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    New Scenario: Axis & Allies & Zombies (AAZ)

    Scheduled Pinned Locked Moved Maps & Mods
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    • RogerCooperR Offline
      RogerCooper
      last edited by

      I have created a new scenario based upon the Axis & Allies & Zombies boardgame. AAZ.zip

      I couldn't implement many aspects of the game, but Zombies will popup randomly and mess up your plans.

      There are 2 scenarios, AAZ & AAZ-NZ. AAZ is the regular scenario while AAZ-NZ is the same game without the Zombies (and a default bid of 9 for Russia). The game is playable against the AI.

      Have fun.

      1 Reply Last reply Reply Quote 5
      • SchulzS Offline
        Schulz
        last edited by

        That's great game thank you.

        1 Reply Last reply Reply Quote 0
        • F Offline
          ff03k64
          last edited by

          Canals aren't working for me. Can someone else try and let me know if it is just me (again)?

          RogerCooperR 1 Reply Last reply Reply Quote 0
          • RogerCooperR Offline
            RogerCooper @ff03k64
            last edited by

            @ff03k64 I am having the same issue. I don't see what is causing it. My code in AAZ is

                <attachment name="canalAttachmentSuez_Canal" attachTo="18 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Suez Canal"/>
                  <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/>
                </attachment>
                <attachment name="canalAttachmentSuez_Canal" attachTo="29 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Suez Canal"/>
                  <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/>
                </attachment>
                <attachment name="canalAttachmentPanama_Canal" attachTo="20 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Panama Canal"/>
                  <option name="landTerritories" value="Central America"/>
                </attachment>
                <attachment name="canalAttachmentPanama_Canal" attachTo="12 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Panama Canal"/>
                  <option name="landTerritories" value="Central America"/>
                </attachment>
                <attachment name="canalAttachmentTurkish_Straits" attachTo="19 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Turkish Straits"/>
                  <option name="landTerritories" value="Turkey"/>
                </attachment>
                <attachment name="canalAttachmentTurkish_Straits" attachTo="18 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Turkish Straits"/>
                  <option name="landTerritories" value="Turkey"/>
                </attachment>
            
            

            The code in World War II V6 is

                <attachment name="canalAttachmentSuez_Canal" attachTo="17 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Suez Canal"/>
                  <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/>
                </attachment>
                <attachment name="canalAttachmentSuez_Canal" attachTo="28 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Suez Canal"/>
                  <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/>
                </attachment>
                <attachment name="canalAttachmentPanama_Canal" attachTo="19 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Panama Canal"/>
                  <option name="landTerritories" value="Central America"/>
                </attachment>
                <attachment name="canalAttachmentPanama_Canal" attachTo="12 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Panama Canal"/>
                  <option name="landTerritories" value="Central America"/>
                </attachment>
                <attachment name="canalAttachmentTurkish_Straits" attachTo="17 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Turkish Straits"/>
                  <option name="landTerritories" value="Turkey"/>
                </attachment>
                <attachment name="canalAttachmentTurkish_Straits" attachTo="18 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                  <option name="canalName" value="Turkish Straits"/>
                  <option name="landTerritories" value="Turkey"/>
                </attachment>
            
            
            1 Reply Last reply Reply Quote 0
            • RogerCooperR Offline
              RogerCooper
              last edited by

              Here is the fixed version. AAZ.zip

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