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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      @ubernaut it's all good. The german fleet battle would've ended the same way even if you hadn't submerged. The planes can't hit the sub, so you wouldn't have gotten the opportunity to choose it as casualty even if you let it stay in the battle. I will look in to my turn soon.

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Makalakalane
        last edited by

        @Makalakalane that's what i figured but it was definitely an oddball situation so i thought i'd let you know what happened there. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • M Offline
          Makalakalane
          last edited by

          TripleA Move Summary: Italians round 4

          TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 4
          
              Purchase Units - Italians
                  Italians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  1 infantry moved from Syria to Trans-Jordan
                        Italians take Trans-Jordan from British
                  3 infantry moved from Syria to Iraq
                        Italians take Iraq from British
                  1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
                        Italians take Belgian Congo from British
                  1 armour moved from Eastern Poland to Novgorod
                        Italians take Novgorod from Russians
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • M Offline
            Makalakalane
            last edited by

            TripleA Turn Summary: Italians round 4

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 4
            
                Purchase Units - Italians
                    Italians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
                    1 infantry moved from Syria to Trans-Jordan
                          Italians take Trans-Jordan from British
                    3 infantry moved from Syria to Iraq
                          Italians take Iraq from British
                    1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
                          Italians take Belgian Congo from British
                    1 armour moved from Eastern Poland to Novgorod
                          Italians take Novgorod from Russians
            
                Combat - Italians
            
                Non Combat Move - Italians
                    1 bomber moved from Eastern Poland to Southern Italy
                    1 mech_infantry moved from Tunisia to Tobruk
                    1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                    1 carrier moved from 97 Sea Zone to 96 Sea Zone
                    2 fighters moved from Southern Italy to 96 Sea Zone
                    1 artillery moved from Morocco to Algeria
                    2 artilleries moved from Syria to 99 Sea Zone
                    2 infantry moved from Greece to 99 Sea Zone
                    2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                    1 infantry moved from 96 Sea Zone to Tobruk
                    1 infantry moved from 96 Sea Zone to Tobruk
                    2 artilleries moved from 96 Sea Zone to Tobruk
                    2 artilleries moved from Southern Italy to 97 Sea Zone
                    2 infantry moved from Northern Italy to 97 Sea Zone
                    2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                    2 infantry moved from 96 Sea Zone to Tobruk
                    2 artilleries moved from 96 Sea Zone to Tobruk
                    1 transport moved from 99 Sea Zone to 97 Sea Zone
                    1 aaGun moved from Southern Italy to 97 Sea Zone
                    1 aaGun and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                    1 aaGun moved from 96 Sea Zone to Tobruk
                    1 submarine moved from 91 Sea Zone to 92 Sea Zone
            
                Place Units - Italians
                    4 armour, 1 artillery and 5 infantry placed in Northern Italy
            
                Turn Complete - Italians
                    Italians collect 29 PUs; end with 29 PUs
                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            

            Combat Hit Differential Summary :

            Savegame

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Makalakalane
              last edited by

              @Makalakalane hey there just now seeing this might not be able to look at it till tomorrow. don't forget to @ me 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: French round 4

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 4
                
                    Research Technology - ANZAC
                        ANZAC spend 0 on tech rolls
                            ANZAC rolls : 1/1 hits, 0.00 expected hits
                        ANZAC removing all Technology Tokens after successful research.
                        ANZAC discover Long Range Aircraft
                
                    Activate Technology - ANZAC
                        ANZAC activating Long Range Aircraft
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Combat Move - ANZAC
                
                    Non Combat Move - ANZAC
                        3 fighters and 1 tactical_bomber moved from Western Australia to India
                        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                        1 submarine moved from 62 Sea Zone to 45 Sea Zone
                        1 artillery moved from New South Wales to 62 Sea Zone
                        1 artillery, 1 cruiser and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                        1 infantry moved from South Australia to 61 Sea Zone
                        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                        1 artillery and 1 infantry moved from 42 Sea Zone to Java
                        1 aaGun and 2 infantry moved from South Australia to Queensland
                        2 artilleries moved from Western Australia to South Australia
                        1 aaGun moved from South Australia to Western Australia
                
                    Place Units - ANZAC
                        1 destroyer and 1 transport placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 10 PUs; end with 10 PUs
                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                
                    Combat Move - French
                
                    Non Combat Move - French
                        1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                ANZAC rolls : : 1.00
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane managed to sneak in my :australia:/:france: turn if you want to attack sz109 or belarus i'd prefer we do it live. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • M Offline
                    Makalakalane
                    last edited by

