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    [Open] Multiple rockets can't attack the same territory in WW2 Global 40 2nd Edition

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    • PantherP Offline
      Panther Admin Moderators @simon33
      last edited by

      @simon33 But didn't Krieghund say : "There is no reason why you would need to declare all rocket targets before rolling for any rockets." ? Can there probably be an easier fix for the current issue (preventing from incompatibility) when following his clarification?

      Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

      General_ZodG 1 Reply Last reply Reply Quote 0
      • General_ZodG Offline
        General_Zod Moderators @Panther
        last edited by General_Zod

        @panther

        I think this needs to be added to xml. I recommend to make it editable, since rockets will be very powerful and might disturb balance.

        <!-- if true allows infinite attacks against a factory by many rockets, if false,will only allow a max of 1 rocket to attack each factory -->
        
        <property name="Rocket Attacks Per Factory Infinite" value="true" editable="true">
        <boolean/>
        </property>
        

        Also should probably make the following custom code editable="false", since it is not functional. And will confuse players.

        <property name="Strictly rule compliant rockets" value="false" editable="true">
        <boolean/>
        </property
        
        PantherP 1 Reply Last reply Reply Quote 0
        • PantherP Offline
          Panther Admin Moderators @General_Zod
          last edited by

          @general_zod Thank you, but I think the first one is already part of the xml, the second one is not.

          Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

          General_ZodG 2 Replies Last reply Reply Quote 0
          • General_ZodG Offline
            General_Zod Moderators @Panther
            last edited by

            @panther Ok, I guess my version isn't updated then.

            1 Reply Last reply Reply Quote 0
            • General_ZodG Offline
              General_Zod Moderators @Panther
              last edited by General_Zod

              @panther I am looking at one of my mods (Bad-Ass 4 nation ffa) where this feature used to function and it no longer does with .11311 (or any v1.9 that I have). The behavior is as described above, I choose multiple rockets to attack the same target but only one fires, and ends.

              This may have been broken way back when we changed to v1.9 since it works in for my v1.8.0.9 version. It allows me to pick same target, furthermore the order is as follows.

              1. rocket 1 selects target and fires

              2. rocket 2 selects target and fires

              3. rocket 3 selects target and fires

              All same target.

              PantherP 1 Reply Last reply Reply Quote 0
              • PantherP Offline
                Panther Admin Moderators @General_Zod
                last edited by Panther

                @general_zod There have been some rocket related engine code changes back in 2017. You could search the closed github pull requests with the keyword "rocket" if you are interested in details.

                The way you describe it seems to be valid, indeed.

                I don't know what broke this behaviour. Maybe @simon33 knows better, he had put a lot of effort in it.

                Maybe something can be reverted to restore that functionality?

                Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                General_ZodG 1 Reply Last reply Reply Quote 0
                • General_ZodG Offline
                  General_Zod Moderators @Panther
                  last edited by General_Zod

                  @panther
                  Maybe a global property can be added to determine the mode of target selection and firing for rockets.

                  Meaning one modes sequence is as follows:

                  1. rocket 1, player selects target and fires
                  2. rocket 2, player selects target and fires
                  3. rocket 3, player selects target and fires
                    All same target or separate targets depending on existing global properties.

                  And other modes sequence is as follows:

                  1. rocket 1 , player selects target
                  2. rocket 2 , player selects target
                  3. rocket 3 , player selects target
                  4. All rockets fire
                    All same target or separate targets depending on existing global properties.

                  The former will follow the official A&A rules and the latter will alleviate concerns of seeing damages before all target selections are completed.

                  But the either way there is currently an existing bug, preventing all rockets from hitting a single target if "Rocket Attacks Per Factory Infinite" =true.

                  PantherP 1 Reply Last reply Reply Quote 0
                  • PantherP Offline
                    Panther Admin Moderators @General_Zod
                    last edited by

                    @general_zod Yes, sounds good.

                    Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                    1 Reply Last reply Reply Quote 0
                    • Darren BrockD Offline
                      Darren Brock @Panther
                      last edited by

                      @Panther Where do I find this global rulebook?

                      PantherP 1 Reply Last reply Reply Quote 1
                      • PantherP Offline
                        Panther Admin Moderators @Darren Brock
                        last edited by Panther

                        @Darren-Brock You can download the rulebooks for Europe1940 and Pacific1940 as well as the related FAQ-sheets from https://avalonhill.wizards.com/rules.
                        The combined rules are included.

                        Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                        1 Reply Last reply Reply Quote 1

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