New Scenario: Axis & Allies & Zombies (AAZ)
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I have created a new scenario based upon the Axis & Allies & Zombies boardgame. AAZ.zip
I couldn't implement many aspects of the game, but Zombies will popup randomly and mess up your plans.
There are 2 scenarios, AAZ & AAZ-NZ. AAZ is the regular scenario while AAZ-NZ is the same game without the Zombies (and a default bid of 9 for Russia). The game is playable against the AI.
Have fun.
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That's great game thank you.
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Canals aren't working for me. Can someone else try and let me know if it is just me (again)?
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@ff03k64 I am having the same issue. I don't see what is causing it. My code in AAZ is
<attachment name="canalAttachmentSuez_Canal" attachTo="18 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Suez Canal"/> <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/> </attachment> <attachment name="canalAttachmentSuez_Canal" attachTo="29 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Suez Canal"/> <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/> </attachment> <attachment name="canalAttachmentPanama_Canal" attachTo="20 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Panama Canal"/> <option name="landTerritories" value="Central America"/> </attachment> <attachment name="canalAttachmentPanama_Canal" attachTo="12 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Panama Canal"/> <option name="landTerritories" value="Central America"/> </attachment> <attachment name="canalAttachmentTurkish_Straits" attachTo="19 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Turkish Straits"/> <option name="landTerritories" value="Turkey"/> </attachment> <attachment name="canalAttachmentTurkish_Straits" attachTo="18 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Turkish Straits"/> <option name="landTerritories" value="Turkey"/> </attachment>
The code in World War II V6 is
<attachment name="canalAttachmentSuez_Canal" attachTo="17 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Suez Canal"/> <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/> </attachment> <attachment name="canalAttachmentSuez_Canal" attachTo="28 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Suez Canal"/> <option name="landTerritories" value="Anglo-Egypt Sudan:Middle East"/> </attachment> <attachment name="canalAttachmentPanama_Canal" attachTo="19 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Panama Canal"/> <option name="landTerritories" value="Central America"/> </attachment> <attachment name="canalAttachmentPanama_Canal" attachTo="12 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Panama Canal"/> <option name="landTerritories" value="Central America"/> </attachment> <attachment name="canalAttachmentTurkish_Straits" attachTo="17 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Turkish Straits"/> <option name="landTerritories" value="Turkey"/> </attachment> <attachment name="canalAttachmentTurkish_Straits" attachTo="18 Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory"> <option name="canalName" value="Turkish Straits"/> <option name="landTerritories" value="Turkey"/> </attachment>
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Here is the fixed version. AAZ.zip