6 May 2018, 17:08

@wc_sumpton Yes I have now also set retainCapitalNumber to zero as well, It didn't help. The game still crashes whenever it's the AI's turn.

I found an alternative solution, wherein I set the impassible territories to be the player capitals, thus accomplishing a "player without a capital" situation, but this feels like a sloppy workaround to fix a feature that is, according to POS2, already in the game.