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    ad a new sea zone to an existing map

    Scheduled Pinned Locked Moved Map Making
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    • wc_sumptonW Offline
      wc_sumpton
      last edited by

      Hi @Numetalfan, I hope you had time to read the information @Michael-Hoover was so kind to point out to you. It is very informative but can feel very dauting. But in reality, its not that hard when you have defined what you want. You want to break up 14 Sea Zone into 2 pieces.

      First look into you map directory and you should fine a base_image.png. This is the base image used, so the baseTiles do not have to be reconstructed. So lets reconstruct the reliefTiles. Run TripleA and select "Run the Map Creator". Next select the button "Select Map Folder", setting this make things a lot easer, and select the "map" folder under "world_war_ii_v4"
      Action3.PNG

      Next select "Other: Optional Things" and "Run the Tile Image Reconstructor". Select the "reliefTiles" directory, and you can save as the default 'map.png'.

      Now to edit these images. I use paint.net. Load in the base_image, zoom in on the area around Italy, and drew in a 1 px line over Sicily from 13 Sea Zone to Italy. Save this and then reduced the image size to 248x120 and saved that as smallMap.jpeg. Then repeated the process with map.png. I also add the shading over and under the border. With both images edited, the can be broken down into their proper directories. So back to TripleA and select "Run the Tile Image Breaker", saving base_image.png to baseTiles and map.png to reliefTiles.

      After that select "Run the Center Picker" using base_image and yes to the polygons file. Under 'File' I loaded the centers.txt. Located 14 Sea Zone, deleted it and replaced it with 66 Sea Zone. The new territory I named 14 Sea Zone. Save and exit.

      Select "Run the Polygon Grabber" and yes to the centers file, the loaded the polygons file under 'File'. Selected 66 Sea Zone, then 14 Sea Zone. Then under 'Edit' selected "Island Mode". Selected Italy and holding ctrl, select the four islands around Italy, including Sicily and Malta,
      Action4.PNG

      Save and exit. Now the "Run the Placement Picker". We are only going to do sea zones 14 and 66, so you don't want to run the Automatic Picker. 1 for scale, 48 for height and width, and yes for polygons file. Load the place.txt file. Select 14 Sea Zone and delete all the places, and place new one, ctrl right click to save. The select 16 Sea Zone, place new squares, ctrl right click to save. And Save and exit.

      Now on the left select "Step 3: Game XML" and "Run the Connection Finder". There are only 7 new connection and one territory:

          <territory name="66 Sea Zone" water="true"/>
          <connection t1="13 Sea Zone" t2="66 Sea Zone"/>
          <connection t1="14 Sea Zone" t2="66 Sea Zone"/>
          <connection t1="15 Sea Zone" t2="66 Sea Zone"/>
          <connection t1="16 Sea Zone" t2="66 Sea Zone"/>
          <connection t1="66 Sea Zone" t2="Balkans"/>
          <connection t1="66 Sea Zone" t2="Italy"/>
          <connection t1="66 Sea Zone" t2="Libya"/>
      

      Now test you map and see what happens.

      Cheers...

      N 1 Reply Last reply Reply Quote 2
      • N Offline
        Numetalfan @wc_sumpton
        last edited by

        Thanks for the advice.

        I am on holidays right now but I started that.
        I will report when any problems occur.

        1 Reply Last reply Reply Quote 0
        • N Offline
          Numetalfan
          last edited by

          Jul 12, 2020 10:05:04 PM games.strategy.engine.framework.GameRunner lambda$start$0
          SCHWERWIEGEND: String index out of range: -1
          java.lang.StringIndexOutOfBoundsException: String index out of range: -1

          this happend last step, when I wanted to load the place.txt within the placement picker
          what could this mean?

          1 Reply Last reply Reply Quote 0
          • N Offline
            Numetalfan
            last edited by

            my map looks a little different:

            newmap.PNG

            there is on the western side of Italy a SZ 67 and a SZ 66
            SZ 66 contains Sicily and Malta.

