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    World At War - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • W Offline
      wasoo
      last edited by

      Is there a recommended grouping of countries for 6-7 players?

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @wasoo
        last edited by redrum

        @wasoo There are some WaW team games here that you can see how nations were divided (mostly 8 player games): https://www.axisandallies.org/forums/category/33/team-games

        Below are probably the 8 largest nations which are usually split for a 8 player game and the smaller ones then distributed among them. For Axis, you'd probably combine either the Japan nations or Germany/Italy if you only had 3 Axis players. For Allies, you'd probably have Russia, US, and UK as the 3 main players and divide up France and the other more minor nations with each of those.

        Axis
        Germany
        Italy
        Yamamoto
        Hisaichi

        Allies
        Russia
        US
        France
        UK

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        SchulzS 1 Reply Last reply Reply Quote 1
        • SchulzS Offline
          Schulz @redrum
          last edited by

          I've enhanced flags maybe someone would like to adopt them.

          Germans_large.png
          Germans.png
          Germans_small.png
          Russians_large.png
          Russians.png
          Russians_small.png
          Italians_large.png
          Italians.png
          Italians_small.png
          French_large.png
          French.png
          French_small.png
          Yamamoto_large.png
          Yamamoto.png
          Yamamoto_small.png
          Chinese_large.png
          Chinese.png
          Chinese_small.png
          Hisaichi_large.png
          Hisaichi.png
          Hisaichi_small.png
          British_large.png
          British.png
          British_small.png
          Anzac_large.png
          Anzac.png
          Anzac_small.png
          Dutch_large.png
          Dutch.png
          Dutch_small.png
          Finns_large.png
          Finns.png
          Finns_small.png
          Romanians_large.png
          Romanians.png
          Romanians_small.png
          Thai_large.png
          Thai.png
          Thai_small.png
          Americans_large.png
          Americans.png
          Americans_small.png

          1 Reply Last reply Reply Quote 2
          • L Offline
            Lord Bevan
            last edited by

            got bid purchse
            but no bid placement

            1 Reply Last reply Reply Quote 0
            • C Offline
              Cernel Moderators @redrum
              last edited by

              @redrum said in World At War - Official Thread:

              Here is the map thread from the old forum for historical purposes: http://tripleadev.1671093.n2.nabble.com/WORLD-AT-WAR-tp5862407.html

              I cannot access this page nor find the old forum anywhere. Has it been deleted? Is the entire sourceforge TripleA forum gone? This would be a huge loss of information...

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Cernel
                last edited by

                @cernel i was surprised it was still active recently i guess we'll always have the internet archive

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • Z Offline
                  zlefin Moderators
                  last edited by

                  How come some nations don't get access to trucks aka Mot. Inf aka the 1/3/3 for 5 unit?

                  S C 2 Replies Last reply Reply Quote 0
                  • S Offline
                    sneakingcoward @zlefin
                    last edited by

                    @zlefin

                    play waw variants...here you get much more

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      Cernel Moderators @zlefin
                      last edited by

                      @zlefin said in World At War - Official Thread:

                      How come some nations don't get access to trucks aka Mot. Inf aka the 1/3/3 for 5 unit?

                      It may be that only Sieg knows or knew the answer. I can tell you that every power is either able to purchase Mot.Inf or able to purchase Marine, and they were able to do so all the same before the version 2.0 of the game (we didn't make any changes here). Substantially, the game divides the powers into two groups: those which are able to purchase Mot.Inf but not Marine and those which are able to purchase Marine but not Mot.Inf. The former seem to be chiefly European/Atlantic powers and the latter seem to be chiefly Asian/Pacific powers.

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        Cernel Moderators @sneakingcoward
                        last edited by

                        @sneakingcoward said in World At War - Official Thread:

                        @zlefin

                        play waw variants...here you get much more

                        This is probably not a very good solution if he/she wants to play in the lobby because "World At War" is a very popular game there, whereas all variants of it are rarely if ever played.

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          Cernel Moderators
                          last edited by

                          I'm spectating a game (at regular options) played by two good players, and the Allies got a bid of 8, used to bid 4 infanty units more.

                          I've no idea myself if this means that the game requires a bid for the Allies to be balanced.

                          I know that some good World At War players affirmed that the game requires no bid.

                          One of the players made me notice that a bid of 8 could have been used to add a destroyer to the fleet next to Pearl Harbor.

                          I'm not a World At War player myself, so just letting any players draw their conclusions.

                          LaFayetteL 1 Reply Last reply Reply Quote 0
                          • LaFayetteL Offline
                            LaFayette Admin @Cernel
                            last edited by LaFayette

                            @cernel Personally, 4 inf in spread in africa could be used to prevent Italy from getting an aggressive foot hold there. Pearl harbor results in Japan having a single left over sub, no subs, or crashing a bomber. An extra DD there would likely guarantee no subs left or a crashed bomber. Overall not a huge net TUV gain and strategically not much different.

                            Generally no bid is needed, the dice rolls in the first round counter-act most bids that could be placed in any case. A really good World at War player perhaps favors axis. A super strong japanese push that secures the pacific by round 3 is just hard to defeat. There is a lot to that map, push and pull's everywhere and almost any front can get blocked or start to go bad.

