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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • RogerCooperR Offline
      RogerCooper @RogerCooper
      last edited by

      Name Ultimate Pants: ww2v3
      Description World War 2 worldwide on a large map
      https://axisandallies.fandom.com/wiki/Ultimate_Pants:_ww2v3
      b407371c-d526-49e8-bef9-bf4357c8d9d4-image.png

      Good Points

      • Reasonably balanced
      • Standard unit types
      • Conflict all over the map

      Bad Points

      • Many political & geographic anomalies
      RogerCooperR 1 Reply Last reply Reply Quote 1
      • RogerCooperR Offline
        RogerCooper @RogerCooper
        last edited by

        Name Pact of Steel v3 rules
        Description World World 2 starting in 1942 on a modified version of the Revised map with 7 powers.
        https://axisandallies.fandom.com/wiki/Pact_of_Steel_v3_rules
        954989d7-74e5-416c-abb7-1ebc9d3b0600-image.png

        Good Points

        • Straight-forward rules on reasonable map size

        Bad Points

        • Favors the Axis (but interesting to play as an ally against the AI)
        RogerCooperR 1 Reply Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @RogerCooper
          last edited by

          Name Star Wars-Tatooine War 4x2
          Description Star Wars action on the planet Tatooine
          https://axisandallies.fandom.com/wiki/Star_Wars-Tatooine_War_4x2
          629c882e-d341-4c0d-a038-525046ecc99f-image.png

          Good Points

          • Reasonable map size
          • Has some Star Wars feel

          Bad Points

          • A flat planet
          RogerCooperR 1 Reply Last reply Reply Quote 0
          • RogerCooperR Offline
            RogerCooper @RogerCooper
            last edited by

            Name Camp David-1973 Yom Kippur War
            Description The 1973 Arab-Israeli War on a smallish map
            https://axisandallies.fandom.com/wiki/Camp_David:_1973_Yom_Kippur_War
            eec7abb7-a036-4a98-8083-0b266f02d3aa-image.png

            Good Points

            • Not another WW2 scenario
            • Small map and mostly 2 point moves makes for a fast and dynamic game

            Bad Points

            • The shortness of the actual war does not fit in with the production model.
            C 1 Reply Last reply Reply Quote 1
            • C Offline
              Cernel Moderators @RogerCooper
              last edited by

              @rogercooper said in Roger's Scenario Thread:

              Bad Points

              • The shortness of the actual war does not fit in with the production model.

              For sure, but how should it have been constructed. Just go with no production at all like Chess or what?

              RogerCooperR 1 Reply Last reply Reply Quote 0
              • RogerCooperR Offline
                RogerCooper @Cernel
                last edited by

                @cernel Probably something a bit more like Axis & Allies: D-Day with a reinforcement schedule and limited combat rounds. More differentiation between the sides would also be good.

                Still, it is interesting scenario to play as is, with the Israelis having the advantage of the central position against slightly superior Arab production.

                RogerCooperR 1 Reply Last reply Reply Quote 0
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name Cold War Asia: 1948
                  Description The Chinese Civil War, Korean War and the Vietnam War all fought simultaneously
                  https://axisandallies.fandom.com/wiki/Cold_War_Asia:_1948
                  fdc3765a-f3e4-40f1-b54f-403f639b26d0-image.png

                  Good Points

                  • Unusual situation with conflict all over the map
                  • Reasonable map size and unit density

                  Bad Points

                  • Map glitches
                  • Very ahistorical (but interesting) interpretation of the situation.
                  RogerCooperR 1 Reply Last reply Reply Quote 1
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by

                    Name WW2v5-Build Caps
                    Description World War II 1942 Version 2, with units capped at what came in the box.
                    https://axisandallies.fandom.com/wiki/WW2v5-Build_Caps
                    b1270bef-ea7f-457a-9435-4a6b41698e29-image.png

                    Good Points

                    • No mega stacks

                    Bad Points

                    • Capping builds make this scenario even more favorable to the Axis than the original game.
                    RogerCooperR 1 Reply Last reply Reply Quote 1
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name Small's 1939
                      Description World War II in 1939 with many neutral territories on the Big World map
                      https://axisandallies.fandom.com/wiki/Small's_1939
                      1717b64f-379d-4f65-b841-422d74451817-image.png

                      Good Points

                      • Better balance than the regular Big World

                      Bad Points

                      • The AI has trouble playing Germany
                      RogerCooperR 1 Reply Last reply Reply Quote 1
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        Name World War II Global 1942
                        Description World War 2 in 1942 on the Global map
                        https://axisandallies.fandom.com/wiki/World_War_II_Global_1942
                        23a9cf37-51f9-48eb-9eb8-463b8a8c862f-image.png https://static.wikia.nocookie.net/axisandallies/images/1/19/World_War_II_Global_1942.png/revision/latest/scale-to-width-down/700?cb=20140223225145

                        Good Points

                        • No complex political rules

                        Bad Points

                        • Favors the Axis
                        1 Reply Last reply Reply Quote 2
                        • jkprinceJ Offline
                          jkprince @RogerCooper
                          last edited by

                          @rogercooper I'm working on adding names to the territories on G40 Alt Universe so that players won't have to go off plain numbers when remembering them

                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @jkprince
                            last edited by