            Those islands have to be treated independently from Italy.

            1 Reply Last reply Reply Quote 0
            • wc_sumptonW Offline
              wc_sumpton
              last edited by wc_sumpton

              @Numetalfan I do not know what could have caused this error. I'm assuming that everything else went ok. Also that you are modifying 14 Sea Zone, the one around Italy. If this is true, then you could load place.txt into an editor, like Notepad++, locate the 14 Sea Zone line and remove the whole line. Then try to load place.txt into the map editor.

              Just trying.

              Cheers...

              1 Reply Last reply Reply Quote 0
              • N Offline
                Numetalfan
                last edited by

                hi,

                that was true, after that manipulation I could start the placement picker.
                However something is wrong.

                In neither place.txt not name_place.txt nor polygons.txt a sea zone 66 appears !

                Just in the centers.txt I find:

                Sicily (1098,780)
                67 Sea Zone (1048,700)
                14 Sea Zone (1197,775)
                69 Sea Zone (1277,234)
                68 Sea Zone (1449,620)
                66 Sea Zone (1094,803)
                Malta (1126,808)

                yet - nothing else in the centers.txt
                The other sea zone are also new one created by me. so far ok with that.

                what went wrong??
                Should I copy those coordinates from centers.txt to the other files via notepad or run some map creating tools to do so?

                1 Reply Last reply Reply Quote 0
                • wc_sumptonW Offline
                  wc_sumpton
                  last edited by

                  Hi @Numetalfan

                  You created more Sea Zone's then I described. After completing the map modifications, the 'Center Picker' will need to be run. Load the old centers.txt file and remove all the centers (it looks like there are to many centers in the new sea zone, remove old and remark) that were modified, and select centers for the both new and old territories/sea zones.

                  Then run the 'Polygon Grabber'. Load the old polygons.txt file. You have to select all the old and new territories/sea zones one at a time and insure that the area selected is what you want. Remember Sicily and Malta were part of Italy.

                  Last would be the 'Placement Picker', although I think Malta would be to small for a placement, one square will cover the whole island.

                  One step at a time. Slow and easy. You catch on soon!

                  Cheers...

                  1 Reply Last reply Reply Quote 1
                  • wc_sumptonW Offline
                    wc_sumpton
                    last edited by

                    @Numetalfan

                    How are the new territories? This is what I came up with:
                    NewFinish.PNG
                    The labels don't look right. Its art...:anguished_face:

                    And with a couple of units:
                    NewFinish1.PNG

                    Keep askin'. Keep tryin'. Keep Moding!

                    Cheers...

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Numetalfan
                      last edited by

                      I feel I am close to the solution, but last step, placement picker, doesn't work:

                      range -1.PNG

                      this happens when I want to load the place.txt.

                      for a check I added all relevant files as attachments polygons.txt place.txt centers.txt

                      what might the error be?

                      1 Reply Last reply Reply Quote 0
                      • wc_sumptonW Offline
                        wc_sumpton
                        last edited by

                        @Numetalfan

                        In the place.txt file both '14 Sea Zone' and 'Gibraltar' have bad entries, and need to be deleted from the file before it will load. You can use any text editor to do this.

                        In polygons.txt there is no entry for '68 Sea Zone' or '69 Sea zone'. When you run the Polygon Grabber Sea Zones 5 and 16 will need to be redone to make room for these territories.

                        Always trying to help!

                        Cheers...

