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    Roger's Scenario Thread

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    • Schulz
      Schulz @board 3659 last edited by

      I Think Domination 1914 NML is as balanced as chess.

      board 3659 1 Reply Last reply Reply Quote 2
      • board 3659
        board 3659 @Schulz last edited by

        @schulz I mean chess isn't balanced like white statistically wins more often than black

        Schulz 1 Reply Last reply Reply Quote 1
        • Schulz
          Schulz @board 3659 last edited by

          @board-3659 Yes. Entente in NML has probably slight edge like white in chess.

          1 Reply Last reply Reply Quote 2
          • RogerCooper
            RogerCooper @board 3659 last edited by

            @board-3659 said in Roger's Scenario Thread:

            @rogercooper How would you make both sides balance

            I would have Bolsheviks pop up as an event as third side in Russia, rather than as a powerful enemy to Russia's east.

            I would give the Americans a factory in southwest France and delay US entry.

            C 1 Reply Last reply Reply Quote 2
            • C
              Cernel Moderators @RogerCooper last edited by

              @rogercooper The communists didin't seriously strategically make war against zarist Russia: most of Russia became communist and then started fighting against reactionary forces (mostly outside Russia proper): it should be the whites, not the reds, appearing as a third side waging war on Russia.

              board 3659 RogerCooper 2 Replies Last reply Reply Quote 2
              • board 3659
                board 3659 @Cernel last edited by

                @cernel The whites were the tsarist russians

                S C 2 Replies Last reply Reply Quote 1
                • S
                  SilverBullet @board 3659 last edited by

                  @board-3659 White Russian
                  Rating: 4.33 stars
                  61 Ratings
                  50 Reviews
                  11 Photos
                  A classic White Russian cocktail made with coffee liqueur, vodka and either cream or milk.

                  1 Reply Last reply Reply Quote 2
                  • C
                    Cernel Moderators @board 3659 last edited by

                    @board-3659 said in Roger's Scenario Thread:

                    @cernel The whites were the tsarist russians

                    There never was absolutely anything like communists armies fighting a war to overthrow zarism and turn Russia communist. The regime of the zar was terminated and most of Russia eventually became communist completely bloodlessly, military wise.

                    1 Reply Last reply Reply Quote 1
                    • RogerCooper
                      RogerCooper @Cernel last edited by

                      @cernel The Whites were allied with the Entente powers and received some military aid from them. In the WW1 context, the Reds were the wild card. You could view them as allies of the Central Powers, as they did not actually fight the Germans, but they probably would have done so if the Central Powers had not collapsed.

                      You can also consider the various "Green" (nationalist forces) which did receive support from Central Power early on and the Entente powers later.

                      Schulz 1 Reply Last reply Reply Quote 1
                      • Schulz
                        Schulz @RogerCooper last edited by

                        The whites were consist of all anti-Communist forces and the Tsar had already abdicated way before the Bolsheviks took the power.

                        The Bolsheviks quickly gain control of majority of Russia in a three months.

                        feb 1918.png

                        It would be more accurate the Communist starting on the West but then Eastern front would be screwed plus Russia could have easily took the Communist centers in the West. I think they made the most correct decision by putting them in the East.

                        And they lost the most ground in here;

                        sep1918.png

                        RogerCooper 1 Reply Last reply Reply Quote 1
                        • RogerCooper
                          RogerCooper @Schulz last edited by

                          @schulz If you want to show the October revolution, you need an event that destroys the Russian army and either sets up the Russian Civil War in a plausible way, makes Russia impassable (as in Axis & Allies: 1914) or dumps large numbers of neutral units in Russia.

                          Giving the Reds a large force with substantial income in Siberia in 1914 is a completely gamey solution which has no basis in historical reality.

                          This map gives a better sense of the situation

                          324fd18a-b548-4df6-a8a7-ec4634609d8d-image.png

                          Schulz 1 Reply Last reply Reply Quote 2
                          • Schulz
                            Schulz @RogerCooper last edited by Schulz

                            I think the current one is a lot better than any alternative for gameplay reasons.

                            If the Bolshevik Revolution was depends on the situation on the Eastern front, then almost all CP player would just prioritize it to happen to close one front quickly and gain new ally (Communists).

                            Also it isn't realistic either setting up Communists neutral towards CP because Germany has still kept significant forces on the East even after signing of The Brest-Litovsk due to mistrust towards the Bolsheviks.

                            RogerCooper 1 Reply Last reply Reply Quote 2
                            • RogerCooper
                              RogerCooper @prastle last edited by

                              @prastle said in Roger's Scenario Thread:

                              @rogercooper as a minor thought. Do you mind if I add all links that you post to the top of the thread? Great job btw! Example …

                              Name Age_Of_Sturlungs_0.0.3
                              Description13th Century Icelandic Civil War. I added victory conditions
                              Download
                              https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/Age_Of_Sturlungs_0.0.3.zip

                              You can, but I have been bringing my scenario collection over to the repository.

