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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • C Offline
      Cernel Moderators @RogerCooper
      last edited by

      @rogercooper said in Roger's Scenario Thread:

      Bad Points

      • The shortness of the actual war does not fit in with the production model.

      For sure, but how should it have been constructed. Just go with no production at all like Chess or what?

      RogerCooperR 1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @Cernel
        last edited by

        @cernel Probably something a bit more like Axis & Allies: D-Day with a reinforcement schedule and limited combat rounds. More differentiation between the sides would also be good.

        Still, it is interesting scenario to play as is, with the Israelis having the advantage of the central position against slightly superior Arab production.

        RogerCooperR 1 Reply Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @RogerCooper
          last edited by

          Name Cold War Asia: 1948
          Description The Chinese Civil War, Korean War and the Vietnam War all fought simultaneously
          https://axisandallies.fandom.com/wiki/Cold_War_Asia:_1948
          fdc3765a-f3e4-40f1-b54f-403f639b26d0-image.png

          Good Points

          • Unusual situation with conflict all over the map
          • Reasonable map size and unit density

          Bad Points

          • Map glitches
          • Very ahistorical (but interesting) interpretation of the situation.
          RogerCooperR 1 Reply Last reply Reply Quote 1
          • RogerCooperR Offline
            RogerCooper @RogerCooper
            last edited by

            Name WW2v5-Build Caps
            Description World War II 1942 Version 2, with units capped at what came in the box.
            https://axisandallies.fandom.com/wiki/WW2v5-Build_Caps
            b1270bef-ea7f-457a-9435-4a6b41698e29-image.png

            Good Points

            • No mega stacks

            Bad Points

            • Capping builds make this scenario even more favorable to the Axis than the original game.
            RogerCooperR 1 Reply Last reply Reply Quote 1
            • RogerCooperR Offline
              RogerCooper @RogerCooper
              last edited by

              Name Small's 1939
              Description World War II in 1939 with many neutral territories on the Big World map
              https://axisandallies.fandom.com/wiki/Small's_1939
              1717b64f-379d-4f65-b841-422d74451817-image.png

              Good Points

              • Better balance than the regular Big World

              Bad Points

              • The AI has trouble playing Germany
              RogerCooperR 1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper @RogerCooper
                last edited by

                Name World War II Global 1942
                Description World War 2 in 1942 on the Global map
                https://axisandallies.fandom.com/wiki/World_War_II_Global_1942
                23a9cf37-51f9-48eb-9eb8-463b8a8c862f-image.png https://static.wikia.nocookie.net/axisandallies/images/1/19/World_War_II_Global_1942.png/revision/latest/scale-to-width-down/700?cb=20140223225145

                Good Points

                • No complex political rules

                Bad Points

                • Favors the Axis
                1 Reply Last reply Reply Quote 2
                • jkprinceJ Offline
                  jkprince @RogerCooper
                  last edited by

                  @rogercooper I'm working on adding names to the territories on G40 Alt Universe so that players won't have to go off plain numbers when remembering them

                  RogerCooperR 1 Reply Last reply Reply Quote 1
                  • RogerCooperR Offline
                    RogerCooper @jkprince
                    last edited by

                    Name Cold War-Revised
                    Description World War Three on the Revised map
                    https://axisandallies.fandom.com/wiki/Cold_War-Revised
                    908986b7-83cc-4c07-b91a-3cb372fbeed8-image.png

                    Good Points

                    • Fast-playing and straight-forward

                    Bad Points

                    • Strongly favors the Allies
                    RogerCooperR 1 Reply Last reply Reply Quote 1
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name Ultimate P Talibush Mod
                      Description World War II starting in 1939 on a large world map
                      https://axisandallies.fandom.com/wiki/Ultimate_P_Talibush_Mod
                      caba3e66-0133-40e7-b5ce-7a13f4b8184a-image.png

                      Good Points

                      • Conflict all over the map
                      • Straightforward unit types

                      Bad Points

                      • Many ahistorical elements
                      RogerCooperR 1 Reply Last reply Reply Quote 1
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        AAZ-NZ
                        Axis & Allies Zombies game, without the Zombies
                        https://axisandallies.fandom.com/wiki/AAZ-NZ
                        4bb9d487-f40d-4b05-8581-e925ddbe2151-image.png

                        Good Points

                        • Very fast
                        • Simplified rules are good for new players

                        Bad Points

                        • Requires a bid for balance
                        • The smallness of the map limits options
                        RogerCooperR 1 Reply Last reply Reply Quote 0
                        • RogerCooperR Offline
                          RogerCooper @RogerCooper
                          last edited by

                          Name World War 2 V6 1941
                          Description A port of the Axis & Allies: 1941 boardgame

                          NoteFor balance, give the Allies a 52% advantage in income!

