TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
    961 Posts 25 Posters 1.9m Views 24 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • wc_sumptonW Offline
      wc_sumpton @RogerCooper
      last edited by

      @rogercooper said in Roger's Scenario Thread:

      Support of air-only links would a useful improvement of the game.

      <attachment name="canalAttachmentDoverLilleAirOnly" attachTo="Dover" javaClass="CanalAttachment" type="territory">
        <option name="canalName" value="DoverLilleAirOnly"/>
        <option name="landTerritories" value="Himalaya"/>  <!--isImpassable, so can not be owned -->
      </attachment>
      <attachment name="canalAttachmentDoverLilleAirOnly" attachTo="Lille" javaClass="CanalAttachment" type="territory">
        <option name="canalName" value="DoverLilleAirOnly"/>
        <option name="landTerritories" value="Himalaya"/>
      <attachment name="canalAttachmentDoverBelgiumAirOnly" attachTo="Dover" javaClass="CanalAttachment" type="territory">
        <option name="canalName" value="DoverBelgiumAirOnly"/>
        <option name="landTerritories" value="Himalaya"/>
      </attachment>
      <attachment name="canalAttachmentDoverBelgiumAirOnly" attachTo="Belgium" javaClass="CanalAttachment" type="territory">
        <option name="canalName" value="DoverBelgiumAirOnly"/>
        <option name="landTerritories" value="Himalaya"/>
      </attachment>
      

      Real quick before the game!

      Cheers...

      RogerCooperR 1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @wc_sumpton
        last edited by

        @wc_sumpton said in Roger's Scenario Thread:

        @rogercooper said in Roger's Scenario Thread:

        Support of air-only links would a useful improvement of the game.

        <attachment name="canalAttachmentDoverLilleAirOnly" attachTo="Dover" javaClass="CanalAttachment" type="territory">
          <option name="canalName" value="DoverLilleAirOnly"/>
          <option name="landTerritories" value="Himalaya"/>  <!--isImpassable, so can not be owned -->
        </attachment>
        <attachment name="canalAttachmentDoverLilleAirOnly" attachTo="Lille" javaClass="CanalAttachment" type="territory">
          <option name="canalName" value="DoverLilleAirOnly"/>
          <option name="landTerritories" value="Himalaya"/>
        <attachment name="canalAttachmentDoverBelgiumAirOnly" attachTo="Dover" javaClass="CanalAttachment" type="territory">
          <option name="canalName" value="DoverBelgiumAirOnly"/>
          <option name="landTerritories" value="Himalaya"/>
        </attachment>
        <attachment name="canalAttachmentDoverBelgiumAirOnly" attachTo="Belgium" javaClass="CanalAttachment" type="territory">
          <option name="canalName" value="DoverBelgiumAirOnly"/>
          <option name="landTerritories" value="Himalaya"/>
        </attachment>
        

        Real quick before the game!

        Cheers...

        Where is the option that restricts this to air units only?

        wc_sumptonW 1 Reply Last reply Reply Quote 0
        • wc_sumptonW Offline
          wc_sumpton @RogerCooper
          last edited by

          @rogercooper said in Roger's Scenario Thread:

          Where is the option that restricts this to air units only?

          Air units (and subs) can use canals without restrictions, the object here is to permanently restrict land units, so by setting landTerritories to an impassable territory that cannot be captured, no alliance will ever possess, so land units will never be allowed to cross.

          Can use "excludedUnits" if you want, but the default is all air and subs.

          Hope that explains how this works.

          Cheers...

          RogerCooperR 1 Reply Last reply Reply Quote 0
          • RogerCooperR Offline
            RogerCooper @wc_sumpton
            last edited by

            Name 270BC Tertiered
            Description 270BC scenario with much lower unit density
            https://axisandallies.fandom.com/wiki/270BC_Tertiered
            e98dfacb-ffad-45b3-9ae5-e7b41d01c8dd-image.png

            Good Points

            • Low unit density
            • Not another WW2 game
            • Nice unit art

            Bad Points

            • No victory conditions
            • No sense of the conditions of ancient warfare
            RogerCooperR 1 Reply Last reply Reply Quote 0
            • RogerCooperR Offline
              RogerCooper @RogerCooper
              last edited by

              Name World War II Pacific 1940-2nd Edition
              Description A port of the new edition of the board game
              https://axisandallies.fandom.com/wiki/World_War_II_Pacific_1940_2nd_Edition
              23f6c67e-6e13-44f6-8db5-5a6511b7070a-image.png

