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    Lose the Loaded Dice

    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • anEshvaA Offline
      anEshva @LaFayette
      last edited by anEshva

      @LaFayette

      Alright, well, sorry for ringing the alarm then. Guess I just lost my touch. At least I have some uphill battles to look forward to getting it back.

      I can't play as the Allies. It's a little too easy. As the Axis, all the positions are kind of fun because no matter how well you do yourself someone else is folding up elsewhere and you are constantly pivoting to compensate and alleviate the pressure on them. I like that. It is also kind of rewarding when something totally unexpected happens like Taiwan taking Borneo then surging through India. Its not the same watching China push Hisaichi's shit in

      Trust me, I also have issues with the AI, but if I play more than one country the game becomes a steamroll. Up until about round 8 where I usually take Russia the AI is competent enough. After that Japan starts doing some really wonky stuff and becomes really unreliable, if Italy hasn't managed to secure north Africa at that point then the US will be a nuisance, and even if they have they also begin doing some really wonky stuff. . .And you are absolutely right a lot of it has to do with sea warfare.

      The Axis has tremendous naval issues but the US fleet seems to work pretty well. Its far more aggressive and effective than Japan. I really don't know. The British are very decent also. Not sure where the problem could be.

      If I have one major grievance it is Romania, who would be best served taking Greece along side Italy and opening the Turkish front hopefully with Italian support again. I would also prefer if all the AI would stick to their own fronts rather than constantly trying to reinforce my own. It is exasperating taking a territory, losing it the next turn to Russia, only to have another country take it and force me to defend their claim in order to continue to push.

      Lastly, I am well aware of confirmation bias, but the game prior to my posting I had been tracking the rolls with some scratch paper and made a general estimate of the odds that I ended up with, and they felt about on par with what I had been seeing. I wouldn't have said anything if I had been wrong. I had been biting my tongue on this for weeks. I still maintain losing the option of extra casualties would improve the single player experience though, without the chaos factor is comes down to pure strategy which, well, does short the AI a bit but in a single player run that hinders as much as it helps since much of one's success is contingent upon your allies.

      EDIT: Yeah, I have never taken Paris in two rounds in WaW. Round 4 is the norm, but at that point I usually have naval superiority over the Atlantic which allows me to sweep through Spain as I take Russia, I find myself in good position at that point to sack Britain and hit the US properly. . .Not that that has been working for me lately. lol

      It bares mentioning I have never actually used the battle simulation tool to figure out my odds of success and frequently do ill advised things like using bombers to mop up isolated units behind enemy lines to break up reinforcement chains. Nothing is more bitter than losing a bomber to infantry.

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      • LaFayetteL Offline
        LaFayette Admin
        last edited by

        @anEshva said in Lose the Loaded Dice:

        I still maintain losing the option of extra casualties would improve the single player experience though,

        Could you elaborate a bit on what you mean by 'extra casualties'? I just want to be sure we would be talking about the same thing.

        Yeah, I have never taken Paris in two rounds in WaW. Round 4

        Indeed, AFAIK G2 Paris is a legend, I have hear it can be done but it involves using italian aircraft to strafe and an awkward purchase of mech infantry from germany.

        G4 Paris though seems late! Round 3 is very do-able, it involves pushing most tanks towards france and first round buying a mix of 7 cars and/or tanks. Then in the 2nd round, Germany should buy a few stukas and 2-3 mech infantry to ensure that France can't secure the odds by purchasing all tanks in Paris.

        Anyways, I digress...


        I did look at the roller logic a bit more, there is no rounding happening, any deviations are going to be problems in the mersenne twister library we are using. I think that's going to be surprising if there were problems there. With a random number generator and saying how likely things are, it's very difficult. Are the dice loaded? Or was that a 1% game with odd dice? After what point can a person actually say dice are loaded..

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        • anEshvaA Offline
          anEshva
          last edited by anEshva

          There is a concept in statistical analysis which I cannot remember the name of, the something valley, which explore those ends of the spectrum whom experience the rare phenomena of persistent aberration, sequential streaks of good or bad luck. Its a known thing and all one can do is shrug it off. Assuming of course I am not delusional or a just generally full of shit, I could have just been seeing statistically unlikely results and then tied them the recent spate of updates conflating correlation and cause. Its a pretty human mistake.