                              1 Reply Last reply Reply Quote 1
                              • RogerCooper
                                RogerCooper @Schulz last edited by

                                @schulz The rule in AA1914 prevents the Germans from gaining any more territory after the Russian Revolution, which limits the advantage of an eastern strategy.

                                Optional Rule-The Russian Revolution
                                Russia, already under great social and economic stress, may incur such desperate conditions that a Bolshevik revolution
                                ignites. The revolution will occur at the end any Russian turn starting in round four if Russia is losing the war. Russia will be
                                considered to be losing the war if all of the following conditions are met:
                                • Three or more territories adjacent to Moscow are controlled by the Central Powers.
                                • At least one other original Russian territory is controlled by the Central Powers or contested.
                                • Moscow is controlled by Russia or contested.
                                If the revolution occurs, the Imperial government is replaced with a republic. As a consequence of this, an armistice will be
                                signed with the Central Powers, effectively removing Russia from the war, and the game. All Russian units outside of original
                                Russian territories or Russian-controlled territories are immediately removed from the board, and Russia will no longer have
                                a turn. The Central Powers may no longer attack Russian units or move units into territories controlled by Russia. Central
                                Powers forces can move into or out of territories contested between them and Russia at any time. Russian units will not
                                participate in any battles occurring in such territories. Rules restricting land unit movement out of contested territories (see
                                page 15) no longer apply to Russian territories; however, the Central Powers must maintain at least one infantry unit in each
                                such territory at all times. Central Powers continue to collect income for any Russian territories they control, but they do not
                                collect income from contested territories.

                                RogerCooper 1 Reply Last reply Reply Quote 1
                                • RogerCooper
                                  RogerCooper @RogerCooper last edited by

                                  Name Twelve Clans-Coaltions
                                  Description Japan in the Sengoku era
                                  link
                                  8945bcdf-ccfe-4f21-8074-55f426ba2054-image.png

                                  Good Points

                                  • Interesting units with nice art

                                  Bad Points

                                  • Does not capture important elements of war in Sengoku period, such as fortresses, terrain and finances.
                                  RogerCooper 1 Reply Last reply Reply Quote 1
                                  • RogerCooper
                                    RogerCooper @RogerCooper last edited by

                                    Name Cold War
                                    Description Hypothetical WW3 in Europe (without nukes)
                                    link
                                    bb7f20d2-aa13-4e5e-836f-43ae90eeea03-image.png

                                    Good Point

                                    • Plausible hypothetical situation
                                    • Straightforward Rules Set

                                    Bad Points

                                    • Insufficient strategic tension, the game tends bog down with Europe divided down the middle.
                                    RogerCooper 1 Reply Last reply Reply Quote 1
                                    • RogerCooper
                                      RogerCooper @RogerCooper last edited by

                                      Name Alagaësia (4 players)
                                      Description Warfare in a fantasy world
                                      link
                                      b9dc2910-40de-4e6a-99ff-da43dd40e71e-image.png

                                      Good Points

                                      • Balanced
                                      • Varied, thematic units
                                      • Fantasy air units make for interesting play
                                      • Impassable mountains channel attacks in interesting ways.

                                      Bad Points

                                      • Unrestricted builds result in annoying, unthematic mega-stacks
                                      RogerCooper 1 Reply Last reply Reply Quote 3
                                      • RogerCooper
                                        RogerCooper @RogerCooper last edited by

                                        Name Global 40 House Rules with Canada
                                        Description Global 40 House Rules with Canada
                                        https://axisandallies.fandom.com/wiki/Global_40_House_Rules_with_Canada
                                        eebcc82e-c664-40d4-a187-7e0526291954-image.png

                                        Good Points

                                        • Some interesting rules

                                        Bad Points

                                        • Some of the rules are buggy or contradictory
                                        board 3659 1 Reply Last reply Reply Quote 2
                                        • board 3659
                                          board 3659 @RogerCooper last edited by

                                          @rogercooper Give an example of the rules contradicting themselves?

                                          RogerCooper 1 Reply Last reply Reply Quote 1
                                          • RogerCooper
                                            RogerCooper @board 3659 last edited by

                                            @board-3659 said in Roger's Scenario Thread:

                                            @rogercooper Give an example of the rules contradicting themselves?

                                            Even though I had unchecked Spheres of Influence, the rule was still active, probably because of some other option I chose. There also seemed to be some problem with Air Battles.

                                            In general, my preference would be having a cohesive set of rules options are already chosen, that work well together.

                                            B board 3659 RogerCooper 3 Replies Last reply Reply Quote 1
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