Roger's Scenario Thread
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Name 41 Oztea Island
Description Global game starting in 1941 with better balance and objectives for Pacific islands.
https://axisandallies.fandom.com/wiki/41_Oztea_Island
Good Points
- Reasonably balanced
- Action starts right away for everyone
Bad Points
- No major problems
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I am curious if you have reviewed Civil War: A House Divided. I say I like it even if it has a pretty steep learning curve even for a veteran of Axis and Allies-styled games. Idk how balanced it is but I won with US and CSA once each on fast ai
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@board-3659 I don't think it is playable by the AI with all the complex unit types.
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@rogercooper it is. I did "lose" once but that was due to having no idea on the rule set. However, once you get a basic idea of it, yeah the AI just isn't really the best at it. It can halt your progress but I never felt too overwealmed
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Name Aggression 1939
Description World War 2 starting in 1939 on a world map, with upkeep costs and other rules changes.
https://axisandallies.fandom.com/wiki/Aggression_1939
Good Points
- Upkeep costs are realistic and keep unit density reasonable
- Nations enter the war in a historical fashion
- Cheap aircraft with limited effect, alter combat dynamics in an interesting way
- You can only build in your home factories, making logistics more significant
Bad Points
- It is hard for the Axis to build up any momentum
- The inability to build new factories restricts strategic choices
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Name Six Army 2 Alliance
Description An abstract struggle between 2 alliances on the Revised map
https://axisandallies.fandom.com/wiki/Six_Army_2_Alliance
Good Points
- Not just another WW2 game
- Straightforward rules set
Bad Points
- Everyone starts with a big opening bid, which throws off the AI
Note: If playing against the AI, don't build anything in the bid phase, holding onto the PU's.
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Name Middle Earth-Battle for Arda
*Description * The War of the Ring, on large map
https://axisandallies.fandom.com/wiki/Middle_Earth_-_Battle_for_Arda
Good Points
- Beautiful map
- Interesting unit interactions and terrain rules
- Reasonably balanced
Bad Points
- AI has some trouble with this (turning off the mountain restriction helps)
- Feels too much like WW2 in Middle Earth
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@rogercooper I think Battle of Adra and other Middle Earth maps tend to be hit with the WW2 game style the most. I think that they really should feel more like Medival/Renaissance-style warfare with unique units tbh.
I think part of it is the lack of a late-entry dynamic. I think one of the official board games does this and it's a really interesting mechanic for the Good/Valor side.
Anyway, I seen people also complain that Angmar is too weak and gets easily crushed
{Note this is likley an older version I am referring to since it seems like Angmar and Isengard got buffed)