          Yeah turn three is usually pretty solid even without any investment. Just send all infantry and aircraft east except what directly borders France and Belgium, and all tanks west (except the four in reserve from Silesia and Pomerania used to reinforce E Prussia). With that you can pretty much waffle stop both France and Russia without any effort. I usually wait the extra turn on France to get Britain to reinforce the capital with its aircraft, which makes clearing the Atlantic almost as easy as sacking France. Also, the more I send in, the more I retain after, and I like to take Spain fairly quickly. In a multiplayer game I would be less concerned about any of that, but since none of the Axis AI seem to be able to do anything meaningful at sea and Italy won't bother with more than or two Spanish territories it sort of falls on me to exploit those

          As for the extra casualties, I just mean the 50/50 die

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          • anEshvaA Offline
            anEshva
            last edited by

            And yeah, I swapped out a battleship with a couple tactical bombers and am back to my expected results.

            Lets just chalk this one up to me being an idiot and never speak of it again 😜

            X.tsvg

            ZjelcopZ 1 Reply Last reply Reply Quote 1
            • ZjelcopZ Offline
              Zjelcop Lobby Moderators @anEshva
              last edited by Zjelcop

              @anEshva You speak of the 50/50 die. As far as I know there is no such thing in TripleA. I suspect you play Low luck. Sorry if I misunderstand and you know all this.
              If you attack with 7 infantry 1 hit is assured. The remaining roll is for 1 (1/6 chance), not a 50/50. (6+1=7)
              4 defending inf, remaining roll is 2 (6+2)
              3 armour, remaining roll is indeed 50/50 (6+3)
              11 attacking inf, remaining roll is 5 (6+5)

              Perhaps the AI is making good use of this to bring enough units to make it's remaining rolls mostly over 50%.

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              • LaFayetteL Offline
                LaFayette Admin
                last edited by

                @Zjelcop said in Lose the Loaded Dice:

                Perhaps the AI is making good use of this to bring enough units to make it's remaining rolls mostly over 50%.

                IIRC it generally is. It will favor battles that are around 70% or better odds.

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                • A Offline
                  Ares @anEshva
                  last edited by

                  @aneshva

                  Re: Lose the Loaded Dice

                  Sorry to revive an old thread if that's anathema to this forum.

                  It's kinda funny that I found this thread when searching in Google for "triplea show all rolls".

                  I made that search because, well, it seems rigged to me every now and then.
                  For me I think it is more map specific but also to a smaller degree an update from maybe 2-3 years ago that started hiding the AI rolls so you only see the damage you take and not the actual dice the AI rolled. I never did like losing the "hit space bar option" but for the most part it didn't seem too bad until recently.

                  Back to the map specific comment, I just tried playing "Ultimate World: Revised" and in the first round watched what was a battle over 80% in my favour (if memory serves, 3-4 ground units and 1-2 air units ) be decimated by about 4 ground units (i think 2Inf, 1art, 1tank) and only inflicting 1 casualty. I tried this map after seeing the same apparent bias for the AI starting the map "World War II v3 1942" a few times getting absolutely smoked in battles that were 80% or higher in my favour.

                  I never use low luck so I am used to occasional upsets but I'm talking about "Cannot buy a frikken roll" level of bad luck sometimes, on specific maps, after the update that removed (or accelerated to ludicrous speed) the AI rolls to speed up game play. I

                  As far as your comments about extra damage, I have also noticed just tonight (prompting my search) that the AI was getting a single roll of 4 each battle round when none of it's units attack at that value. No shore bombardment, or bomber and no until is listed it just says the result of the 4 roll and I get to remove a casualty) I can only see that because I'm prompted to remove casualties.

                  In general, on certain maps, it does seem like the AI just assigns random casualties to me.

                  -End rant-

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @Ares
                    last edited by

                    @ares keyword 'seems' please read the entire thread and understand we cannot go on hunches here only data 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @ubernaut
                      last edited by beelee

                      @ubernaut I just start over when i get shitty dice

                      lol

                      ubernautU 1 Reply Last reply Reply Quote 2
                      • ubernautU Offline
                        ubernaut Lobby Moderators @beelee
                        last edited by

                        @beelee 😂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 1

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