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    Territory effect map mode

    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • alkexrA Offline
      alkexr
      last edited by

      Some maps with complex territory effects could benefit from a way to visualize them. Something like a map mode, which can be turned on / off (e.g. like edit mode). Whenever the player selects any number of units (with this thingy turned on), green / red numbers would appear on every territory based on the total attack / defense power the selected units would get on that particular territory.

      Just an idea that popped into my head, I'll leave this here for brainstorming.

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      redrumR 1 Reply Last reply Reply Quote 1
      • redrumR Offline
        redrum Admin @alkexr
        last edited by

        @alkexr Yeah, until LME, we really only had TWW and DW as high quality maps that used territory effects so support for them is pretty minimal. I do agree that having more ways to visualize territory effects bonuses would be nice. Also probably having a territory effect table generated like the unit charts would be helpful as well (otherwise maps pretty much have to build that out in the notes).

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 1
        • HeppsH Offline
          Hepps Moderators
          last edited by

          Great conceptual idea!

          "A joyous heart sours with the burden of expectation"
          Hepster

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