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Numetalfan
                          last edited by

                          Hi,

                          I am back and started that mod making again.
                          This time my new sea zone 68 makes some trouble.
                          in the centers.txt it's fine: 68 Sea Zone (1436,613)
                          as well in the polygons.txt:
                          68 Sea Zone < (1445,580) (1445,580) (1446,581) (1452,581) (1455,584) (1456,584) (1457,585) (1466,585) (1467,586) (1469,586) (1470,587) (1472,587) (1473,588) (1474,588) (1476,590) (1477,590) (1478,591) (1479,591) (1480,592) (1482,592) (1484,594) (1485,594) (1486,595) (1487,595) (1488,596) (1489,596) (1490,597) (1493,597) (1498,602) (1499,602) (1500,603) (1502,603) (1503,604) (1514,604) (1515,605) (1517,605) (1518,606) (1520,606) (1521,607) (1522,607) (1533,618) (1533,619) (1534,620) (1534,625) (1533,626) (1533,630) (1534,631) (1534,633) (1531,636) (1530,636) (1529,637) (1529,638) (1527,640) (1525,640) (1523,642) (1523,643) (1522,644) (1521,644) (1519,646) (1518,646) (1516,648) (1516,649) (1515,650) (1512,650) (1511,651) (1505,651) (1500,656) (1495,656) (1494,657) (1493,657) (1491,659) (1485,659) (1484,658) (1471,658) (1470,657) (1465,657) (1464,658) (1462,658) (1461,659) (1458,659) (1457,658) (1456,658) (1455,657) (1455,656) (1454,655) (1453,655) (1452,654) (1443,654) (1442,653) (1441,653) (1440,652) (1440,651) (1439,650) (1438,650) (1437,649) (1430,649) (1427,652) (1421,652) (1420,653) (1419,653) (1418,654) (1417,654) (1415,656) (1408,656) (1407,657) (1405,657) (1404,656) (1404,605) (1405,604) (1406,604) (1407,603) (1407,602) (1408,601) (1408,600) (1413,595) (1414,595) (1416,593) (1416,592) (1417,591) (1417,589) (1418,588) (1420,588) (1424,584) (1429,584) (1430,583) (1432,583) (1434,581) (1434,580) (1435,579) (1435,578) (1436,577) (1439,577) (1440,576) (1440,573) (1439,572) (1433,572) (1432,573) (1431,573) (1429,575) (1429,576) (1428,577) (1426,577) (1424,579) (1418,579) (1416,577) (1415,577) (1414,576) (1414,575) (1413,574) (1413,573) (1410,570) (1409,570) (1408,569) (1407,569) (1406,568) (1399,568) (1398,567) (1398,565) (1399,564) (1409,564) (1410,563) (1411,563) (1412,562) (1412,560) (1413,559) (1414,559) (1415,558) (1416,558) (1421,553) (1422,553) (1423,552) (1427,552) (1428,551) (1429,551) (1432,548) (1437,548) (1439,546) (1439,543) (1442,540) (1443,540) (1445,538) (1449,538) (1454,533) (1454,532) (1457,529) (1462,529) (1463,530) (1463,532) (1459,536) (1459,538) (1458,539) (1458,540) (1457,541) (1454,541) (1450,545) (1450,548) (1451,549) (1453,549) (1455,551) (1459,551) (1460,552) (1460,553) (1458,555) (1456,555) (1455,556) (1455,561) (1454,562) (1453,562) (1452,563) (1452,564) (1451,565) (1451,571) (1449,573) (1444,573) (1443,574) (1443,578) >
                          when I finally start the placement picker , however, it looks like that:
                          seaz68.PNG
                          which means the place.txt is wrong.

                          Why? In the polygons grabber everything is fine:
                          seaz68p.PNG

                          what do I miss? What has to be done?

                          1 Reply Last reply Reply Quote 0
                          • wc_sumptonW Offline
                            wc_sumpton
                            last edited by

                            @Numetalfan

                            The 'Placement Picker' was able to run, so you are making headway. Don't worry its all a learn process!! As to your current problem, when you ran the 'Polygon Grabber' for '68 Sea Zone' did you also reselect '16 Sea Zone' to resize it to its new size. It looks like it '16 Sea Zone' is still all of the "Black Sea" while '68 Sea Zone' is the western half.

                            Helping hands.

                            Cheers...