                    TripleA Move Summary: Germans round 5

                    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 5
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Germans repair damage of 4x factory_minor; Remaining resources: 46 PUs; 
                            Germans buy 3 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
                    
                        Combat Move - Germans
                            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                            2 mech_infantrys moved from Poland to Western Ukraine
                            1 bomber moved from Eastern Poland to Western Ukraine
                            1 fighter moved from Eastern Poland to Western Ukraine
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      Makalakalane
                      last edited by

                      TripleA Turn Summary: Germans round 5

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 5
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Germans repair damage of 4x factory_minor; Remaining resources: 46 PUs; 
                              Germans buy 3 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
                      
                          Combat Move - Germans
                              1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                              2 mech_infantrys moved from Poland to Western Ukraine
                              1 bomber moved from Eastern Poland to Western Ukraine
                              1 fighter moved from Eastern Poland to Western Ukraine
                      
                          Combat - Germans
                              Battle in 125 Sea Zone
                                  Germans attack with 1 destroyer
                                  Russians defend with 1 submarine
                                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 submarine in 125 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                                      1 submarine owned by the Russians lost in 125 Sea Zone
                                  Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                                  Casualties for Russians: 1 submarine
                              Battle in Western Ukraine
                                  Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                                  Russians defend with 1 infantry
                                      Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Western Ukraine
                                  Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 infantry
                      
                          Non Combat Move - Germans
                              15 infantry moved from Baltic States to Novgorod
                              5 infantry moved from Karelia to Novgorod
                              5 artilleries moved from Baltic States to Novgorod
                              11 armour moved from Eastern Poland to Novgorod
                              1 armour moved from Eastern Poland to Novgorod
                              1 mech_infantry moved from Poland to Novgorod
                              3 aaGuns moved from Eastern Poland to Bessarabia
                              1 infantry moved from Bessarabia to Ukraine
                              1 bomber moved from Western Ukraine to France
                              1 fighter moved from Germany to Novgorod
                              1 tactical_bomber moved from Germany to Novgorod
                              6 armour moved from Poland to Novgorod
                              1 infantry moved from Baltic States to Eastern Poland
                              1 armour moved from Eastern Poland to Ukraine
                              1 fighter moved from Western Ukraine to Novgorod
                              1 cruiser moved from 112 Sea Zone to 105 Sea Zone
                      
                          Place Units - Germans
                              1 destroyer placed in 105 Sea Zone
                              1 armour placed in Ukraine
                              1 mech_infantry placed in Ukraine
                              2 armour and 4 mech_infantrys placed in Germany
                      
                          Turn Complete - Germans
                              Germans collect 44 PUs; end with 44 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                      

                      Combat Hit Differential Summary :

                      Germans : 0.17
                      Russians : -1.50
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        Makalakalane
                        last edited by

                        @ubernaut Done. Didn't attack sz109 or Belarus.

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russians round 5

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 5
                          
                              Research Technology - Russians
                                  Russians spend 0 on tech rolls
                                      Russians rolls : 0/1 hits, 0.00 expected hits
                          
                              Purchase Units - Russians
                                  Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                          
                              Combat Move - Russians
                                  1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                                  1 fighter moved from Russia to Baltic States
                                  1 infantry moved from Belarus to Baltic States
                                  1 infantry moved from Belarus to Eastern Poland
                          
                              Combat - Russians
                                  Battle in Baltic States
                                      Russians attack with 1 fighter and 1 infantry
                                      Germans defend with 1 infantry
                                          Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                                          Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                                      Casualties for Russians: 1 infantry
                                      Casualties for Germans: 1 infantry
                                  Battle in Eastern Poland
                                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                                      Germans defend with 1 infantry
                                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
                                          Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in Eastern Poland
                                      Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                      Casualties for Germans: 1 infantry
                          
                              Non Combat Move - Russians
                                  2 infantry moved from Archangel to Belarus
                                  8 infantry moved from Smolensk to Belarus
                                  1 aaGun moved from Belarus to Bryansk
                                  1 infantry moved from Volgograd to Rostov
                                  2 armour moved from Volgograd to Bryansk
                                  10 infantry moved from Russia to Bryansk
                                  1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                                  1 fighter moved from Baltic States to Belarus
                                  2 aaGuns and 17 infantry moved from Amur to Sakha
                          
                              Place Units - Russians
                                  2 armour, 1 artillery and 7 infantry placed in Russia
                                  3 infantry placed in Volgograd
                          
                              Turn Complete - Russians
                                  Russians collect 29 PUs; end with 29 PUs
                                  Russians collect 3 PUs from War Bonds; end with 32 PUs
                          

                          Combat Hit Differential Summary :

                          Germans : 0.67
                          Italians : -0.33
                          Russians rolls : : 0.00
                          Russians : 1.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane go for 🗾

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              Makalakalane
                              last edited by

                              @ubernaut it wont let me post COmbat-Movement Summary.. It says 'User null doesn't exist'??

