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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • C Offline
      Cernel Moderators @RogerCooper
      last edited by

      @rogercooper Pretty sure this is not possible in TripleA (in a clean way).

      The (never implemented) intended default TripleA rules are that you are limited to a number of same-unit stacks per player per type of unit, but the total number of units is unlimited (for example, max 3 of a type of units means that every player can have up to 3 stacks of that type of unit, yet it can still have infinite numbers of them), except for infrastructures, which are limited to a number per type (not per player, so, once the number is reached, nobody can have more of them for the rest of the game beside "aaGun" units becoming purchasable again after being removed from play as cargo of sunken "transport" units).

      I've not looked at the game you are referring to, yet I'm pretty sure neither of these rules is supported by TripleA.


      You probably should reword your description, telling that the reviewed game is a custom mod (what else?). Also, if it is a mod of "World War II Classic", I suggest its name starting as "WWIIv1" (for consistency sake), like "WWIIv1 Build Caps".

      1 Reply Last reply Reply Quote 1
      • C Offline
        Cernel Moderators @RogerCooper
        last edited by

        @rogercooper said in Roger's Scenario Thread:

        Bad Points

        • Russia can't survive without hordes of infantry

        Playing "Classic" by the intended default TripleA rules, the Russians are virtually unlimited in infantry purchases because it is virtually impossible you reach the generous maximum number of stacks of infantry you are limited to. I actually don't think anyone is ever going to reach it, so infantry units are practically unlimited anyways.

        RogerCooperR 1 Reply Last reply Reply Quote 1
        • RogerCooperR Offline
          RogerCooper @Cernel
          last edited by

          @cernel The mod I was playing limited the total number of units, not the number of stacks. This was the rule in original 1981 edition of the game and is fully supported by TripleA. However, it did not work too well in this mod.

          RogerCooperR 1 Reply Last reply Reply Quote 1
          • RogerCooperR Offline
            RogerCooper @RogerCooper
            last edited by

            Name WW2v3-3 Alliances
            Description An alternate WW2 with Russia, China & Japan forming a third alliance
            link
            8323b6a8-72e7-4d42-8836-13905a2193d9-image.png

            Good Points

            • Fast-playing version 3 rules
            • Interesting alt history situation

            Bad Points

            • Hard to achieve the actual victory conditions
            RogerCooperR 1 Reply Last reply Reply Quote 1
            • RogerCooperR Offline
              RogerCooper @RogerCooper
              last edited by

              Domination 1914-Weltpolitik
              World War 1 on a large world map
              link
              3e13a689-2769-4cde-892f-ae0527458797-image.png

              Good Points

              • Interesting political options
              • Lots of nations with conflict all over the map

              Bad Points

              • With large number of units on a big map, the game plays slowly
              RogerCooperR 1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper @RogerCooper
                last edited by

                Name Command and Conquer
                Description SF battle for Europe & Africa
                link
                7a6646f1-f964-40e9-84d4-d0beb63bc5ad-image.png

                Good Points

                • Not another WW2 game
                • Plays fast
                • SF-themed units from the Command and Conquer computer game

                Bad Points

                • Neutral units in lots of places causes confusion
                • Only 2-playable nations limits options
                • Poor artwork
                RogerCooperR 1 Reply Last reply Reply Quote 1
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name World War II Global 1942 2nd Edition
                  Description A 1942 scenario for the Global game
                  link
                  220b63a0-41f7-4ad9-ad9f-d1392242e6ef-image.png

                  Good Points

                  • No messy political rules
                  • The US has some thing to do from the start

                  Bad Points

                  • It can still be tough on the Allies, who don't have enough of a production advantage to offset Russian's isolation
                  C 1 Reply Last reply Reply Quote 1
                  • C Offline
                    Cernel Moderators @RogerCooper
                    last edited by Cernel

                    @rogercooper said in Roger's Scenario Thread:

                    Name World War II Global 1942 2nd Edition
                    Description A 1942 scenario for the Global game
                    link
                    220b63a0-41f7-4ad9-ad9f-d1392242e6ef-image.png

                    Good Points

                    • No messy political rules
                    • The US has some thing to do from the start

                    Apparently, you are quite alone here. I guess people love those messy rules. I can say that in the TripleA lobby there are a lot of games of 1940 but hardly any number of 1942. Something like one hundred 1940 games for every 1942 game played: as a matter of fact, players way prefer 1940 over 1942 so much that the opportunity of the mere existence of the 1942 scenario may be questioned.

                    RogerCooperR 1 Reply Last reply Reply Quote 1
                    • RogerCooperR Offline
                      RogerCooper @Cernel
                      last edited by

                      @cernel I am generally playing against the AI, so the political rules cause trouble. But in general, the AAG40 has overly complicated political rules, without really creating new opportunities, because most of the political decisions are obvious. In WW2 game this is inevitable because if you don't force the players to do things historically, you would have a very different WW2.