                            1 Reply Last reply Reply Quote 1
                            • N Offline
                              Numetalfan
                              last edited by

                              Hi,

                              I found that, you were right, bu now everything worked well with the placement picker.
                              all my files seem well, I checked all my territories in the place, centers and polygons files. however, there is a final error message:

                              ul 23, 2020 6:44:01 PM games.strategy.engine.framework.GameRunner lambda$start$0
                              SCHWERWIEGEND: String index out of range: -1
                              java.lang.StringIndexOutOfBoundsException: String index out of range: -1
                              at java.lang.String.substring(Unknown Source)
                              at games.strategy.util.PointFileReaderWriter.readMultiple(PointFileReaderWriter.java:244)
                              at games.strategy.util.PointFileReaderWriter.lambda$readOneToManyPlacements$6(PointFileReaderWriter.java:199)
                              at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
                              at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
                              at java.util.Iterator.forEachRemaining(Unknown Source)
                              at java.util.Spliterators$IteratorSpliterator.forEachRemaining(Unknown Source)
                              at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
                              at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
                              at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source)
                              at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source)
                              at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
                              at java.util.stream.ReferencePipeline.forEachOrdered(Unknown Source)
                              at games.strategy.util.PointFileReaderWriter.readStream(PointFileReaderWriter.java:263)
                              at games.strategy.util.PointFileReaderWriter.readOneToManyPlacements(PointFileReaderWriter.java:197)
                              at tools.map.making.PlacementPicker$PlacementPickerFrame.loadPlacements(PlacementPicker.java:534)
                              at tools.map.making.PlacementPicker$PlacementPickerFrame.lambda$new$0(PlacementPicker.java:356)
                              at games.strategy.ui.SwingAction$1.actionPerformed(SwingAction.java:65)
                              at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
                              at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
                              at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
                              at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
                              at javax.swing.AbstractButton.doClick(Unknown Source)
                              at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
                              at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
                              at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
                              at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
                              at java.awt.Component.processMouseEvent(Unknown Source)
                              at javax.swing.JComponent.processMouseEvent(Unknown Source)
                              at java.awt.Component.processEvent(Unknown Source)
                              at java.awt.Container.processEvent(Unknown Source)
                              at java.awt.Component.dispatchEventImpl(Unknown Source)
                              at java.awt.Container.dispatchEventImpl(Unknown Source)
                              at java.awt.Component.dispatchEvent(Unknown Source)
                              at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
                              at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
                              at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
                              at java.awt.Container.dispatchEventImpl(Unknown Source)
                              at java.awt.Window.dispatchEventImpl(Unknown Source)
                              at java.awt.Component.dispatchEvent(Unknown Source)
                              at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                              at java.awt.EventQueue.access$500(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.security.AccessController.doPrivileged(Native Method)
                              at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                              at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                              at java.awt.EventQueue$4.run(Unknown Source)
                              at java.awt.EventQueue$4.run(Unknown Source)
                              at java.security.AccessController.doPrivileged(Native Method)
                              at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                              at java.awt.EventQueue.dispatchEvent(Unknown Source)
                              at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.run(Unknown Source)

                              Jul 23, 2020 8:18:11 PM games.strategy.triplea.ui.mapdata.MapData <init>
                              SCHWERWIEGEND: Error reading map.properties
                              java.io.FileNotFoundException: map.properties
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                              at java.util.Optional.orElseThrow(Unknown Source)
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                              at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                              at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                              at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                              at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                              at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                              at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                              at java.lang.Thread.run(Unknown Source)

                              Jul 23, 2020 8:18:11 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                              SCHWERWIEGEND: Failed to start game
                              java.lang.IllegalStateException: No data of type place for territory: Sicily
                              No data of type place for territory: Malta
                              No data of type place for territory: 16 Sea Zone
                              No data of type place for territory: 66 Sea Zone
                              No data of type place for territory: 67 Sea Zone
                              No data of type place for territory: 68 Sea Zone
                              No data of type place for territory: 69 Sea Zone