              Good Points

              • Port of the boardgame

              Bad Points

              • Favors the Axis (although interesting puzzle to play as the US against the AI)
              • Too much Japanese air
              • China falls too quickly
              RogerCooperR 1 Reply Last reply Reply Quote 0
              • RogerCooperR Offline
                RogerCooper @RogerCooper
                last edited by

                Name A Song of Ice and Fire
                Description Wars of Westeros
                https://axisandallies.fandom.com/wiki/A_Song_of_Ice_and_Fire
                362109d9-5fcf-4957-a512-76fbb65ee622-image.png

                Good Points

                • Thematically appropriate units
                • Beautiful map
                • Some political rules
                • Different units for some kingdoms

                Bad Points

                • The lack of any kind upkeep costs results in huge stacks
                • Politics tends to be random and usually all against all
                • Image glitches
                RogerCooperR C 2 Replies Last reply Reply Quote 0
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name Classic: Iron Blitz 1939A Historical
                  Description World War 2 starting in 1939 on Classic map
                  https://axisandallies.fandom.com/wiki/Classic:_Iron_Blitz_1939A_Historical
                  685b8327-8753-47a7-aa9f-218f23ef4da6-image.png

                  Good Points

                  • Easy to understand rules set

                  Bad Points

                  • Strongly favors the Allies
                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    Cernel Moderators @RogerCooper
                    last edited by

                    @rogercooper said in Roger's Scenario Thread:

                    • The lack of any kind upkeep costs results in huge stacks

                    I think that this game has truly dramatic stack numbers issues which really ruin it for PvP. I would add that this is particularly bad for a FFA because in such games you tend to try to conserve your forces a lot more than in the usual two-sides ones.

                    I wonder if this is the worst game of TripleA in this regard?

                    RogerCooperR 1 Reply Last reply Reply Quote 0
                    • RogerCooperR Offline
                      RogerCooper @Cernel
                      last edited by

                      @cernel said in Roger's Scenario Thread:

                      @rogercooper said in Roger's Scenario Thread:

                      • The lack of any kind upkeep costs results in huge stacks

                      I think that this game has truly dramatic stack numbers issues which really ruin it for PvP. I would add that this is particularly bad for a FFA because in such games you tend to try to conserve your forces a lot more than in the usual two-sides ones.

                      I wonder if this is the worst game of TripleA in this regard?

                      I have seen worse mods in this regard, but I don't recall the exact mod off the top of my head.

                      There is lot of potential in this mod, but is has issues that need to be resolved. Any mod covering pre-industrial conflicts needs to have some method of limiting army sizes, such as upkeep costs, stacking limits or build caps.

                      RogerCooperR 1 Reply Last reply Reply Quote 0
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        Name World War II v3 1941 v2
                        Description A modified version of World War II v3 1941
                        https://axisandallies.fandom.com/wiki/World_War_II_v3_1941_v2
                        22dd3542-c1be-4ce6-a7b1-bb7b7619c9cf-image.png

                        Good Points

                        • Balanced
                        • Uses the V3 ruleset

                        Bad Points

                        • Differences from base game not explained
                        RogerCooperR 1 Reply Last reply Reply Quote 0
                        • RogerCooperR Offline
                          RogerCooper @RogerCooper
                          last edited by

                          Name Charles de Gaulle 1939
                          Description Modified WW2 Global with 1939 start point and detailed rules for neutrals.
                          https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939
                          73b04e94-273c-453f-9792-2d84218d4f39-image.png

                          Good Points

                          • Detailed political rules
                          • 1939 start point give more options

                          Bad Points

                          • The AI does not handle the political rules well
                          RogerCooperR 1 Reply Last reply Reply Quote 0
                          • RogerCooperR Offline
                            RogerCooper @RogerCooper
                            last edited by

                            Name WWIIv3 1942 - 11 Nations Mod
                            Description WW2v3 with a bunch of small nations added
                            https://axisandallies.fandom.com/wiki/WWIIv3_1942_-_11_Nations_Mod
                            f717b533-888c-4cd4-ad6e-8092496cb044-image.png

                            Good Points

                            • Uses the popular v3 rules

                            Bad Points

                            • The small nations have little to do
                            • Strongly favors Axis
                            RogerCooperR 1 Reply Last reply Reply Quote 1
                            • RogerCooperR Offline
                              RogerCooper @RogerCooper
                              last edited by

                              Name World War II v5 1942 Second Editon-32% income for Allies
                              Description Give the allies the income bonus to balance the game
                              https://axisandallies.fandom.com/wiki/World_War_II_v5_1942_Second_Edition
                              c1b997f9-fec3-46ad-b184-a3eea7f4adfa-image.png