                            Also, axis tend to be more fun to play. The first 3 to 4 rounds they are advancing and allies take a beating. Then allies come to their own and either have slowed axis down enough where they can push on more fronts than the axis can handle, or it evens out and the axis maintain and keep their edge.

                            1 Reply Last reply Reply Quote 0
                            • L Offline
                              luhhlz
                              last edited by luhhlz

                              @Cernel @LaFayette
                              WAW is the best. I haven't played enough games/opponents to know...it's so dynamic, even with optimal play. The only things set in stone are Germany goes after France first, and Japan goes after Dutch first. Some things I'm not sure about-
                              -how long AUS can hold out
                              -how overpowered UK stacking heavy bombers is in an equal-ish position
                              -'optimal' US strategy (east vs west) - right now US seems totally flexible in choosing where to go, depending on how the game unfolds. But given the relatively inflexible optimal Axis early round plays, probably one would be better than the other?
                              edit- I always go south first with US, then split E/W pretty evenly. Maybe a round or two of uneven splits, timed to big pushes.

                              wirkeyW 1 Reply Last reply Reply Quote 0
                              • wirkeyW Offline
                                wirkey Moderators @luhhlz
                                last edited by

                                @luhhlz said in World At War - Official Thread:

                                @Cernel @LaFayette
                                WAW is the best. I haven't played enough games/opponents to know...it's so dynamic, even with optimal play. The only things set in stone are Germany goes after France first, and Japan goes after Dutch first. Some things I'm not sure about-
                                -how long AUS can hold out

                                Depends: If Japan goes all out on Australia it's pretty doomed. But that will keep China and Indieá pretty strong

                                -how overpowered UK stacking heavy bombers is in an equal-ish position

                                Never seen that strategy. And I played a lot of games

                                -'optimal' US strategy (east vs west) - right now US seems totally flexible in choosing where to go, depending on how the game unfolds. But given the relatively inflexible optimal Axis early round plays, probably one would be better than the other?

                                I usually only have a logistic chain of two to four transports going to Norway, France, Spain or Northern Africa with some limited Navy/AF. The remainder goes in the Pacific with big Navy and small amphibious forces.

                                edit- I always go south first with US, then split E/W pretty evenly. Maybe a round or two of uneven splits, timed to big pushes.

                                Going south is a big mistake for the US imo. Your enemies are in the East and West.

                                L 1 Reply Last reply Reply Quote 0
                                • L Offline
                                  luhhlz @wirkey
                                  last edited by

                                  @wirkey
                                  will think about this, maybe try W first. SA is a lot of money and WAW is a long game.

                                  wirkeyW 1 Reply Last reply Reply Quote 0
                                  • wirkeyW Offline
                                    wirkey Moderators @luhhlz
                                    last edited by

                                    @luhhlz said in World At War - Official Thread:

                                    @wirkey
                                    will think about this, maybe try W first. SA is a lot of money and WAW is a long game.

                                    Yes, South America has a lot of value. But remember, taking over territories from your enemy is worth double the PU: your income and declining it to your enemy.-

                                    So I usually leave South America it to the Dutch. Not much they could do anyway and maybe just use one or two US-transports to take what's left.

                                    L 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      Boston
                                      last edited by

                                      The map slightly favors Axis is the consensus that Blinchik and I reached. Best estimate is about 4-10 bid given to allies to balance. That said, it's only really an issue in high level play, and there are so many opportunities to play sub optimally that it shouldn't be noticeable in most games.

                                      1 Reply Last reply Reply Quote 0
                                      • L Offline
                                        luhhlz @wirkey
                                        last edited by

                                        @wirkey said in World At War - Official Thread:

                                        enemy is worth double

                                        that is very true

                                        I usually leave South America it to the Dutch.

                                        :face_screaming_in_fear:

                                        wirkeyW 1 Reply Last reply Reply Quote 0
                                        • wirkeyW Offline
                                          wirkey Moderators @luhhlz
                                          last edited by

                                          @luhhlz said in World At War - Official Thread:

                                          @wirkey said in World At War - Official Thread:

                                          enemy is worth double

                                          that is very true

                                          I usually leave South America it to the Dutch.

                                          :face_screaming_in_fear:

                                          I'll tell you a secret 😉 There are two similar strategies, where dutch really use those MPPs.
                                          The first is building UK carriers and having dutch planes on them,
                                          the second one is using dutch carriers with US (maybe LR) planes on them. Increases the range of the planes

                                          1 Reply Last reply Reply Quote 1
                                          • Z Offline
                                            zlefin Moderators
                                            last edited by

                                            There seems to be a problem with the map options - bid. I tried giving each nation a bid of 6 to test; and while each nation got a production screen to select what it would build; none of the nations got to actually place the units selected.

                                            I'm guessing I never noticed this before since everyone seems to use edit to add bid units rather than using the map options - bid settings.

                                            Are other people seeing this same issue if ya test?

                                            I also tested a few other maps, including the other sieg maps, and found no problems with any of them. So it seems to only be affecting WaW.

                                            L 1 Reply Last reply Reply Quote 0

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