                          Good Points

                          • Fast play
                          • Simplified rules

                          Bad Points

                          • Needs a large handicap to the Allies for balance
                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @RogerCooper
                            last edited by

                            Name Star Wars: Tatooine War (4 teams)
                            Description Star Wars combat
                            https://axisandallies.fandom.com/wiki/Star_Wars:_Tatooine_War_(4_teams)
                            8a3e0f0f-a178-44a0-962c-38392f6aaf10-image.png

                            Good Points

                            • Many Star Wars-themed units

                            Bad Points

                            • Hard to accomplish much with 4 alliances
                            • Not much feeling of space warfare or spacecraft
                            RogerCooperR 1 Reply Last reply Reply Quote 0
                            • RogerCooperR Offline
                              RogerCooper @RogerCooper
                              last edited by

                              Name World War II Global 1942
                              Description The Global game with a 1942 start
                              https://axisandallies.fandom.com/wiki/World_War_II_Global_1942_2nd_Edition
                              a50de0b5-007c-4cbc-a52c-4797e588857b-image.png

                              Good Points

                              • Few annoying political rules
                              • Everyone starts in the fight

                              Bad Points

                              • As is usual in the Global game, the Russians do OK for a few turns and then start to collapse
                              RogerCooperR 1 Reply Last reply Reply Quote 0
                              • RogerCooperR Offline
                                RogerCooper @RogerCooper
                                last edited by

                                Name WW2 Path to Victory
                                Description World War II in 1940 on a modified version of the Global map
                                https://axisandallies.fandom.com/wiki/WW2_Path_to_Victory
                                3d0868e9-412d-41e9-a3c8-260958a89129-image.png

                                Good Points

                                • Well-balanced
                                • The game develops more historically than most scenarios

                                Bad Points

                                • The AI has trouble with the Japanese, because of the rule where the Chinese pop up in ungarrisoned areas
                                RogerCooperR 1 Reply Last reply Reply Quote 1
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name CrazyG's Giant World War 1
                                  Description World War One on a large map
                                  https://axisandallies.fandom.com/wiki/CrazyG's_Giant_World_War_1
                                  dfdc4ef5-aa14-4cdc-8b0f-bac009b02184-image.png

                                  Good Points

                                  • The one round limit on combat and slow pace of advance gives a WW1 feel.
                                  • Historical entrance of nations

                                  Bad Points

                                  • AI has trouble with some features, although it can still play
                                  • No victory conditions
                                  C 1 Reply Last reply Reply Quote 1
                                  • C Offline
                                    Cernel Moderators @RogerCooper
                                    last edited by Cernel

                                    @rogercooper said in Roger's Scenario Thread:

                                    • Historical entrance of nations

                                    I very much disagree. That was a huge turn-off for me.:frowning_face: If you consider the size of the map and the movement of the units or even what is taken in 1 turn, a turn cannot be more than 1 month (more like 1 or 2 weeks), yet the powers enter the game so early that it is not even remotely justifiable on a historical stand point.

                                    For example, the game is supposed to start at the start of WW1, and Italy joins on the second turn. Historically, Italy joined almost 10 months into the war. There is absolutely no way on a map of this scope that a turn can be anything remotely close to 10 months: it really feels like Italy joins when the war has barely started:unamused_face: , so this definitely spoils the historicity of the game for me (or it is one of the biggest things doing so).

                                    RogerCooperR 1 Reply Last reply Reply Quote 1
                                    • RogerCooperR Offline
                                      RogerCooper @Cernel
                                      last edited by

                                      @cernel You have a good point.

                                      RogerCooperR 1 Reply Last reply Reply Quote 0
                                      • RogerCooperR Offline
                                        RogerCooper @RogerCooper
                                        last edited by

                                        Name WWIIv3 1941 - 11 Nations Mod
                                        Description World War II starting in 1941 on the Anniversary edition map with a lot of nations
                                        https://axisandallies.fandom.com/wiki/WWIIv3_1941_-_11_Nations_Mod
                                        9267648f-dd9c-4578-8057-46ff979c533c-image.png

                                        Good Points

                                        • Plenty of action all over the map
                                        • Some of the small countries increase realism

                                        Bad Points

                                        • Some of the countries have little to do
                                        • Favors the Axis
                                        RogerCooperR 1 Reply Last reply Reply Quote 1
                                        • RogerCooperR Offline
                                          RogerCooper @RogerCooper
                                          last edited by

                                          Name Viking 2
                                          Description The Viking invasions of Britain
                                          https://axisandallies.fandom.com/wiki/Viking_2
                                          fa090951-16a9-4f08-b19b-742658f44a7e-image.png

                                          Good Points

                                          • Interesting unit art

                                          Bad Points

                                          • No feel for the actual events
                                          • Map is too small for anything interesting to happen.
                                          Ted SelfT 1 Reply Last reply Reply Quote 1
                                          • Ted SelfT Offline
                                            Ted Self @RogerCooper
                                            last edited by

                                            @rogercooper Try different alliances to make interesting things happen. I have been playing conquest of the new world deluxe for a couple of months but I am about ready for some more Vikings.

                                            RogerCooperR 1 Reply Last reply Reply Quote 1

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