                              at games.strategy.triplea.ui.mapdata.MapData.verifyKeys(MapData.java:584)
                              at games.strategy.triplea.ui.mapdata.MapData.verify(MapData.java:561)
                              at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:233)
                              at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                              at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                              at java.lang.Thread.run(Unknown Source)
                              

                              Jul 23, 2020 8:50:50 PM games.strategy.triplea.ui.mapdata.MapData <init>
                              SCHWERWIEGEND: Error reading map.properties
                              java.io.FileNotFoundException: map.properties
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                              at java.util.Optional.orElseThrow(Unknown Source)
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                              at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                              at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                              at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                              at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                              at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                              at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                              at java.lang.Thread.run(Unknown Source)

                              Jul 23, 2020 8:50:50 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                              SCHWERWIEGEND: Failed to start game
                              java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                              at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                              at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                              at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                              at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                              at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                              at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                              at java.awt.EventQueue.access$500(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.security.AccessController.doPrivileged(Native Method)
                              at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                              at java.awt.EventQueue.dispatchEvent(Unknown Source)
                              at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.run(Unknown Source)

                              Jul 23, 2020 8:56:18 PM games.strategy.triplea.ui.mapdata.MapData <init>
                              SCHWERWIEGEND: Error reading map.properties
                              java.io.FileNotFoundException: map.properties
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                              at java.util.Optional.orElseThrow(Unknown Source)
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                              at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                              at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                              at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                              at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                              at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                              at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                              at java.lang.Thread.run(Unknown Source)

                              Jul 23, 2020 8:56:18 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                              SCHWERWIEGEND: Failed to start game
                              java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                              at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                              at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                              at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                              at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                              at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                              at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                              at java.awt.EventQueue.access$500(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.security.AccessController.doPrivileged(Native Method)
                              at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                              at java.awt.EventQueue.dispatchEvent(Unknown Source)
                              at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.run(Unknown Source)

                              Jul 23, 2020 9:08:02 PM games.strategy.triplea.ui.mapdata.MapData <init>
                              SCHWERWIEGEND: Error reading map.properties
                              java.io.FileNotFoundException: map.properties
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                              at java.util.Optional.orElseThrow(Unknown Source)
                              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                              at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                              at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                              at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                              at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                              at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                              at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                              at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                              at java.lang.Thread.run(Unknown Source)

                              Jul 23, 2020 9:08:02 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                              SCHWERWIEGEND: Failed to start game
                              java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                              at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                              at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                              at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                              at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                              at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                              at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                              at java.awt.EventQueue.access$500(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.awt.EventQueue$3.run(Unknown Source)
                              at java.security.AccessController.doPrivileged(Native Method)
                              at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                              at java.awt.EventQueue.dispatchEvent(Unknown Source)
                              at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                              at java.awt.EventDispatchThread.run(Unknown Source)

                              what is that error tell me?
                              map.properties?
                              SCHWERWIEGEND: Error reading map.properties
                              java.io.FileNotFoundException: map.properties

                              type place for territory:
                              Jul 23, 2020 8:18:11 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                              SCHWERWIEGEND: Failed to start game
                              java.lang.IllegalStateException: No data of type place for territory: Sicily
                              No data of type place for territory: Malta
                              No data of type place for territory: 16 Sea Zone
                              No data of type place for territory: 66 Sea Zone
                              No data of type place for territory: 67 Sea Zone
                              No data of type place for territory: 68 Sea Zone
                              No data of type place for territory: 69 Sea Zone

                              Regards

                              1 Reply Last reply Reply Quote 0
                              • wc_sumptonW Offline
                                wc_sumpton
                                last edited by

                                @Numetalfan

                                Sound like the new territories are not listed in the xml. Make sure that there is a listing for each territory and that the 'Sea Zone's are marked water="true".

                                Also Sicily and Malta will need their separate territoryAttachment.

                                You should be able to test the map without have the connections fixed, but don't forget to do them.

                                Cheers...

