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    Error message

    Scheduled Pinned Locked Moved Map Making
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    • N Offline
      Numetalfan
      last edited by

      Hi,

      what is the reason for this:

      Jun 19, 2020 5:28:43 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
      SCHWERWIEGEND: Failed to start game
      java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
      at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:152)
      at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
      at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
      at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
      at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
      at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
      at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
      at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
      at java.lang.Thread.run(Unknown Source)

      Jun 19, 2020 5:29:03 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
      SCHWERWIEGEND: Failed to start game
      java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
      at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:152)
      at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
      at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
      at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
      at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
      at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
      at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
      at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
      at java.lang.Thread.run(Unknown Source)

      1 Reply Last reply Reply Quote 1
      • PantherP Offline
        Panther Admin Moderators Lobby Moderators
        last edited by

        @Numetalfan said in Error message:

        Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip

        This indicates that the file/folder-structure of the map does not meet the requirements. What are you trying to run?

        Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

        1 Reply Last reply Reply Quote 1
        • N Offline
          Numetalfan
          last edited by

          Hi,

          I think I fount the problem, thx

          1 Reply Last reply Reply Quote 0
          • C Offline
            Cernel Moderators Lobby Moderators
            last edited by

            Assuming you are making or modifying a map, moved to Map Making.

            If not:
            https://forums.triplea-game.org/topic/1708/how-to-submit-a-bug-report

            1 Reply Last reply Reply Quote 1

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