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                Makalakalane
                                last edited by

                                @ubernaut I will try and redownload the file and do my things again...

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  Makalakalane
                                  last edited by

                                  @ubernaut haha I'm sorry - I opened the savegame as a local game by mistake.. Should be no beef now.

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • M Offline
                                    Makalakalane
                                    last edited by

                                    TripleA Move Summary: Japanese round 5

                                    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 5
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 3 armour, 1 battleship, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            1 armour moved from Kweichow to Hopei
                                                  Japanese take Hopei from Chinese
                                            1 armour moved from Hopei to Anhwe
                                            1 transport moved from 6 Sea Zone to 19 Sea Zone
                                            1 infantry moved from Shantung to 19 Sea Zone
                                            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                                            1 infantry moved from 5 Sea Zone to Soviet Far East
                                            7 artilleries, 9 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
                                            1 armour moved from Hunan to Yunnan
                                            3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                                            5 armour, 8 infantry and 2 mech_infantrys moved from Manchuria to Amur
                                                  Japanese take Amur from Russians
                                            2 infantry moved from Korea to Amur
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      TripleA Turn Summary: Japanese round 5

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 5
                                      
                                          Purchase Units - Japanese
                                              Japanese buy 3 armour, 1 battleship, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              1 armour moved from Kweichow to Hopei
                                                    Japanese take Hopei from Chinese
                                              1 armour moved from Hopei to Anhwe
                                              1 transport moved from 6 Sea Zone to 19 Sea Zone
                                              1 infantry moved from Shantung to 19 Sea Zone
                                              1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                                              1 infantry moved from 5 Sea Zone to Soviet Far East
                                              7 artilleries, 9 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
                                              1 armour moved from Hunan to Yunnan
                                              3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                                              5 armour, 8 infantry and 2 mech_infantrys moved from Manchuria to Amur
                                                    Japanese take Amur from Russians
                                              2 infantry moved from Korea to Amur
                                      
                                          Combat - Japanese
                                              Battle in Soviet Far East
                                              Battle in Yunnan
                                                  Japanese attack with 1 armour, 7 artilleries, 3 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
                                                  British defend with 1 infantry
                                                      Japanese roll dice for 1 armour, 7 artilleries, 3 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 7/26 hits, 9.50 expected hits
                                                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                                                  Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 armour, 7 artilleries, 3 fighters, 8 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
                                                  Casualties for Japanese: 1 infantry
                                                  Casualties for British: 1 infantry
                                      
                                          Non Combat Move - Japanese
                                              2 infantry moved from Shantung to Anhwe
                                              3 infantry moved from Kiangsu to Anhwe
                                              1 aaGun moved from Manchuria to Amur
                                              3 fighters moved from Yunnan to Kiangsi
                                              3 tactical_bombers moved from Yunnan to Kiangsi
                                      
                                          Place Units - Japanese
                                              2 armour placed in Manchuria
                                              1 armour placed in Kiangsu
                                              1 battleship, 2 destroyers and 1 submarine placed in 6 Sea Zone
                                      
                                          Turn Complete - Japanese
                                              Total Cost from Convoy Blockades: 7
                                                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,3
                                                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
                                                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                                              Japanese collect 37 PUs (7 lost to blockades); end with 38 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Chinese : 0.67
                                      Japanese : -2.50
                                      

                                      Savegame

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                                      • ubernautU Offline
                                        ubernaut Moderators @Makalakalane
                                        last edited by

                                        @Makalakalane yeah i was about to say that only happens when you play it a local game. not sure how long this will take just got back from errands and usa>china>uk>ukpac always takes a lot of plotting 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: British round 5

                                          TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 5
                                          
                                              Combat Move - British
                                                  1 bomber and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone
                                                  2 submarines moved from 109 Sea Zone to 105 Sea Zone
                                                  1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane got a battle here which could get funky maybe it's best to do it live. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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