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Numetalfan
                                  last edited by

                                  @wc_sumpton

                                  true, I found several connection mistakes in the xml, all of them are now fine

                                  another error occured:

                                  Jul 24, 2020 8:19:14 PM games.strategy.triplea.ui.mapdata.MapData <init>
                                  SCHWERWIEGEND: Error reading map.properties
                                  java.io.FileNotFoundException: map.properties
                                  at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                                  at java.util.Optional.orElseThrow(Unknown Source)
                                  at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                                  at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                                  at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                                  at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                                  at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                                  at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                                  at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                                  at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                                  at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                                  at java.lang.Thread.run(Unknown Source)

                                  Jul 24, 2020 8:19:14 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                                  SCHWERWIEGEND: Failed to start game
                                  java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                                  at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                                  at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                                  at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                                  at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                                  at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                                  at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                                  at java.awt.EventQueue.access$500(Unknown Source)
                                  at java.awt.EventQueue$3.run(Unknown Source)
                                  at java.awt.EventQueue$3.run(Unknown Source)
                                  at java.security.AccessController.doPrivileged(Native Method)
                                  at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                                  at java.awt.EventQueue.dispatchEvent(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                  at java.awt.EventDispatchThread.run(Unknown Source)

                                  what ist the problem with the width and height - where do I check the current state and how to change it to the needed values?

                                  1 Reply Last reply Reply Quote 0
                                  • wc_sumptonW Offline
                                    wc_sumpton
                                    last edited by

                                    @Numetalfan

                                    This is talking about the map.properties file. This is another file that can be created by the 'Map Creator' utility, and is located in the 'map' directory.

                                    There should have been no reason to change this file, so I am unsure what may have happened to it. Even though the 'Map Creator' can create this file, you can not 'Load' it for editing, so any text editor can be used.

                                    But I'm worried that if 'map.width=3773' and 'map.height=1830' have been messed up, that there might be other problems. So the easiest solution would be to take a copy of the file from 'world_war_ii_v3', and replace the one in your directory.

                                    Cheers...

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Numetalfan
                                      last edited by

                                      YES, everything works now, no more errors.

                                      yet, I missed some details:

                                      italy.PNG

                                      as you can see the new sea zones 66,67 und 68 do exist, but they have no numbers graphically.
                                      sea zone 16 now belongs to the western part of Black Sea, but it has no number too. even worse the "16" is located where now the SZ 68 should be

                                      there is another problem - the whole map ist white, the territories do not have the colors of the countries, e.g. blue for Italy.

                                      How to fix those problems?

                                      B HeppsH 2 Replies Last reply Reply Quote 0
                                      • B Offline
                                        beelee @Numetalfan
                                        last edited by

                                        @Numetalfan check the map properties. That's where the colors are. Idk about the SZ numbers

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Numetalfan
                                          last edited by

                                          color settings for the map

                                          values must be a 6 digit hex number

                                          color.Italians=394d86
                                          color.British=916400
                                          color.Americans=5a5a00
                                          color.Russians=af2828
                                          color.Germans=5a5a5a
                                          color.Japanese=e6b937
                                          color.Chinese=4a7300
                                          color.Neutral=e87112
                                          color.Impassable=d8ba7c

                                          map.hasRelief=true
                                          map.width=3773
                                          map.height=1830

                                          should we draw territory names

                                          map.showTerritoryNames=false

                                          screenshot overlay stuff

                                          screenshot.title.x=100
                                          screenshot.title.y=50
                                          screenshot.title.color=000000
                                          screenshot.title.font.size=20
                                          screenshot.stats.enabled=true
                                          screenshot.stats.x=560
                                          screenshot.stats.y=1465
                                          screenshot.stats.text.color=000000
                                          screenshot.stats.border.color=FFFFFF

                                          that's whats the map properties are about

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @Numetalfan
                                            last edited by

                                            @Numetalfan that looks fine. Obviously something else causing it. Have to wait for map Wizard wc I guess 🙂

                                            1 Reply Last reply Reply Quote 0

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