Global Dominance
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@general_zod Aren't all Asians midgets? In a sense.
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@hepps Now that may cross a line, hehe.
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@general_zod I know... I went from advocating for political correctness... to being completely incorrect in the span of a heartbeat.
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So pumped for this map/scenario. Well done for everyone involved. Any chance this version will be playable PvE as opposed to just PvP?
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@rosw04 0% <---> -10% chance of this being playable against the AI.
100% it will PVP.
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@hepps Geez, you don't even give me like a 0.0001% chance of making the AI be able to play it? No faith at all...
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@redrum Sorry I was going on the basis of some of our previous conversations....
What should the percentages be then? 0% to 0.01%?
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@hepps Depends if I get an advanced copy as how can I program the AI without having the map...
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@redrum I thought you were that good. Sorry.
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@hepps i downvoted your post i give red at least 10% chance
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@prastle I upvoted your post because you are such a positive person.
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With work on HOH winding down.... work on GD has recommenced.
It is with great satisfaction that I announce that the map is now completed in its entirety.
Here is a look at it at 3% resolution.
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Not big enough, hehe
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@general_zod I'd have gone bigger.... but this is the max size the drawing program will draw on my system.
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@general_zod Just wait til you try and zoom out on this map.... you are never going to see enough of the map Mr. Zod.
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@hepps I know, we will need a new spy satellite view.
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Perhaps heat signatures.
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There sure is a lot of sea territories. How many moves do ships have? More than the land units?
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@frostion Variety of factors go into naval movement. Needless to say the math has long since been worked out.
Much like land and air units...different naval units have different movement values. On top of which there are shipping lanes that offer faster travel. Fighting for naval supremacy will be a much bigger deal in this game than in any other. And due to the different aspects of how it works.... there will be different strategies available to ensure you are winning how you need to win. The individual battles will be more significant than sheer TUV. Just because you can't dominate an opponent... doesn't mean you can't disrupt their maneuvers.
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@hepps Given the size, do you have a sense of how long each turn would represent? Thinking something like 1 month? Just curious.