                      The point of this thread is to provide some exposure for lesser known scenarios. When I played Global 42 as Russia, I took Germany and lost because the Japanese took Hawaii. It was a fun game.

                      RogerCooperR 1 Reply Last reply Reply Quote 1
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        Name AAC-Buildcaps
                        Description Classic game with units limited to what was in the box.
                        link
                        Good Points

                        • No mega-stacks
                        • Forces varied unit purchasing

                        Bad Points

                        • Awkward & arbitrary
                        RogerCooperR 1 Reply Last reply Reply Quote 1
                        • RogerCooperR Offline
                          RogerCooper @RogerCooper
                          last edited by

                          Name Big World 2 : Rise of the Axis
                          Description Big World Map with political options and national objectives

                          link
                          e69162ba-4d14-4843-a3b4-4cc94a98bb10-image.png

                          Good Points

                          • Interesting options and objectives

                          Bad Points

                          • It is hard for the Axis to achieve their historical conquests, let alone win
                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @RogerCooper
                            last edited by

                            Name Ur-Quan Slave War
                            Description Space Opera based on the Star Control game series
                            link

                            7ce0e9df-51f3-4cb5-87bf-8505432fe72c-image.png

                            Good Points

                            • Evocative unit art & species names
                            • Unique units for every power

                            Bad Points

                            • The lack of terrain or other significant areas (other than high income homeworlds) means that the game tends lack focus
                            RogerCooperR 1 Reply Last reply Reply Quote 1
                            • RogerCooperR Offline
                              RogerCooper @RogerCooper
                              last edited by

                              Name Age of Tribes: Cold War
                              Description 2 evenly matched blocs fight over Europe with extensive unit development rules
                              link
                              926bf423-32f7-49fd-9813-67b93766462c-image.png

                              Good Points
                              *A wide verity of units
                              *Interesting unit development rules

                              Bad Points
                              *2 evenly matched alliances lack strategic tension
                              *In practice, the units aren't very different

                              1 Reply Last reply Reply Quote 1
                              • RogerCooperR Offline
                                RogerCooper
                                last edited by

                                Name NWO Canada
                                Description New World Order scenario with Canada added
                                link
                                07a94aff-e1c6-42ae-9dac-ec2f73137a5f-image.png

                                Good Points

                                • Easy to understand unit set
                                • Everyone likes Canada

                                Bad Points

                                • Hard for Germany to get sufficient pressure on Russia
                                RogerCooperR 1 Reply Last reply Reply Quote 2
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name Oztea 1942
                                  Description 1942 scenario on Global map
                                  link
                                  c1616ded-f322-4bca-be87-a1536a019a91-image.png

                                  Good Points

                                  • Everyone gets into fight immediately
                                  • Japan is not so overpowered

                                  Bad Points

                                  • The Allies don't have enough income advantage to overcome Russian isolation
                                  1 Reply Last reply Reply Quote 1
                                  • P Offline
                                    pact_of_plastic @Cernel
                                    last edited by pact_of_plastic

                                    @cernel I really like this map "Blood and Iron". Thanks to whoever made it. I wish there were more medium sized maps like this and World at War 2010. Blood and Iron is not in the suppository. I wish I found this map a long time ago.

                                    1 Reply Last reply Reply Quote 1
                                    • TheDogT Offline
                                      TheDog
                                      last edited by

                                      @pact_of_plastic
                                      The word is not suppository, but repository, (Posted with kindness.)

                                      Im guessing English is not your first language, but you were almost right, made me smile.

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      P 1 Reply Last reply Reply Quote 2
                                      • P Offline
                                        pact_of_plastic @TheDog
                                        last edited by

                                        @thedog lmao sorry

                                        RogerCooperR 1 Reply Last reply Reply Quote 2
                                        • RogerCooperR Offline
                                          RogerCooper @pact_of_plastic
                                          last edited by

                                          Name 41 Oztea Militia
                                          Description A 1941 scenario for the Global game with a militia type unit added
                                          link
                                          066507a7-ae96-429b-996b-ea93d72e87b2-image.png

                                          Good Points

                                          • Immediate action for all
                                          • Reasonably balanced

                                          Bad Points

                                          • Militia is not worth building
                                          • Some glitchiness in the political rules and events (I fixed the worst of it)
                                          RogerCooperR 1 Reply Last reply Reply Quote 2
                                          • RogerCooperR Offline
                                            RogerCooper @RogerCooper
                                            last edited by

                                            Name Pact of Steel 2
                                            Description WW2 on a smallish map, with many objectives and specials
                                            link
                                            936c1cc6-8332-4d1e-bec0-b57c823e434d-image.png

                                            Good Points

                                            • Lots of interesting specials. The map is designed to demonstrate the rules, the xml comments contain much of the game's documentation
                                            • Plays quickly
                                            • Despite the game notes, the Hard AI plays reasonably

                                            Bad Points

                                            • Some of the specials are a bit arbitrary
                                            RogerCooperR 1 Reply Last reply Reply Quote 1

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