summary as pointed out by @beelee above, or you'd have to move to the Axis and Allies forum where you can use PBF.
  • PBEM Game on Mac

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    @CalculatorAuxo are you on Mac ?

Recent Posts

  • @cernel
    Grouping the same map with different versions can also be a solution, I do it in my mobile port.

    read more

  • To be clear, my starting suggestion was to have "Basic" instead of "A&A Style". Whether or not then also divide between originals and variants was merely an added item and maybe not worth it. There can be just the "Basic" category only and forget about the variants, let them be normal non-Basic maps like anything else.

    read more

  • @TheDog

    I know I can search for them but the whole point of a category system is to not need to search for them and for people to be able to find things that they want to play in the same style. As map variety expands you'd want to be able to make to filter for category.

    So for example someone looking for Domination maps might stumble on the "Steampunk" one which they otherwise wouldn't. Or if Im a fan of Total War I might stumble upon Total Ancient War. There are currently dozens of maps that are not searchable based on common map packs and these would benefit from a categorization system immediately.

    For example Battle For Arda is a Middle-Earth variant, Operation Unthinkable and Ozeta's maps are Global variants, Steampunk is a Domination variant. These categories have actual utility.

    Year just doesn't make any sense, it's not related to the actual thing people are searching for. There's for example 100 WW2 maps. What is "Year" going to do for anyone looking thorugh 1939-1945? Does a player playing Revised care about Total War?

    Edit: An other variant instead of either of these two would be to simply have it be "Complexity". So Total War goes into 5 (most complex) Domination 4, Global/NWO 3, Revised 2, Classic 1. Non A&A would go into "Unclassified" category. Like Relic or Chess.

    This would automatically group maps of the same style at least somewhat.

    Regarding ratings Im fine either way, but I thought the whole reason you removed them was that people did complain. You've already rated some maps that are finished as 2. What would you rate the Capture the Flag map for example? Its (Approved/Finished) but you're rating it a 3. So its not really an equivalent of what I suggested, though it may have its own merit.

    Never had a problem with the old system personally. But it was useful partly because it was so stringent 😛 So it depends on if people like that or not.

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  • @TheDog said:

    Genre, currently Im going for these
    1946+ Atomic (for near our current tech levels)
    Futuristic (includes Dune, Star Wars, Star Trek etc)
    Again, I will give it a few days to see other opinions

    Yes, I would agree that, if we do not want to have a "Near Future" category, better to have it as part of 1946+ than Futuristical. For example, if I now make a map for a World War in 2050, I think that would be better as 1946+ than staying together with Star Trek and such. However, this has the risk of the distinction being lost over time: without a "Near Future" category, every time a new map in the near future would be released, it may end up going one way or the other. Thereby, if not having a "Near Future" category, I suggest that the "Futuristical" category is named either "Far Future" or "Hyperfuturistical" to make that clear enough.

    read more