Game of Thrones & A Song of Ice and Fire - Official Thread
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@wc_sumpton would be a nice project to see done with an eye for detail. Excited to see what you come up with.
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@wc_sumpton Really looking forward to this. I think this game should play the best Feudal Japan style (true FFA, 1 power per player, rest to AI), especially now that the AI is decent (much better situation than when the map was originally made).
You should be able to find the original author username in the old developer forum. I clearly recall he was there.
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@wc_sumpton Original Author: Al
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@wc_sumpton Can you post here as an attachment the xml for Game of Thrones 2.0. I don't have that in my files.
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@rogercooper
Here you are sir:
0_1532553171372_Game_of_Thrones_v2.zipCheers...
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Still here and still working on this map. I have created an issue in GitHub to request ownership.
Thing that I have been working on...-
Recreating the map.
I am thinking about enlarging it 50% or 100%, making the rivers more distinct and using them as borders to detour crossings and create more bottlenecks for combat. -
A three tiered military system for the Westeros kingdoms.
Trained Units - Expensive only recruitable at castles gives support to Levy Units.
Levy (Untrained) Units - Cheep from forts
Mercenary Units - Middle costing, don't work well with trained units.
Sorry for the delays RL has stepped in. Hopefully more to come!
Cheers...
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@wc_sumpton I'm thinking that this map, especially since a big FFA, may well benefit from a relatively minor and simple upkeep cost system, like the one of House of Habsburg (that I'm playing right now in lobby). I played several games of this in the past, and late on the stacks tended to become a bit crazy, even tho playing with AI (all non human players to AI) helps a lot keeping down the stacks (but this is mostly because the AI is not FFA behaving).
Anyways, since you cannot demobilize units, upkeep costs need to be a small portion of the production costs (like in HoH). -
@cernel
Thanks for the heads up. I will definitely keep upkeep cost in mind.Cheers...
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@wc_sumpton How is the scenario coming along?
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@rogercooper Still working on it. Going slowly because RL and now RDR2 has arrived, slower still. I hope to show a new map soon though.
Thank you @RogerCooper for your interest.
Cheers...
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I'm reviving this thread and making it the official map thread. I've updated the first post and we can collect a list of remaining issues and suggestions here.
@RogerCooper @wc_sumpton It appears there are other versions of this map (2.0, ASoIaF). I'd prefer to just focus our efforts on improving 1 version. Which do you think is the best one? And what are the major differences?
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Started one in lobby now, we'll see how it goes. Off the cuff, I'm very annoyed at the new tooltips for support info, and surely prefer how it worked back the old times, but I'll be more specific in that thread, since it is not a map fault. Also I don't like that the units don't repair; I know there are the options, but I fear that if I check those then they are overpowered/underpriced. Repair is not really an option, in the moment the price is the same, as it adds a lot of value to the unit (so there is no way the unit can be balanced in both cases).
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@redrum said in Game of Thrones - Official Thread:
I'm reviving this thread and making it the official map thread. I've updated the first post and we can collect a list of remaining issues and suggestions here.
@RogerCooper @wc_sumpton It appears there are other versions of this map (2.0, ASoIaF). I'd prefer to just focus our efforts on improving 1 version. Which do you think is the best one? And what are the major differences?
I suggest GoT. ASolaF needs fixes even to be functional.
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@RogerCooper I recall ASoIaF was just the old way Game of Thrones was called, so just an old version of it, unless it is something else with the same name, or I don't remember correctly.
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@Cernel I was Martell, and the other players were Lannister and Stark, rest to HardAI. As I recalled, the AI is no joke in this one, so the game was rather brief. The other two players got seriously contained by the AI, and considered that they were in no position to aim at winning the game, so I got it by surrender. None of us ever actually fought each other, only against the AI.
As per FFA with AI, players like Martell or Targaryen have a huge advantage for the simple fact of being at the borders, thus having their back safe, aside from a few sea borne invasions.\
Have some things to say on units balance, but I would like to be able to actually se who is supporting what, before making a general analysis. I'll ask for a fix on this issue elsewhere.
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For what little I'm reading at the moment about Game of Thrones, this game should have no capitals. Surprised nobody pointed that out. That would be an easy change, and probably would make gameplay more varied and possibly balanced.
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@wc_sumpton said in Game of Thrones - Official Thread:
@rogercooper
Here you are sir:
0_1532553171372_Game_of_Thrones_v2.zipCheers...
I believe the latest linked upload of Game_of_Thrones_v2 was made back before 1.9.0.0, thus being playable with 1.8.0.9, at this post:
http://tripleadev.1671093.n2.nabble.com/Game-of-Thrones-Maquis-tp7583763p7584784.htmlDid you update your upload yourself for 1.9.0.0 (attatchment to attachment etc.)?
And why is it a mod of "game_of_thrones", using that map as skin (instead of "Game_of_Thrones_v2"), thus missing several units images and other skin elements. Did you change the mapName from "Game_of_Thrones_v2" to "game_of_thrones" yourself, and why? Did you overlook this game is not a mod of "game_of_thrones", but needs its own skin (albeit it doesn't crash using the "game_of_thrones" one), or am I missing something? -
@Cernel said in Game of Thrones - Official Thread:
@RogerCooper I recall ASoIaF was just the old way Game of Thrones was called, so just an old version of it, unless it is something else with the same name, or I don't remember correctly.
I confirm this, the "ASoIaF" game of the "ASoIaF" map is merely the way the game at this thread (Game of Thrones) used to be called. You can see here that it used also to be in the repository, under this name, for a while:
Now you can download it here:
https://axisandallies.fandom.com/wiki/ASoIaFIt can be loaded (successfully) with 1.8.0.9.
@RogerCooper Are you sure you want to keep "ASoIaF" in your Wiki, since it is nothing else but the previous name of "Game of Thrones"? I suppose it is one of the games you plan to update to 1.9.
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@redrum said in Game of Thrones - Official Thread:
@RogerCooper @wc_sumpton It appears there are other versions of this map (2.0, ASoIaF). I'd prefer to just focus our efforts on improving 1 version. Which do you think is the best one? And what are the major differences?
If you ask me, the best "Game of Thrones" themed map ever made is "A Song of Ice and Fire" by kor438 (but I cannot say it for sure, since I've never played it).
http://tripleadev.1671093.n2.nabble.com/The-Game-of-Thrones-map-bug-tp7587435p7587606.html -
@Cernel But I think both well deserve to stay in the repository, and in good quality. Also, they are really on two different levels (different maps of the same scenario, not variants).
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