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    Roger's Scenario Thread

    Pianificato Fissato Bloccato Spostato Maps & Mods
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    • board 3659B Non in linea
      board 3659
      ultima modifica di

      Ok I played more and it is basically WW1 Entente vs Central Powers dynamic. As the Sturlungs have to hold out heavily and secure the Northwest peninsula before you push back. I'm curious of making a mod of this that implements better unit balancing, better movement, less insane stacking, unit resource limits/costs, and maybe new units (maybe catapults and pikemen could be added?). Also try to make objective base for obvious reasons

      RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
      • RogerCooperR Non in linea
        RogerCooper @board 3659
        ultima modifica di

        @board-3659 said in Roger's Scenario Thread:

        Ok I played more and it is basically WW1 Entente vs Central Powers dynamic. As the Sturlungs have to hold out heavily and secure the Northwest peninsula before you push back. I'm curious of making a mod of this that implements better unit balancing, better movement, less insane stacking, unit resource limits/costs, and maybe new units (maybe catapults and pikemen could be added?). Also try to make objective base for obvious reasons

        This war was fought by part-time soldiers without specialized equipment. The largest battle involved fewer than 3,000 men total.

        If you want to try to simulate it, most military units should be immobile. Mobile forces should have an upkeep cost. There is no justification for pikeman and catapults.

        Give a mod a try. It should not be hard to come up with something better.

        C 1 Risposta Ultima Risposta Rispondi Cita 2
        • C Non in linea
          Cernel Moderators Lobby Moderators @RogerCooper
          ultima modifica di

          @rogercooper said in Roger's Scenario Thread:

          There is no justification for pikeman and catapults.

          Could "pikemen" picture spearmen armed with two-handed spears (like the "atgeir") as opposed to spearmen armed with one-handed spears and shields, or do you tend to think that virtually all Norsemen used shields and one-handed spears and never two-handed ones? If having two-handed (shieldless) spearmen, how to call them if not "pikemen"?

          Off-topic, regarding a game of mine: do you think that immobile infantry is a must-have in a XII century European game? For example in France. I'm very undecided whether to have all infantry being mobile (like in most TripleA games) or to allow for immobile infantry at lower upkeep costs.

          RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
          • RogerCooperR Non in linea
            RogerCooper @Cernel
            ultima modifica di

            @cernel said in Roger's Scenario Thread:

            Off-topic, regarding a game of mine: do you think that immobile infantry is a must-have in a XII century European game? For example in France. I'm very undecided whether to have all infantry being mobile (like in most TripleA games) or to allow for immobile infantry at lower upkeep costs.

            Yes if you want to make some effort to simulate pre-modern warfare, immobile forces are a must. Otherwise, the result is WW1 with different unit images. Combine that with stacking limits, limited combat rounds and multi-hit fortifications with limited repair and you should get a pre-modern war of sieges with occasional battles.

            board 3659B 1 Risposta Ultima Risposta Rispondi Cita 1
            • board 3659B Non in linea
              board 3659 @RogerCooper
              ultima modifica di board 3659

              @rogercooper honestly shouldn't a Sturlung War game be based off raiding and by raiding more (taking territories, winning few battles, destroying infrastructure, etc) you get points and your trying to reach the highest quantity (or a certain limit)

              RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 0
              • RogerCooperR Non in linea
                RogerCooper @board 3659
                ultima modifica di

                @board-3659 said in Roger's Scenario Thread:

                @rogercooper honestly shouldn't a Sturlung War game be based off raiding and by raiding more (taking territories, winning few battles, destroying infrastructure, etc) you get points and your trying to reach the highest quantity (or a certain limit)

                Yes, but I don't see how to make that work in TripleA engine.

                RogerCooperR board 3659B 2 Risposte Ultima Risposta Rispondi Cita 0
                • RogerCooperR Non in linea
                  RogerCooper @RogerCooper
                  ultima modifica di

                  Name World War II Europe 1940 2nd Edition
                  Description World War II in Europe starting in 1940
                  https://axisandallies.fandom.com/wiki/World_War_II_Europe_1940_2nd_Edition
                  fc1b1f6e-af3b-4822-aa56-b51b576ebd5a-image.png

                  Good Points

                  • Balanced
                  • Easy to use poltical rules

                  Bad Points

                  • Can get stalemated
                  1 Risposta Ultima Risposta Rispondi Cita 0
                  • board 3659B Non in linea
                    board 3659 @RogerCooper
                    ultima modifica di

                    @rogercooper maybe get points based on TUV destroyed (similar to how you get leadership points each time you take off 100 TUV from the opponent). Just an idea

                    RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 0
                    • RogerCooperR Non in linea
                      RogerCooper @board 3659
                      ultima modifica di

                      @board-3659 said in Roger's Scenario Thread:

                      @rogercooper maybe get points based on TUV destroyed (similar to how you get leadership points each time you take off 100 TUV from the opponent). Just an idea

                      What mod has you getting leadership points by killing TUV?

                      board 3659B 1 Risposta Ultima Risposta Rispondi Cita 0
                      • board 3659B Non in linea
                        board 3659 @RogerCooper
                        ultima modifica di

                        @rogercooper Civil War: A House Divided ... you get Leadership points after killing 100 TUV. You do that to buy generals which cost 2 (sort of meant to replace the dead generals you likely get as the civil war goes on)

                        RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 0
                        • RogerCooperR Non in linea
                          RogerCooper @board 3659
                          ultima modifica di

