Navigation

    TripleA Logo

    TripleA Forum

    • Register
    • Login
    • Search
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags

    Total World War: December 1941 3.0.0.6

    Maps & Mods
    35
    661
    850837
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • redrum
      redrum Admin @ubernaut last edited by

      @ubernaut Interesting. I think a lot of the neutral nation functionality is a bit untested and incomplete as most players don't play with them on. @Hepps would have to chime in to provide background around the intentions of how they are supposed to work.

      1 Reply Last reply Reply Quote 1
      • ubernaut
        ubernaut Moderators last edited by

        should you be able to move a material the round you capture it? engine seems to allow that but also seems to go against all the other rules for waiting a turn after capturing something before you can do anything with it.

        redrum 1 Reply Last reply Reply Quote 0
        • redrum
          redrum Admin @ubernaut last edited by redrum

          @ubernaut No, its an engine bug (player enforced rule). @Hepps confirmed that you shouldn't be able to transport materials the turn they are captured just like you can't move a truck the turn its captured.

          Reference (ran into this same thing in a game vs Gully): https://forums.triplea-game.org/topic/1284/tww-3-0-0-4-gully-ax-vs-redrum-al/118

          ubernaut 1 Reply Last reply Reply Quote 2
          • ubernaut
            ubernaut Moderators @redrum last edited by

            @redrum thanks thats what i thought @colin will edit unless you want to redo your NC again

            1 Reply Last reply Reply Quote 0
            • Z
              zlefin Moderators last edited by

              On amphibious assault with Brazil; iirc something was put in so that all alliable minor nations (brazil, turkey, etc) can do amphib assault.

              ubernaut 1 Reply Last reply Reply Quote 0
              • ubernaut
                ubernaut Moderators @zlefin last edited by

                @zlefin seems to make sense Sweden and brazil are both fairly useless without it

                1 Reply Last reply Reply Quote 0
                • wirkey
                  wirkey Moderators last edited by

                  Neutrals should be able to make amphib assaults (with regular inf only). Not sure if it is after some rounds or from the beginning

                  ubernaut 1 Reply Last reply Reply Quote 2
                  • M
                    mattbarnes last edited by

                    Hey, I’m still playing my first couple of games and neutrals haven’t really come into it. What is the experience of others please? Are neutrals often courted through politics? Are neutrals often attacked and so get involved that way?

                    ubernaut redrum 2 Replies Last reply Reply Quote 0
                    • ubernaut
                      ubernaut Moderators @mattbarnes last edited by

                      @mattbarnes i like them but their value is debatable

                      1 Reply Last reply Reply Quote 0
                      • ubernaut
                        ubernaut Moderators @wirkey last edited by

                        @wirkey thanks 🙂

                        1 Reply Last reply Reply Quote 0
                        • redrum
                          redrum Admin @mattbarnes last edited by

                          @mattbarnes Most players play without the neutrals or war only. I don't think the politics around them has ever been properly balanced.

                          1 Reply Last reply Reply Quote 0
                          • Hepps
                            Hepps Moderators @ubernaut last edited by

                            @ubernaut All of the Neutrals are immediately given SWF as soon as they join the war. Otherwise they are all but useless.

                            ubernaut 1 Reply Last reply Reply Quote 1
                            • ubernaut
                              ubernaut Moderators @Hepps last edited by ubernaut

                              @Hepps thanks! 🙂 happy to help devote some man-hours to helping you update the documentation if you need any. 🙂

                              1 Reply Last reply Reply Quote 0
                              • ubernaut
                                ubernaut Moderators last edited by

                                with shared tech should the receiver (us) be able to produce advanced unit the same round the sender (uk) discovers it? or should that not happen until the next turn?

                                wirkey 1 Reply Last reply Reply Quote 0
                                • wirkey
                                  wirkey Moderators @ubernaut last edited by

                                  @ubernaut said in Total World War: December 1941 3.0.0.6:

                                  with shared tech should the receiver (us) be able to produce advanced unit the same round the sender (uk) discovers it? or should that not happen until the next turn?

                                  All shared tech should get activated at the end of the receivers next turn. US should be able to buy advanced units the round (!) after UK discovered the necessary tech.

                                  1 Reply Last reply Reply Quote 2
                                  • wirkey
                                    wirkey Moderators last edited by

                                    about Neutrals: with dozens, maybe hundred of games, I have played not more than two or three with influencing neutrals. What I have done is that each player can choose one or two neutrals from the beginning of the game, just to give it some variety.
                                    And I like to have the options to attack the neutrals, especially while playing Allies. Going through Spain or Turkey can be an option if the other landing spots (Northern Africa, France, Norway) are to heavy defended.

                                    ubernaut 1 Reply Last reply Reply Quote 2
                                    • ubernaut
                                      ubernaut Moderators @wirkey last edited by

                                      @wirkey thanks yeah @colin and i have played two matches now with neutrals active but in the first game we disabled them. i do like the added variety even if their utility is questionable.

                                      wirkey 1 Reply Last reply Reply Quote 0
                                      • wirkey
                                        wirkey Moderators @ubernaut last edited by

                                        @ubernaut with influencing neutrals it's just way to dicey for my taste

                                        1 Reply Last reply Reply Quote 2
                                        • ubernaut
                                          ubernaut Moderators last edited by ubernaut

                                          seems some minor controlled territories are getting scramble tech buff and some are not:

                                          autosaveBeforeEndTurn.tsvg

                                          Screen Shot 2019-08-15 at 7.47.58 PM.png

                                          Screen Shot 2019-08-15 at 7.48.07 PM.png

                                          redrum 1 Reply Last reply Reply Quote 0
                                          • redrum
                                            redrum Admin @ubernaut last edited by

                                            @ubernaut Its probably just visual as sometimes the tech icons don't always appear immediately.

                                            ubernaut 2 Replies Last reply Reply Quote 2
                                            • 1
                                            • 2
                                            • 22
                                            • 23
                                            • 24
                                            • 25
                                            • 26
                                            • 33
                                            • 34
                                            • 24 / 34
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums