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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • RogerCooperR Offline
      RogerCooper @RogerCooper
      last edited by

      @rogercooper said in Roger's Scenario Thread:

      @mattbarnes said in Roger's Scenario Thread:

      @rogercooper This is a reply to your review on Big World 2: Rise of the Axis.

      The Game Notes say to put Politics "on" to get the most from this scenario, ie with the powers not all at war at the start. However, there seems to be no such option in the game setup. Please can you advise?

      Looking at the XML, it seems that the designer put in a complex set of political triggers but did not update the initial relationships. This should be fixable. After finish the mod am I currently working on, I will revisit Rise of the Axis.

      M 1 Reply Last reply Reply Quote 1
      • M Offline
        mattbarnes @RogerCooper
        last edited by

        @rogercooper Thanks for looking at this but I think it’s OK. Politics look wrong when you first load the game but appear to get set per the Game Notes at some point in the first turn.

        RogerCooperR 1 Reply Last reply Reply Quote 2
        • RogerCooperR Offline
          RogerCooper @mattbarnes
          last edited by

          Name Global War v3
          Description World War II on a large map
          https://axisandallies.fandom.com/wiki/Global_War_v3_Rules
          c666745b-486b-474d-a98e-ca0b2d3ba171-image.png

          Good Points

          • Reasonable unit density
          • V3 unit rules

          Bad Points

          • Russia is too weak and falls quickly
          • No victory conditions
          RogerCooperR 1 Reply Last reply Reply Quote 1
          • RogerCooperR Offline
            RogerCooper @RogerCooper
            last edited by

            Name Pacific
            Description The original Axis & Allies: Pacific game implemented imperfectly in TripleA
            https://axisandallies.fandom.com/wiki/Pacific
            fec3eaf8-b39c-4921-b116-2895de39a355-image.png

            Good Points
            *A reasonably close port of the published board game

            Bad Points

            • Too easy for the Japanese to take India
            • AI can't handle the unusual victory conditions
            RogerCooperR 1 Reply Last reply Reply Quote 1
            • RogerCooperR Offline
              RogerCooper @RogerCooper
              last edited by

              Name Big World : 1942 - Factions
              Description 1942 on the Big World map with some minor powers included
              https://axisandallies.fandom.com/wiki/Big_World_:_1942_-_Factions
              20876ca6-ce32-4bfd-9322-0da7b9f2fd4d-image.png

              Good Points

              • A straightforward game

              Bad Points

              • Axis is too strong
              RogerCooperR 1 Reply Last reply Reply Quote 2
              • RogerCooperR Offline
                RogerCooper @RogerCooper
                last edited by

                Name The Shogun Advanced
                Description The Sengoku Period in Japan on a huge map
                https://axisandallies.fandom.com/wiki/The_Shogun_Advanced
                4f06f3f3-f0b4-4562-9914-90f7aea67a34-image.png

                Good Points

                • Shows the importance of mountain passes and forts
                • Army size is limited by maintenance costs and build caps
                • Historical special units
                • Political rules
                • An interesting map style (the image shown here was made with map blends off, the real map is much nicer)

                Bad Points

                • The huge map can be hard to deal with
                • The game starts with everyone at war with everyone
                • The AI has some trouble dealing with the politics and lacks focus
                RogerCooperR ebbeE 2 Replies Last reply Reply Quote 2
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name WW2 Phillipines - v2
                  Description The Japanese invasion of the Philippines
                  https://axisandallies.fandom.com/wiki/WW2_Phillipines_-_v2
                  4eaad846-9a39-4afc-9c19-ee113490b9c1-image.png

                  Good Points

                  • Interesting Situation
                  • Straightforward unit values

                  Bad Points

                  • The Japanese and American sides are pointlessly split into multiple players
                  • Little resemblance to the actual, shoe-string campaign
                  • Favors the Japanese strongly
                  RogerCooperR 1 Reply Last reply Reply Quote 1
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by

                    Name Zombieland USA
                    Description Zombie outbreak in the United States
                    https://axisandallies.fandom.com/wiki/Zombieland_USA
                    c1105665-ba8d-43c1-a30b-1c8291c9bd1b-image.png

                    Good Points

                    • Unusual asymmetric situation

                    Bad Points

                    • Doesn't make sense even its own terms (Zombies are doing strategic planning?)
                    • No victory conditions
                    RogerCooperR board 3659B 2 Replies Last reply Reply Quote 1
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name World At War Variant - v3
                      Description World War 2 on a large map
                      https://axisandallies.fandom.com/wiki/World_At_War_Variant_-_v3
                      eba00087-bcef-469e-97aa-d3efd312f7d5-image.png

                      **Good Points

                      • Lots of interesting unit types
                      • Lots of nations

                      **Bad Points

                      • Ahistorical production values
                      • The AI overbuilds the "Defense" unit and does not attack as the Americans
                      1 Reply Last reply Reply Quote 2
                      • ebbeE Offline
                        ebbe @RogerCooper
                        last edited by

                        @rogercooper
                        for the total picture: the Advanced Shogun map with blend on: !

                        Shogun map1.jpg

                        1 Reply Last reply Reply Quote 4
                        • board 3659B Offline
                          board 3659 @RogerCooper
                          last edited by

                          @rogercooper I mean I am fine with the idea like Smart zombies can exist and imo are a cool concept. I mean is the turn base way Axis and Allies games play unrealistic already?

