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    Global Dominance

    Scheduled Pinned Locked Moved Maps & Mods
    512 Posts 22 Posters 932.6k Views 25 Watching
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    • HeppsH Offline
      Hepps Moderators @redrum
      last edited by Hepps

      @redrum Yes... that is what I am doing. Creating a seperate template to govern the behavior with the words "InsertNamehere" and "InsertTerritoryhere" in the template. Then I can just find and replace with the appropriate info as I work it into the XML.

      Both are important relative to my goals... but, I think the "When Damaged Change" is more critical to the overall design since it impacts so many of my unit designs and affects all aspects of the game (land,sea & air).

      "A joyous heart sours with the burden of expectation"
      Hepster

      alkexrA 1 Reply Last reply Reply Quote 1
      • alkexrA Offline
        alkexr @Hepps
        last edited by

        @hepps Another really helpful trick I tend to use a lot is to start out from

        <territory name="Random Territory"/>
        <territory name="Really Damn High Mountains"/>
        <territory name="Whatever Really"/>
        

        then (easily with notepad++) mass-replace

        "/>
        <territory name="
        

        with

        " javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
            <option name="production" value="1"/>
        </attatchment>
        
        <attatchment name="territoryAttatchment" attatchTo="
        

        to get

        <attatchment name="territoryAttatchment" attatchTo="Random Territory" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
            <option name="production" value="1"/>
        </attatchment>
        
        <attatchment name="territoryAttatchment" attatchTo="Really Damn High Mountains" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
            <option name="production" value="1"/>
        </attatchment>
        
        <attatchment name="territoryAttatchment" attatchTo="Whatever Really" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
            <option name="production" value="1"/>
        </attatchment>
        

        Same trick can be used in a whole bunch of situations.

        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

        redrumR 1 Reply Last reply Reply Quote 2
        • redrumR Offline
          redrum Admin @alkexr
          last edited by

          @alkexr Just make sure to use the corrected "attachment" spelling or your map won't work in 1.9 🙂

          But yeah using mass find/replace in something like notepad++ covers a good deal of situations. For some of the more complex ones, writing a little script that essentially does that but handles more variables can be useful as well.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          alkexrA 1 Reply Last reply Reply Quote 0
          • alkexrA Offline
            alkexr @redrum
            last edited by

            @redrum Oh, thanks, you have a keen eye. I had an old version of Pact of Steel 2 xml opened. Hopefully I haven't used code from there 🙂

            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

            1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators
              last edited by

              Work is progressing nicely. Now that I have formulated all the details surrounding the Shipping Lanes and Trade Centers and Lend & Lease... things are looking very exciting all over the map.

              0_1513187027569_Newfoundland example.jpg

              0_1513187049804_Pearl of Asia example.jpg

              "A joyous heart sours with the burden of expectation"
              Hepster

              1 Reply Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators
                last edited by

                Middle East is completely finished. The little nation of Saudi Arabia could prove to be a pivotal part of either sides strategy to control the surrounding regions.

                0_1513799015313_Saudi Arabian Preninsula.jpg

                "A joyous heart sours with the burden of expectation"
                Hepster

                prastleP 1 Reply Last reply Reply Quote 0
                • prastleP Offline
                  prastle Moderators Admin @Hepps
                  last edited by

                  @hepps Love the mine. I am sure ya had it elsewhere before and I didn't notice.

                  If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                  HeppsH 1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators @prastle
                    last edited by

                    @prastle Yah I'm happy with them. Let the smelting commence.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators
                      last edited by

                      The fight to close the Burmese Road is definitely going to be a contentious affair.

                      Lots of movement restrictions are going to plague both sides of the conflict.

                      0_1513873944813_Detailed Burma terrain.jpg

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Hepps
                        last edited by

                        @hepps looks awesome. One thing I noticed from that screenshot is that the limited move territories are maybe a bit too white as they can be a little difficult to tell who owns them. Maybe consider having thicker color stripes?

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        HeppsH 1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @redrum
                          last edited by

                          @redrum While in this screen shot that may be true... you have to remember that this shot does not include the original Territory owner outline.... nor are the national flags included in this preview.

                          I think when the finished map is complete there will be enough visual que's as to who is in possession of which territories.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators
                            last edited by

                            Even the vaunted German Wehrmacht are getting in the spirit...

                            0_1514041929679_Christmas offensive..png

                            Merry Christmas to all the Triple A warmongers. May all your offensives be merry and bright.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            prastleP 1 Reply Last reply Reply Quote 5
                            • prastleP Offline
                              prastle Moderators Admin @Hepps
                              last edited by

                              @hepps ROFL

                              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                              1 Reply Last reply Reply Quote 0
                              • ghostroninG Offline
                                ghostronin
                                last edited by

                                @Hepps I think I'm going into GD update withdrawal...:) Any updates or screenshots to share?

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @ghostronin
                                  last edited by Hepps

                                  @ghostronin Not at the moment. I was removed from the Army Corp. of Map Engineers and re-assigned to a new Battalion. Currently I am reporting to General RoiEX and have been deployed as part of operation "Orgasmic Interface" fighting on the front lines of what has turned into an epic campaign against the evil forces of Unsatisfactory Graphics.

                                  I fear I shall be stationed in my current position until the enemy is defeated.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  B prastleP 2 Replies Last reply Reply Quote 2
                                  • B Online
                                    beelee @Hepps
                                    last edited by

                                    @hepps heh heh they always throw the best into the hot spots

                                    redrumR HeppsH 2 Replies Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @beelee
                                      last edited by

                                      @beelee Or we just have no other options 🙂

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 2
                                      • prastleP Offline
                                        prastle Moderators Admin @Hepps
                                        last edited by prastle

                                        @hepps We have achieved working chu chus for @Beck but i did notice one interesting thing that I think you should change/fix for TWW and GD. Presently as an observer (I guess I rarely observed and never noticed) They cannot see any of your notifications even when they are turned on. Also only the current playing country appears to see your pretty pics. (He can't see German notifications and I cant see the Russian ones) I just think that everyone observing or playing if notifications are on should be able to read them all... 🙂 Just my two cents.

                                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                        HeppsH 1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators @beelee
                                          last edited by Hepps

                                          @beelee This is what I tell myself... I am part of the vanguard because of my skill... not my expendibility. 😃

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 2
                                          • HeppsH Offline
                                            Hepps Moderators @prastle
                                            last edited by

                                            @prastle The notification go to the players involved. They were never meant to be visible by all.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            prastleP 1 Reply Last reply Reply Quote 0

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