• EXP Game 7 barnee vs Trout

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    testing to see if I can delete a post edit I can't
  • Johnny Cat Tutorial

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    @trout my first response will be to scramble my minions with orders to get me the actual game download as well as some dice rolling program And no I’ll Not be scrambling any aircraft (I recall Concluding that scrambling fighters is a waste of time/resources in these games)
  • EXP crockett Victory Panzer beelee

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    Thanks! Just saw this!
  • EXP Game 9 barnee vs Panzer

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    @panzerstahl-helm-0 oh if you were able to select all the casualties I think you can hit "enter" to accept. Edit you can also drag the edge of the window to make it bigger to show how many units if needed Edit 2 Yes another epic battle. The early naval defeat was hard to come back from. I'm up for the Report on this one. I just finished the Trout Game 5 report and am working on the multi now. It'll take me a while to get done. See if I can shorten them up I don't think there are any pressing updates, so 2.52 should work going forward. Let me know when you ready to battle again.
  • EXP Game 6 Barnee vs Trout

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    @trout Right arm. I'll finish up the reports and maybe do a small update. Although maybe just wait on that. The Capatain has a buncha new stuff hitting soon or byend of year early next year. Is Pizza and the A&A kid gonna get a oob going ? I will follow that if they do
  • archaeologists

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    TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition Game History Round: 1 Politics - Germans Combat Hit Differential Summary : Savegame
  • EXP Game 5 barnee vs Trout

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    @trout said in EXP Game 5 barnee vs Trout: We will instead go to Hawaii which is his reward for getting his Black Belt in Tae Kwon Do later this year. He wants to go surfing. I have a good Alaska buddy on the Big Island. If you gonna be there, let me know. He's way cool and has a badass boat. Take you fishing if you like to do that. He was born there. Knows the place well
  • Banksy vs the Olzin twins ft Mash Ketchup (from Palette town)

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  • Panzer and barnee vs Trout and Victory Game 1 EXP

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    Panzerstahl-Helm 0P
    ...........
  • EXP Game 4 Trout vs barnee

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    @beelee I will give it a shot seeing if I can finally figure out how to post screenshots. If so, I can complete the game report
  • OOB 1940 Global crockett36 vs GermanLuftwaffel

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    @crockett36 triplea_4155_Russia2.tsvg
  • Game Update

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    Testing Forum poster Test summary from TripleA, engine version: 2.5.22294, time: 8:11:41 PM Savegame
  • EXP Game 8 barnee vs Panzer

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    @panzerstahl-helm-0 Guten Morgen Rolling for Ftrs aginst Flak [image: 1749539694051-screenshot-from-2025-06-10-02-13-43.png] The 5 LMs [image: 1749539753584-screenshot-from-2025-06-10-02-15-34.png] Flak didn't roll at Tac AF. Two more rolls needed. [image: 1749539997773-screenshot-from-2025-06-10-02-18-50.png] wtf 2 more hits [image: 1749540056735-screenshot-from-2025-06-10-02-20-25.png] I'll adjust in combat. TD missed [image: 1749540141462-screenshot-from-2025-06-10-02-21-58.png] [image: 1749540235035-screenshot-from-2025-06-10-02-23-39.png] [image: 1749540565334-screenshot-from-2025-06-10-02-29-15.png] [image: 1749540633730-screenshot-from-2025-06-10-02-30-21.png] Not too good for the commies Edit cont [image: 1749540844378-screenshot-from-2025-06-10-02-33-50.png] Moscow falls [image: 1749540935890-screenshot-from-2025-06-10-02-34-53.png] [image: 1749541031475-screenshot-from-2025-06-10-02-37-02.png] [image: 1749541073326-screenshot-from-2025-06-10-02-37-39.png] Fwiw you did better in the test Here's save right before and after EXP Game 8 Panzer Combat G 17.tsvg EXP Game 8 Panzer Combat Over G 17.tsvg [image: 1749541346056-screenshot-from-2025-06-10-02-41-04.png] Edit Another Fun game Panzer. I didn't know if the J 2 would work or not. I used to do it in solo games and had some success. I tried it once against Victory but forgot some dudes to the PHI attack and then rolled poorly and didn't take it, so not a real good test of it. Do you wanna do the Game Report for this one ? Maybe you can have your AI buddy help I know you have a young Familie and work, so I can if you just don't have the time. I think it's good to alternate though I have some more work to do now for the next update. Should be ready to roll again in a week or so. I'm sure you will want a crack at revenge so we can battle again when you're ready Edit Here's a new place for the Air Boxes if you want. It didn't make the last update. I guess a Ftr Ace will still cause overflow but that's ok I think it'll be most efficient to have both Ftr and Tac ACs in the same Box. Then just move which one is needed instead of edit back and forth place.txt
  • thejucheidea vs shah-pessar g1 1942 ver 2

