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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • board 3659B Offline
      board 3659 @RogerCooper
      last edited by

      @rogercooper I mean I am fine with the idea like Smart zombies can exist and imo are a cool concept. I mean is the turn base way Axis and Allies games play unrealistic already?

      RogerCooperR 1 Reply Last reply Reply Quote 1
      • RogerCooperR Offline
        RogerCooper @board 3659
        last edited by

        @board-3659 said in Roger's Scenario Thread:

        @rogercooper I mean I am fine with the idea like Smart zombies can exist and imo are a cool concept. I mean is the turn base way Axis and Allies games play unrealistic already?

        Being turn-based does not make games unrealistic. Any type of simulation will need a certain level of abstraction. A&A is not a very accurate simulation, but it does simulate WW2 to a certain extent.

        I am fine with introducing fantastical elements like zombies. But if you do so, they should be done in a consistent way. If zombies are the living dead (or infested/crazed humans) the game should explore what that means. The typical, contemporary view of zombies is that they are mindlessly aggressive. In A&A&Z, they are an older concept, the Draugr of Scandinavian folklore, where they are corpses animated by evil spirits (including the souls of the body's former inhabitant). That justifies their ability to coordinate tactically to some extent.

        RogerCooperR 1 Reply Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @RogerCooper
          last edited by

          Name 1914-COW-Empires
          Description World War on the Napoleonic Empires map
          https://axisandallies.fandom.com/wiki/1914-COW-Empires
          bce46d39-ed40-4e0f-8c51-6a5874f82656-image.png

          Good Points

          • Accurate economic values

          Bad Points

          • Most production concentrated in capitals
          • No feel for German tactical superiority and Russia's problems
          SchulzS 1 Reply Last reply Reply Quote 2
          • SchulzS Offline
            Schulz @RogerCooper
            last edited by

            @rogercooper said in Roger's Scenario Thread:

            No feel for German tactical superiority and Russia's problems

            I wonder is there any way to represent German tactical superiority other than simply increasing German income?

            I think there is actually a very easy way to represent Russian politic, logistic and military problems. Making Communist militias popping up randomly in Russian territories in each round would be a good solution IMHO.

            B 1 Reply Last reply Reply Quote 3
            • B Offline
              beelee @Schulz
              last edited by

              @schulz said in Roger's Scenario Thread:

              I wonder is there any way to represent German tactical superiority other than simply increasing German income?

              You could make unique German Units with better combat and movement abilities. Depends on how much you wanna change the game

              RogerCooperR 1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper @beelee
                last edited by

                Name Genuine 39
                Description World War 2 in Europe starting in 1939 with the Russian-German alliance holding
                https://axisandallies.fandom.com/wiki/Genuine39
                f9802ff2-e0b4-40ee-a2a0-ddc57a7630a7-image.png

                Good Points

                • A different take on WW2 in Europe

                Bad Points

                • Becomes an East vs West slugfest
                RogerCooperR 1 Reply Last reply Reply Quote 2
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name Charles de Gaulle 1939
                  Description 1939 scenario for global game
                  https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939
                  33753d85-2848-4ed0-ab9b-c35d12f0acde-image.png

                  Good Points

                  • Successful implementation of a 1939 scenario

                  Bad Points

                  • The usual problems with the global game, poor AI handling of Japan and political actions
                  • Small technical glitches (but nothing that interferes with play
                  RogerCooperR 1 Reply Last reply Reply Quote 2
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by

                    Name MEWWW-Alliances
                    Description Conflict in the Middle East and Europe
                    https://axisandallies.fandom.com/wiki/Mewww-Alliances
                    a91f494b-73b1-4f35-ba0d-3c7081ac3804-image.png

                    Good Points

                    • Straightforward rules set
                    • Not another WW2 game

                    Bad Points

                    • Ugly map
                    • No backstory
                    RogerCooperR 1 Reply Last reply Reply Quote 2
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name NWO Andrew's
                      Description World War II in Europe starting in 1939 on the New World Order Map
                      https://axisandallies.fandom.com/wiki/NWO_Andrew's
                      9cb7c7b7-1786-4052-b37e-13f2a82129a4-image.png

                      Good Points

                      • Straightfoward rules set

                      Bad Points

                      • Uphill struggle for Axis
                      RogerCooperR 1 Reply Last reply Reply Quote 1
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        Name Hearts of Iron: Awakening the Giant
                        Description World War 2 on large map starting in 1941
                        https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_Awakening_the_giant
                        9bc4797a-aa68-49b4-9a9d-2cdc32ccea4e-image.png

                        **Good Points

                        • More historically accurate than most games
                        • US has lots of income but it takes a while to build up forces
                        • Many interesting unit types

                        **Bad Points

                        • The many unit types can confuse the AI
                        • Some of the units are not well-balanced.
                        RogerCooperR M 2 Replies Last reply Reply Quote 2
                        • RogerCooperR Offline
                          RogerCooper @RogerCooper
                          last edited by

                          Name WWIIv3 1941 Move-Buy-Move
                          Description WWIIv3 1941 with reordered phases
                          https://axisandallies.fandom.com/wiki/WWIIv3_1941_Move-Buy-Move

                          Good Points

                          • Combat movement before purchases speeds up play for both humans and the AI

                          Bad Points

                          • The second combat movement phase seems pointless
                          C 1 Reply Last reply Reply Quote 1
                          • C Offline
                            Cernel Moderators @RogerCooper
                            last edited by

                            @rogercooper said in Roger's Scenario Thread:

                            Bad Points

                            • The second combat movement phase seems pointless

                            It's not pointless! It is explained in the notes!!!

                            This game is not about changing the rules, just about making the game easier to play while remaining at least as much rules-compliant as the original one.

                            Under the current state of the program (or at least the state of the program when the game was made), if you would have combat movement only before purchasement, you would be unable to make air movements which require the possible placement of a new carrier to be validated. Moreover, there is the issue that capturing empty capitals would allow you to use the captured income on the same turn it has been captured, but this is actually a wrong behaviour.

                            C 1 Reply Last reply Reply Quote 1
                            • C Offline
                              Cernel Moderators @Cernel
                              last edited by

                              For the record, there is an other game-modification, called "WWIIv3 1941 Move-Then-Buy", which has combat movement only before purchasement, and I suppose it addressed the problem I mentioned by having "Kamikaze Airplanes" enabled. However, this obliges the players to be much more careful not to make illegal movements (and to pay attention your adversary does not), to which you should add the problem about what to do if a "kamikaze" movement is detected after combat has been started. Moreover, if my understanding is correct, the game-maker arguably failed to add an explanation in the notes about that unless he or she actually wanted to have "Kamikaze Airplanes" as a "house rule" (in which case I would say he or she failed to clarify that the game-modification is also about this quite major change).


                              I think "WWIIv3 1941 Move-Buy-Move" is the best compromise you can possibly have for playing the original "WWIIv3" game via the current program.

                              S RogerCooperR 2 Replies Last reply Reply Quote 2
                              • M Offline
                                mattbarnes @RogerCooper
                                last edited by

                                @rogercooper How are you playing this map? It's crashing before it opens for me, and the error reporter says the problem was already logged, so it's no unique to me.

                                M 1 Reply Last reply Reply Quote 0
                                • M Offline
                                  mattbarnes @mattbarnes
                                  last edited by

                                  @mattbarnes referring to the Hearts of Iron / Awakening map that you recently reviewed.

                                  RogerCooperR 1 Reply Last reply Reply Quote 1
                                  • S Offline
                                    SilverBullet @Cernel
                                    last edited by

                                    @cernel i actually love move-buy-attack, sometimes, especially when im drinking, i buy the wrong units either by mistake or during movement phase my movements make my purchases-before movement phase stupid. but it never caught on and i hardly even ask to play that version anymore.

                                    1 Reply Last reply Reply Quote 2
                                    • RogerCooperR Offline
                                      RogerCooper @mattbarnes
                                      last edited by

                                      @mattbarnes said in Roger's Scenario Thread:

                                      @mattbarnes referring to the Hearts of Iron / Awakening map that you recently reviewed.

                                      What version are you running in? I am using the 2.6 prerelease. I have it running on two different computers.

                                      M 1 Reply Last reply Reply Quote 1
                                      • M Offline
                                        mattbarnes @RogerCooper
                                        last edited by

                                        @rogercooper 2.5.22294

                                        RogerCooperR 1 Reply Last reply Reply Quote 1
                                        • RogerCooperR Offline
                                          RogerCooper @mattbarnes
                                          last edited by

                                          @mattbarnes said in Roger's Scenario Thread:

                                          @rogercooper 2.5.22294

                                          Upgrade to the prerelease version. It is currently working better than 2.5.

                                          RogerCooperR 1 Reply Last reply Reply Quote 1
                                          • RogerCooperR Offline
                                            RogerCooper @RogerCooper
                                            last edited by

                                            Name New World Order 1939 Lebowski
                                            Description World War 2 in Europe starting in 1939 on the New World Order Map
                                            https://axisandallies.fandom.com/wiki/New_World_Order_1939_Lebowski
                                            93e9a09b-da42-4176-b8a6-b534ecdf2a11-image.png

                                            Good Points

                                            • Axis is strong enough to fight a two front war
                                            • Reasonably balanced

                                            Bad Points

                                            • 2 PU infantry dominate the game and result in high unit density, many moves each turn and a slow game
                                            • Spain & Turkey are full members of the Axis
                                            RogerCooperR 1 Reply Last reply Reply Quote 2

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