                          Game New World Order 1939 Lebowski
                          Description World War 2 in Europe starting in 1939 on the New World Order map
                          https://axisandallies.fandom.com/wiki/New_World_Order_1939_Lebowski
                          1cd13e50-6a8a-4288-b828-b14b230f8028-image.png

                          Good Points

                          • Balanced
                          • Conflict all over the map

                          Bad Points

                          • No victory conditions
                          • Ahistorical sides and all powers are active immediately
                          RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 0
                          • RogerCooperR Non in linea
                            RogerCooper @RogerCooper
                            ultima modifica di

                            Name Charles de Gaulle 1939
                            Description World War 2 starting in 1939 on the Global Map, with detailed rules for neutrals
                            https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939
                            d71b9e6f-1afb-4381-8b76-1526cc3e8351-image.png

                            Good Points

                            • Detailed rules for neutrals

                            **Bad Points

                            • The Germans have trouble putting pressure on the Russians, as they lose time dealing with Poles and the French
                            RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
                            • RogerCooperR Non in linea
                              RogerCooper @RogerCooper
                              ultima modifica di

                              Name WWIIv3 1940 - 11 Nations Mod
                              Description World War 2 in 1940 using the Anniversary edition map with many small nations added.

                              https://axisandallies.fandom.com/wiki/WWIIv3_1940_-_11_Nations_Mod
                              3541ff38-1e6c-4ece-98ae-eed3ddb5aa0f-image.png

                              Good Points

                              • Balanced

                              Bad Points

                              • The smaller nations don't have much to do
                              RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
                              • RogerCooperR Non in linea
                                RogerCooper @RogerCooper
                                ultima modifica di

                                Name 41 Oztea Militia
                                Description World War 2 starting in 1941 on the Global Map with militia units
                                https://axisandallies.fandom.com/wiki/41_Oztea_Militia
                                73c99224-963e-4233-a721-c03d6f540f57-image.png

                                Good Points

                                • Reasonably balanced

                                Bad Points

                                • Militia units have little effect on the game
                                RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 0
                                • RogerCooperR Non in linea
                                  RogerCooper @RogerCooper
                                  ultima modifica di

                                  Name Classic: Anzio
                                  Description Classic game with some optional rules
                                  https://axisandallies.fandom.com/wiki/Classic:_Anzio
                                  dc37f771-0d9e-4d94-ac2c-aedc0ff20847-image.png

                                  Good Points

                                  • Simple and fast-playing

                                  Bad Points

                                  • An uphill struggle for the Axis
                                  RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 0
                                  • RogerCooperR Non in linea
                                    RogerCooper @RogerCooper
                                    ultima modifica di

                                    Name Axis General 1939 V2.0
                                    Description World War 2 in 1939 on the Big World map
                                    https://axisandallies.fandom.com/wiki/Axis_General

                                    Good Points

                                    • Reasonably Balanced
                                    • Uses AA50 rules

                                    Bad Points

                                    • No victory conditions
                                    RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
                                    • RogerCooperR Non in linea
                                      RogerCooper @RogerCooper
                                      ultima modifica di

                                      Name Conquest of the World
                                      Description Risk implemented in TripleA
                                      https://axisandallies.fandom.com/wiki/Conquest_of_the_World
                                      4425b526-5c8d-4758-8296-c4277179ac29-image.png

                                      Good Points

                                      • A TripleA version of a well-known game

                                      Bad Points

                                      • The parts of Risk that make it interesting (army sets & multiple attacks) are not implemented
                                      • The lack of capitals makes for weak AI play
                                      RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
                                      • RogerCooperR Non in linea
                                        RogerCooper @RogerCooper
                                        ultima modifica di

                                        Name World War 2010
                                        Description World War 3 in 2010
                                        https://axisandallies.fandom.com/wiki/World_War_2010
                                        232bfb5a-e222-491c-babb-eeaa28ea5111-image.png

                                        Good Points

                                        • An interesting non-WW2 situation
                                        • Straightforward unit types
                                        • Relatively unit density
                                        • Reasonably balanced

                                        Bad Points

                                        • No victory conditions
                                        • All the neutrals are true self-defense neutrals, which seems odd in a historically inspired situation where major US allies such as Japan, South Korea and Australia are considered neutral
                                        RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
                                        • RogerCooperR Non in linea
                                          RogerCooper @RogerCooper
                                          ultima modifica di

                                          Name Ultimate Pants: ww2v3
                                          Description World War 2 Starting in 1939 on a large world map
                                          https://axisandallies.fandom.com/wiki/Ultimate_Pants:_ww2v3
                                          b46ac3de-81d5-454a-9ffb-3f2a8afb52a8-image.png

                                          Good Points

                                          • Straightforward rules set (WW2v3)
                                          • Conflict all over the map

                                          Bad Points

                                          • Strongly favors Axis
                                          • No victory conditions
                                          • All powers are in the war immediately
                                          RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1
                                          • RogerCooperR Non in linea
                                            RogerCooper @RogerCooper
                                            ultima modifica di

                                            Name WW2 Phillipines - v2
                                            Description Japanese invasion of the Philippines in 1941
                                            https://axisandallies.fandom.com/wiki/WW2_Phillipines_-_v2
                                            a0392a05-b6ba-425c-87ca-0c12d6c207df-image.png

                                            Good Points

                                            • Interesting situation

                                            Bad Points

                                            • Little resemblance to history
                                            • Arbitrary splitting of the powers in the game
                                            • No victory conditions
                                            RogerCooperR 1 Risposta Ultima Risposta Rispondi Cita 1

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