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  • EXP Game 3 barnee vs Trout

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    @trout I'd be a Yukonner if I was Yep I'm a yank. Living in the Heartland. Actually was born in Cali but only lived there for six years. I try to keep that kinda quiet these days lol
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    @VictoryFirst Now that you back, might as well see if Pizza can defend the Old Man's Honor Hey here's a @Black_Elk Star change to the map.properties. just add the last two lines, then when you fire up, you can hit blends and it'll give you a lighter look. I still like the neon I feel like I already said that somewhere lol map.properties [image: 1744712375115-screenshot-from-2025-04-15-05-19-06.png] you can change to .05 or .1 or .15 etc ... .2 the lightest Elk liked it best Just buggin to remind ya this one still going too hee hee Edit Oh yea you gotta turn it on under "View" in "Show Map Blends" It'll stay on blends all the time until you change it even if you restart game. OK I did my part to resurrect the thread Edit The dudes show up clearer in Italy and DNG. I Could get used to it I guess Edit 2 Last ones Blend off [image: 1744716066181-screenshot-from-2025-04-15-06-20-05.png] Blend on [image: 1744716086170-screenshot-from-2025-04-15-06-19-44.png]
  • Game 1 EXP Silas vs beelee

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    @sirsilas Hi silas It's ok if you don't want to finish the game. Hope you didn't get taken out on your business trip by a distracted driver :astonished_face: Anyway, you still welcome to play on triplea with our small gruppe. Hope you give it a try again
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    @panzerstahl-helm-0 Thanks Panzer. Yes, we can start a game whenever you want. I honestly would need a little tutorial in how to get it started. Is it something as simple as I can just post a new topic and then send you my G1 via Play by Email?? If so, then yes I can send you my G1 in next couple of days. As for your victory, I think my downfall started when you knocked out ANZAC. Japan knocking out ANZAC is not a killing blow by itself but since I was completely unprepared for it with your brilliant disguising of your intentions, it happened without me having any plan to counter it Then you introduced me to the "Gibraltar stack" which was new to me also. In any case, congrats again on kicking my fanny.
  • Testing Global '40 Exp. w/Boxes

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    @wc_sumpton Boxes seems like AA50 and Mega Global lol
  • The Cheese Blitz

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Recent Posts

  • @trout

    Have you updated triplea and switched to the new dice server ? Here are the links again. Let me know if you are having trouble.

    New triplea https://github.com/triplea-game/triplea/releases/tag/2026-06.16.15640

    New Dice Roller https://dice.triplea-game.org/

    You will need to confirm your Dice registration in your email.

    When you install the new triplea I would just overwrite what you have. Don't need the old ones anymore.

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  • @malmessi post the save here maybe we can provide additional insight