                              RogerCooperR 1 Reply Last reply Reply Quote 1
                              • RogerCooperR Offline
                                RogerCooper @RogerCooper
                                last edited by

                                Name New World Order Variant - Neutrals Assigned
                                Description World War 2 in Europe using New World Order map with minor powers assigned
                                https://axisandallies.fandom.com/wiki/New_World_Order_Variant_-_Neutrals_Assigned
                                fe0a085d-40a5-47e9-a1cb-39784d03c7ea-image.png

                                Good Points

                                • Conflict all over the map
                                • Interesting unit types

                                Bad Points

                                • AI gets confused by the SeaTransport unit, which can't be used for invasions.
                                RogerCooperR 1 Reply Last reply Reply Quote 1
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name G40 Alt Universe
                                  Description A World War on a completely difference piece of geography, using the Global rules
                                  fd2d720f-8c5a-4d31-9ef2-70f9b07c118b-image.png
                                  https://axisandallies.fandom.com/wiki/G40_Alt_Universe

                                  Good Points

                                  • Not just another WW2 game
                                  • Conflict all over the map

                                  Bad Points

                                  • Little background information
                                  • It can be hard to comprehend the new geography, especially given that this is a world map (east and west are connected)
                                  RogerCooperR 1 Reply Last reply Reply Quote 0
                                  • RogerCooperR Offline
                                    RogerCooper @RogerCooper
                                    last edited by

                                    Name Small Balanced 2 Player Side by Side
                                    Description An abstract battle over an island

                                    https://axisandallies.fandom.com/wiki/Small_Balanced_2_Player_sidebyside
                                    62ba9d5a-e686-4c6f-822e-e824090fa652-image.png

                                    Good Points

                                    • Fast play
                                    • Puzzle-like situation

                                    Bad Points

                                    • No victory conditions

                                    Note: If playing against the AI, don't do a bid

                                    RogerCooperR 1 Reply Last reply Reply Quote 0
                                    • RogerCooperR Offline
                                      RogerCooper @RogerCooper
                                      last edited by

                                      Name WWIIv3 1942 Move-Then-Buy
                                      Description WWIIv3 1942 Move-Then-Buy
                                      https://axisandallies.fandom.com/wiki/WWIIv3_1942_Move-Then-Buy
                                      58c74bee-d300-4ae2-8bf9-671513f2bc42-image.png

                                      Good Points

                                      • Flipping the phases speeds play a little
                                      RogerCooperR 1 Reply Last reply Reply Quote 1
                                      • RogerCooperR Offline
                                        RogerCooper @RogerCooper
                                        last edited by

                                        Name Britannia: Roman Invasion-Alliances
                                        Description The Roman Invasion of Britain
                                        https://axisandallies.fandom.com/wiki/Britannia:_Roman_Invasion-Alliances
                                        86b54056-35de-4312-83c6-c5d2688c4aff-image.png

                                        Good Points

                                        • Unusual, asymmetric situation

                                        Bad Points

                                        • AI has trouble playing the Romans
                                        • No effort to show the conditions of pre-industrial warfare
                                        • No victory conditions
                                        RogerCooperR 1 Reply Last reply Reply Quote 0
                                        • RogerCooperR Offline
                                          RogerCooper @RogerCooper
                                          last edited by

                                          Name Ur-Quan Slave War:Masters Edition
                                          Description From the Star Control games
                                          https://axisandallies.fandom.com/wiki/Ur-Quan_Slave_War:_Masters_Edition
                                          3bd55518-151d-4e42-b207-5fe5b7b1105f-image.png

                                          Good Points

                                          • Colorful space opera setting
                                          • Conflict all over the map
                                          • Different units for each power

                                          Bad Points

                                          • Limited production options for each power
                                          • Lack of "sea" or impassable areas can make the game feel amorphous
                                          RogerCooperR 1 Reply Last reply Reply Quote 0
                                          • RogerCooperR Offline
                                            RogerCooper @RogerCooper
                                            last edited by

                                            Name Big World : 1942 - Factions (Allies)
                                            Description World War II in 1942 on a modified version of the Big World map, with some optimization for an early version of the AI
                                            https://axisandallies.fandom.com/wiki/Big_World_:_1942_-_Factions_(Allies)
                                            53b8ac60-0caa-4011-9cb0-0da233340a77-image.png

                                            Good Points

                                            • Reasonably balanced

                                            Bad Points

                                            • None
                                            RogerCooperR 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 43
                                            • 44
                                            • 45
                                            • 46
                                            • 47
                                            • 48
                                            • 49
                                            • 45 / 49
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums