Roger's Scenario Thread
@rogercooper ok I find it hard to learn but am trying to
Some mods just suffer from feature bloat. Too many unit types and too many special features. A&A is basically a simple game and best TripleA mods are not complex.
My suggestion for the American Civil War on computer is Victory and Glory: The American Civil War. I have not seen a good TripleA mod for it.
@rogercooper Find it harder to learn than GW 1936. That one at least has axis and allies as a skeleton. This one is too different (resource management) for me to easily learn. I think this map kind of told me not to go too far with my map
@board-3659 yea I tried it a few times when I first found triplea. It was a bit much for me. I've seen people say it's probably the most unique triplea map.
Some cool stuff for sure but my brain just had trouble with it.
Used to be somebody who played it frequently. Can't remember who
@beelee I do think it's interesting though I think my favorite's are Steampunk Advance and Lord of the Rings: Middle Earth
@board-3659 If you want something different, check The Grand War. A unique alternate history with interesting units on map with only 190 territories.
@rogercooper OK thanks, I'll check it out
Scenario Churchills 1939 WW2 PTV
Description 1939 on the Path to Victory Map
- Lots of territories on the East Front
- The Axis start too weak to properly threaten the Allies
Name Europe - incomplete v3
Name The Axis & Allies: Europe boardgame with Anniversary edition rules
- Fast-playing boardgame port
- Strongly favors Axis. A human can win in 6 turns whatever the Allies do.
- Victory conditions not implemented
Name Hearts of Iron2_Lion's Den_1944
Description World War 2 on large world map, starting in 1944
- Timed victory condition
- Interesting additional units
- Victory conditions not implemented in game
- Large number of areas and units slow play
- Overly small areas in Europe get overcrowded and hard to read