                            Name Cold War-Revised
                            Description World War Three on the Revised map
                            https://axisandallies.fandom.com/wiki/Cold_War-Revised
                            908986b7-83cc-4c07-b91a-3cb372fbeed8-image.png

                            Good Points

                            • Fast-playing and straight-forward

                            Bad Points

                            • Strongly favors the Allies
                            RogerCooperR 1 Reply Last reply Reply Quote 1
                            • RogerCooperR Offline
                              RogerCooper @RogerCooper
                              last edited by

                              Name Ultimate P Talibush Mod
                              Description World War II starting in 1939 on a large world map
                              https://axisandallies.fandom.com/wiki/Ultimate_P_Talibush_Mod
                              caba3e66-0133-40e7-b5ce-7a13f4b8184a-image.png

                              Good Points

                              • Conflict all over the map
                              • Straightforward unit types

                              Bad Points

                              • Many ahistorical elements
                              RogerCooperR 1 Reply Last reply Reply Quote 1
                              • RogerCooperR Offline
                                RogerCooper @RogerCooper
                                last edited by

                                AAZ-NZ
                                Axis & Allies Zombies game, without the Zombies
                                https://axisandallies.fandom.com/wiki/AAZ-NZ
                                4bb9d487-f40d-4b05-8581-e925ddbe2151-image.png

                                Good Points

                                • Very fast
                                • Simplified rules are good for new players

                                Bad Points

                                • Requires a bid for balance
                                • The smallness of the map limits options
                                RogerCooperR 1 Reply Last reply Reply Quote 0
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name World War 2 V6 1941
                                  Description A port of the Axis & Allies: 1941 boardgame

                                  NoteFor balance, give the Allies a 52% advantage in income!

                                  Good Points

                                  • Fast play
                                  • Simplified rules

                                  Bad Points

                                  • Needs a large handicap to the Allies for balance
                                  RogerCooperR 1 Reply Last reply Reply Quote 1
                                  • RogerCooperR Offline
                                    RogerCooper @RogerCooper
                                    last edited by

                                    Name Star Wars: Tatooine War (4 teams)
                                    Description Star Wars combat
                                    https://axisandallies.fandom.com/wiki/Star_Wars:_Tatooine_War_(4_teams)
                                    8a3e0f0f-a178-44a0-962c-38392f6aaf10-image.png

                                    Good Points

                                    • Many Star Wars-themed units

                                    Bad Points

                                    • Hard to accomplish much with 4 alliances
                                    • Not much feeling of space warfare or spacecraft
                                    RogerCooperR 1 Reply Last reply Reply Quote 0
                                    • RogerCooperR Offline
                                      RogerCooper @RogerCooper
                                      last edited by

                                      Name World War II Global 1942
                                      Description The Global game with a 1942 start
                                      https://axisandallies.fandom.com/wiki/World_War_II_Global_1942_2nd_Edition
                                      a50de0b5-007c-4cbc-a52c-4797e588857b-image.png

                                      Good Points

                                      • Few annoying political rules
                                      • Everyone starts in the fight

                                      Bad Points

                                      • As is usual in the Global game, the Russians do OK for a few turns and then start to collapse
                                      RogerCooperR 1 Reply Last reply Reply Quote 0
                                      • RogerCooperR Offline
                                        RogerCooper @RogerCooper
                                        last edited by

                                        Name WW2 Path to Victory
                                        Description World War II in 1940 on a modified version of the Global map
                                        https://axisandallies.fandom.com/wiki/WW2_Path_to_Victory
                                        3d0868e9-412d-41e9-a3c8-260958a89129-image.png

                                        Good Points

                                        • Well-balanced
                                        • The game develops more historically than most scenarios

                                        Bad Points

                                        • The AI has trouble with the Japanese, because of the rule where the Chinese pop up in ungarrisoned areas
                                        RogerCooperR 1 Reply Last reply Reply Quote 1
                                        • RogerCooperR Offline
                                          RogerCooper @RogerCooper
                                          last edited by

                                          Name CrazyG's Giant World War 1
                                          Description World War One on a large map
                                          https://axisandallies.fandom.com/wiki/CrazyG's_Giant_World_War_1
                                          dfdc4ef5-aa14-4cdc-8b0f-bac009b02184-image.png

                                          Good Points

                                          • The one round limit on combat and slow pace of advance gives a WW1 feel.
                                          • Historical entrance of nations

                                          Bad Points

                                          • AI has trouble with some features, although it can still play
                                          • No victory conditions
                                          C 1 Reply Last reply Reply Quote 1
                                          • C Offline
                                            Cernel Moderators @RogerCooper
                                            last edited by Cernel

                                            @rogercooper said in Roger's Scenario Thread:

                                            • Historical entrance of nations

                                            I very much disagree. That was a huge turn-off for me.:frowning_face: If you consider the size of the map and the movement of the units or even what is taken in 1 turn, a turn cannot be more than 1 month (more like 1 or 2 weeks), yet the powers enter the game so early that it is not even remotely justifiable on a historical stand point.

                                            For example, the game is supposed to start at the start of WW1, and Italy joins on the second turn. Historically, Italy joined almost 10 months into the war. There is absolutely no way on a map of this scope that a turn can be anything remotely close to 10 months: it really feels like Italy joins when the war has barely started:unamused_face: , so this definitely spoils the historicity of the game for me (or it is one of the biggest things doing so).

                                            RogerCooperR 1 Reply Last reply Reply Quote 1

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