Polling Question - Which play style do you prefer?
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I think a good map in it's current UI, needs to utilize territory tab. There is clearly a substantial group that plays from a zoomed out perspective most of the time. That alone says they must be using the territory tab, or they eat a lot of carrots. hehe

It's really just deducing what they must be doing to make that work out.
But the territory tab has other uses. It is helpful in the sometimes extremely cumbersome process of loading the battle calculator from the list of units it displays in territory tab.
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@crazyg Yeah, the size different between sea and land territories in NWO/WaW/TRS is crazy. I tend to just scroll around a bunch when moving sea units rather than zooming out but I can see the reasoning. Thoughts:
- I don't believe so but could be added. Something like ctrl+T would probably work.
- Yeah, I've noticed that as well and usually have to click on the scroll bar to move it.
- Agree, I've thought about trying to break up the whole tab side panel all together. Move the minimap to bottom right. Move territory panel to bottom left. Then the rest primarily just have buttons/hotkeys to open/close like a flyout where the tab panel is now as needed to see stats/moves/economy/NOs.
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@general_zod Well, anyways, people like having a ton of different units choices. WAW now has an option for much reducing the total units in the game, and I'm under the impression nobody tick that option off ever.
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@redrum said in Polling Question - Which play style do you prefer?:
- Agree, I've thought about trying to break up the whole tab side panel all together. Move the minimap to bottom right. Move territory panel to bottom left. Then the rest primarily just have buttons/hotkeys to open/close like a flyout where the tab panel is now as needed to see stats/moves/economy/NOs.
I'm not sure I get the picture, but I think I like the current disposition, just would split the territory tab in two, for descriptions and units, as I said.
Also, the Economy tab can not be displayed for games having only PUs (already in Stats). -
@cernel Yeah, you mean have a units tabs and a territory tab? That would be an easy fix. for some of the issues.
At least until a new UI can be well thought out and developed in future. As a stop gap, it seems reasonable.
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@general_zod Yes, that's what I was saying. Tho once people switch to 4k there will be more than enough space, with 48x48 units...
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I think all the information relavent to territories themselves should go in the bottom (where the PUs and terrain are currently displayed). Changes have been moving in that direction for a while anyways
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@crazyg Theres really no room at bottom for it, in current UI design.
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@crazyg I don't believe this is feasible. There may be a lot of info, sometimes. Definitely you don't want to take space on Y, with any big horizontal bars.
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@crazyg Really, beside @redrum suggestion of changing about everything, the only solution I see, if not splitting the Territory tab, is putting a limit to the descriptions, equal to the max you would find in a game like WWII Classic. If you have more than that, you get a scroll bar, for the descriptions, instead of pushing the units down (thus less scroll bar for the units, if any).
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@cernel But scroll bars in side bars suck in any case. So I think most logical is having a bar for the territory descriptions and a bar for the units.
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I've created a new thread to discuss in-game UI revamp as we are pretty far off topic here: https://forums.triplea-game.org/topic/689/in-game-ui-revamp
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h use to left click+hold+drag a territories units into the "battle calculator"
Don't see how this works, tried it. Can you explain? If it is working as the request i put in long time ago to quickly import many units from different territories to Battle Calculator? That would make my day!
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This is really just another method to view a specific territory in the "territory tab". I think the fact, that it also functions for the battle calculator is a nice side effect. But I could be wrong.
Basically whatever "units/terrain/etc.." are displayed in the "territory tab" are also transferred to battle calculator. Upon clicking the battle calculator button.
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I did end up putting a PR in to increase the territory panel scroll speed as it was painfully slow: https://github.com/triplea-game/triplea/pull/3330
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