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  • @Panzerstahl-Helm-0

    Guten Tag

    Game History

    Round: 12 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenLate1945EXP43Invert: has removed 1 Early1945_red owned by Changer in D-Day triggerAttachmenLate1945EXP43Invert: Changer has 1 Late1945_red placed in D-Day Germans buy 1 Escort, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 Type_XXI_UBoat, 1 Waffen_Oberst, 1 elite, 5 infantry, 2 waffen_infantrys and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 armour, 2 infantry and 1 waffen_infantry 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 2 Type_XXI_UBoats moved from 112 Sea Zone to 110 Sea Zone 1 Panzer_Grndrs, 1 armour and 1 infantry moved from Norway to Finland 1 LuftwaffeAce and 1 Me_262 moved from Romania to Baltic States 1 Me_262 moved from Romania to Eastern Poland 1 bomber moved from Romania to Normandy Bordeaux 1 elite moved from Slovakia Hungary to Eastern Poland 1 ElitePanzer moved from Poland to Eastern Poland EDIT: 1 1stPanzerArmy moved from Poland to 1st Panzer EDIT: 1 Panzer_General and 5 armour moved from 1st Panzer to Poland EDIT: 3 armour moved from Poland to Baltic States 4 Me_262s moved from Western Germany to Normandy Bordeaux 1 LuftwaffeAce moved from Gibraltar to Normandy Bordeaux 1 Me_262 moved from Norway to Normandy Bordeaux 1 Elitewaffen_panzer, 2 Panzer_Grndrss and 4 armour moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux Combat - Germans Battle in Eastern Poland Germans attack with 1 ElitePanzer, 1 Me_262 and 1 elite Russians defend with 1 elite Germans roll dice for 1 ElitePanzer, 1 Me_262 and 1 elite in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 elite in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 ElitePanzer, 1 Me_262 and 1 elite remaining. Battle score for attacker is 3 Casualties for Russians: 1 elite Battle in Baltic States Germans attack with 1 LuftwaffeAce, 1 Me_262 and 3 armour Russians defend with 2 guard_infantrys Germans roll dice for 1 LuftwaffeAce, 1 Me_262 and 3 armour in Baltic States, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 2 guard_infantrys in Baltic States, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Baltic States 2 guard_infantrys owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 LuftwaffeAce, 1 Me_262 and 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 2 guard_infantrys Turning on Edit Mode EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 2 Type_XXI_UBoats EDIT: Americans defend with 1 Escort EDIT: 0/2 hits, 1.33 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 2/2 hits, 1.33 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 Escort owned by the Americans lost in 110 Sea Zone EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Turning off Edit Mode Battle in Finland Germans attack with 1 Panzer_Grndrs, 1 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 Elitewaffen_panzer, 1 LuftwaffeAce, 5 Me_262s, 2 Panzer_Grndrss, 4 armour, 1 bomber and 4 infantry; Changer loiter and taunt Changer defend; British defend with 3 UK_LCVs, 5 infantry and 3 uk_fighters; Americans defend with 2 ArmoredInfantrys, 1 artillery, 1 elite and 4 mech_infantrys Germans roll dice for 1 Elitewaffen_panzer, 1 LuftwaffeAce, 5 Me_262s, 2 Panzer_Grndrss, 4 armour, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 10/20 hits, 9.67 expected hits Americans roll dice for 2 ArmoredInfantrys, 3 UK_LCVs, 1 artillery, 1 elite, 5 infantry, 4 mech_infantrys and 3 uk_fighters in Normandy Bordeaux, round 2 : 7/17 hits, 7.00 expected hits 2 Panzer_Grndrss owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the Americans, 5 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 Elitewaffen_panzer, 1 LuftwaffeAce, 5 Me_262s, 3 armour and 1 bomber in Normandy Bordeaux, round 3 : 5/13 hits, 7.83 expected hits Americans roll dice for 2 ArmoredInfantrys, 3 UK_LCVs, 1 elite and 3 uk_fighters in Normandy Bordeaux, round 3 : 5/7 hits, 3.67 expected hits 3 armour owned by the Germans and 2 Me_262s owned by the Germans lost in Normandy Bordeaux 1 elite owned by the Americans, 2 uk_fighters owned by the British and 2 ArmoredInfantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 Elitewaffen_panzer, 1 LuftwaffeAce, 3 Me_262s and 1 bomber in Normandy Bordeaux, round 4 : 5/8 hits, 5.00 expected hits Americans roll dice for 3 UK_LCVs and 1 uk_fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits 3 UK_LCVs owned by the British and 1 uk_fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 Elitewaffen_panzer, 1 LuftwaffeAce, 3 Me_262s and 1 bomber remaining. Battle score for attacker is 20 Casualties for Germans: 2 Me_262s, 2 Panzer_Grndrss, 4 armour and 4 infantry Casualties for Americans: 2 ArmoredInfantrys, 1 artillery, 1 elite and 4 mech_infantrys Casualties for British: 3 UK_LCVs, 5 infantry and 3 uk_fighters Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rhodesia Non Combat Move - Germans Trigger ItaliansParaBoost atRhodesia: Italians has 1 italian_paraBoost placed in Rhodesia Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Escort moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to Southern France 1 LuftwaffeAce moved from Normandy Bordeaux to Southern France 3 Me_262s moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 Me_262 moved from Eastern Poland to Romania 1 LuftwaffeAce moved from Baltic States to Romania 1 Me_262 moved from Baltic States to Romania EDIT: 1 German_LCV moved from Norway to Germany EDIT: 1 German_LCV moved from Norway to Western Germany 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Germany to Romania 1 waffen_infantry moved from Slovakia Hungary to Germany 1 elite moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Romania to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Romania Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Oberst_4 EDIT: Turning off Edit Mode 1 Escort and 1 Type_XXI_UBoat placed in 112 Sea Zone 6 TotalWar_Tanks and 1 infantry placed in Western Germany 1 infantry placed in Southern France 1 Panzer_Grndrs, 1 elite and 3 infantry placed in Germany Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,5,2,2,6,2,5,1,1,1,3,6,6 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 45 Optional[PUs] Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 57 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]

    Combat Hit Differential Summary :

    Americans regular : 0.67 Russians regular : 1.00 Germans regular : -2.17 EDIT: : -1.33

    EXP Game 10 Straw G 12.tsvg

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  • @Nothingtoseehere

    yes, finished german turn, played a singel russian CM just to check....

    PS Dunno if this can help but... I first decided for another tech, then I edited adding ADV DEF STRUCT and removing the old one during Russian purchase step (was not able to remove the old one before, was discovered but not active during german turn).

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