Roger's Scenario Thread
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Name Hearts of Iron 2: Turning tide-1943
Description World War 2 in 1943 on a large map
https://axisandallies.fandom.com/wiki/Hearts_of_Iron_2:_Turning_tide-1943
Good Points
- Unusual 1943 starting point for immediate action
- Many interesting unit types
Bad Points
- Strongly favors the Axis
- Many units are poorly balanced.
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Name Hearts of Iron: The Rising Sun 1942
Description World War 2 starting in 1942 on the Big World Map with many new unit types
https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_The_Rising_Sun_1942

Good Points
- Reasonably balanced
Bad Points
- Most of the new units aren't useful
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Name Domination 1914 No Man's Land
Description World War One on a large world map
https://axisandallies.fandom.com/wiki/Domination_1914_No_Man's_Land

Good Points
- Action all over the map
- World map less distorted than most
Bad Points
- No victory conditions
- Bolsheviks handled in an odd and ahistorical way
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Name HeartsOfIron2-Europe
Description World War 2 in Europe starting in 1941 with many new unit types
https://axisandallies.fandom.com/wiki/HeartsOfIron2-Europe

Good Points
- Lots of interesting unit types
Bad Points
- Favors the Axis
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Name WWIIv3 1941 UK Factory
Description Anniversary Edition with an additional British factory anywhere they want and some minor changes in deployment
https://axisandallies.fandom.com/wiki/WWIIv3_1941_UK_Factory

Good Points
- Improves balance
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Name Ultimate World-Expanded
Description World War 2 in 1939 on a large map with many nations
https://axisandallies.fandom.com/wiki/Ultimate_World:_Expanded

Good Points
- Reasonably balanced
- Conflict all over the map
Bad Points
- No victory conditions
- A lot of units
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Name A Song of Ice and Fire
Description War based upon the Game of Thrones series of books, on a large map
https://axisandallies.fandom.com/wiki/A_Song_of_Ice_and_Fire

Good Points
- Many unique units inspired by the books
- A diplomatic system
- A pretty map
Bad Points
- No restrictions on army size resulting in mega-stacks
- Boundaries are hard to see on the map
- The diplomatic system is fairly basic and results in a war of all against all in AI play
Note: Try this with all powers controlled by AI and watch the "Others" slowly conquer the map
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Name Bad-Ass 4 Nation FFA
Description Abstract 4 player conflict on a world map
https://axisandallies.fandom.com/wiki/Bad-Ass_4-Nation_FFA

Good Points
- Extensive diplomatic rules
- Neutrals get stronger each turn
Bad Points
- The diplomatic rules don't work too well in AI play
- The AI does a poor job with the large initial bids
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