                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @board 3659
                            last edited by

                            @board-3659 said in Roger's Scenario Thread:

                            @rogercooper I mean I am fine with the idea like Smart zombies can exist and imo are a cool concept. I mean is the turn base way Axis and Allies games play unrealistic already?

                            Being turn-based does not make games unrealistic. Any type of simulation will need a certain level of abstraction. A&A is not a very accurate simulation, but it does simulate WW2 to a certain extent.

                            I am fine with introducing fantastical elements like zombies. But if you do so, they should be done in a consistent way. If zombies are the living dead (or infested/crazed humans) the game should explore what that means. The typical, contemporary view of zombies is that they are mindlessly aggressive. In A&A&Z, they are an older concept, the Draugr of Scandinavian folklore, where they are corpses animated by evil spirits (including the souls of the body's former inhabitant). That justifies their ability to coordinate tactically to some extent.

                            RogerCooperR 1 Reply Last reply Reply Quote 0
                            • RogerCooperR Offline
                              RogerCooper @RogerCooper
                              last edited by

                              Name 1914-COW-Empires
                              Description World War on the Napoleonic Empires map
                              https://axisandallies.fandom.com/wiki/1914-COW-Empires
                              bce46d39-ed40-4e0f-8c51-6a5874f82656-image.png

                              Good Points

                              • Accurate economic values

                              Bad Points

                              • Most production concentrated in capitals
                              • No feel for German tactical superiority and Russia's problems
                              SchulzS 1 Reply Last reply Reply Quote 2
                              • SchulzS Offline
                                Schulz @RogerCooper
                                last edited by

                                @rogercooper said in Roger's Scenario Thread:

                                No feel for German tactical superiority and Russia's problems

                                I wonder is there any way to represent German tactical superiority other than simply increasing German income?

                                I think there is actually a very easy way to represent Russian politic, logistic and military problems. Making Communist militias popping up randomly in Russian territories in each round would be a good solution IMHO.

                                B 1 Reply Last reply Reply Quote 3
                                • B Offline
                                  beelee @Schulz
                                  last edited by

                                  @schulz said in Roger's Scenario Thread:

                                  I wonder is there any way to represent German tactical superiority other than simply increasing German income?

                                  You could make unique German Units with better combat and movement abilities. Depends on how much you wanna change the game

                                  RogerCooperR 1 Reply Last reply Reply Quote 1
                                  • RogerCooperR Offline
                                    RogerCooper @beelee
                                    last edited by

                                    Name Genuine 39
                                    Description World War 2 in Europe starting in 1939 with the Russian-German alliance holding
                                    https://axisandallies.fandom.com/wiki/Genuine39
                                    f9802ff2-e0b4-40ee-a2a0-ddc57a7630a7-image.png

                                    Good Points

                                    • A different take on WW2 in Europe

                                    Bad Points

                                    • Becomes an East vs West slugfest
                                    RogerCooperR 1 Reply Last reply Reply Quote 2
                                    • RogerCooperR Offline
                                      RogerCooper @RogerCooper
                                      last edited by

                                      Name Charles de Gaulle 1939
                                      Description 1939 scenario for global game
                                      https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939
                                      33753d85-2848-4ed0-ab9b-c35d12f0acde-image.png

                                      Good Points

                                      • Successful implementation of a 1939 scenario

                                      Bad Points

                                      • The usual problems with the global game, poor AI handling of Japan and political actions
                                      • Small technical glitches (but nothing that interferes with play
                                      RogerCooperR 1 Reply Last reply Reply Quote 2
                                      • RogerCooperR Offline
                                        RogerCooper @RogerCooper
                                        last edited by

                                        Name MEWWW-Alliances
                                        Description Conflict in the Middle East and Europe
                                        https://axisandallies.fandom.com/wiki/Mewww-Alliances
                                        a91f494b-73b1-4f35-ba0d-3c7081ac3804-image.png

                                        Good Points

                                        • Straightforward rules set
                                        • Not another WW2 game

                                        Bad Points

                                        • Ugly map
                                        • No backstory
                                        RogerCooperR 1 Reply Last reply Reply Quote 2
                                        • RogerCooperR Offline
                                          RogerCooper @RogerCooper
                                          last edited by

                                          Name NWO Andrew's
                                          Description World War II in Europe starting in 1939 on the New World Order Map
                                          https://axisandallies.fandom.com/wiki/NWO_Andrew's
                                          9cb7c7b7-1786-4052-b37e-13f2a82129a4-image.png

                                          Good Points

                                          • Straightfoward rules set

                                          Bad Points

                                          • Uphill struggle for Axis
                                          RogerCooperR 1 Reply Last reply Reply Quote 1
                                          • RogerCooperR Offline
                                            RogerCooper @RogerCooper
                                            last edited by

                                            Name Hearts of Iron: Awakening the Giant
                                            Description World War 2 on large map starting in 1941
                                            https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_Awakening_the_giant
                                            9bc4797a-aa68-49b4-9a9d-2cdc32ccea4e-image.png

                                            **Good Points

                                            • More historically accurate than most games
                                            • US has lots of income but it takes a while to build up forces
                                            • Many interesting unit types

                                            **Bad Points

                                            • The many unit types can confuse the AI
                                            • Some of the units are not well-balanced.
                                            RogerCooperR M 2 Replies Last reply Reply Quote 2

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