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    Map Missing

    Scheduled Pinned Locked Moved Player Help
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    • ReturnRadioR Offline
      ReturnRadio @ReturnRadio
      last edited by

      @returnradio
      This is what I'm seeing:

      Could not find map: TerraFirma1939 Typically this will be because the map is not downloaded. If you are sure you have the map, double check that the game XML can be found under one of the locations listed below and the 'mapName' XML attribute in the XML file has the correct name. Searched these locations: C:\Users\needl\triplea\downloadedMaps\TerraFirma1939\map C:\Users\needl\triplea\downloadedMaps\TerraFirma1939 C:\Users\needl\triplea\downloadedMaps\terra_firma1939-master\map C:\Users\needl\triplea\downloadedMaps\terra_firma1939-master C:\Users\needl\triplea\downloadedMaps\TerraFirma1939.zip C:\Users\needl\triplea\downloadedMaps\terra_firma1939-master.zip C:\Users\needl\triplea\downloadedMaps\terra_firma1939.zip

      RogerCooperR 1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @ReturnRadio
        last edited by

        @returnradio What version of TripleA are you using?

        RogerCooperR ReturnRadioR 2 Replies Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @RogerCooper
          last edited by

          @rogercooper Try clicking OK, and then try running the mod again. It works for me the second time. I have run into this problem before.

          B 1 Reply Last reply Reply Quote 0
          • ReturnRadioR Offline
            ReturnRadio @RogerCooper
            last edited by

            @rogercooper Thank you for the reply. I am using the most up to date version. I tried multiple times to click the "ok" and that wasn't working for me.

            1 Reply Last reply Reply Quote 0
            • B Online
              beelee @RogerCooper
              last edited by

              @rogercooper yea think it's a naming issue. i had same thing when i dl it. Changed the name but then got the polygon error.
              Screenshot from 2022-04-11 19-50-02.png
              I Forget the fix for that

              ReturnRadioR 1 Reply Last reply Reply Quote 0
              • ReturnRadioR Offline
                ReturnRadio @beelee
                last edited by

                @beelee Can you explain the 'naming error' thing to me a bit? I did look into that. Am I correct in thinking that the requirement is for the .xml argument "mapName" to be the exact same as the name of the .xml file? Because if that's the case then there's definitely a mismatch in it. But even when I changed the mapName to match it still wouldn't load. Frustrating. I know that for Terra Forma the image files are pretty massive, but if there's something special I need to do then I have absolutely no idea what that is.

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @ReturnRadio
                  last edited by beelee

                  @returnradio yea, so go to your triplea folder and open "downloadedMaps". You'll see the zip file:
                  Screenshot from 2022-04-11 22-56-56.png
                  Open the zip
                  you'll see this:
                  Screenshot from 2022-04-11 23-01-10.png
                  You'll notice it has a different name. Needs to be the exact of the zip file.

                  Then open that folder and go to "games". Open that and it takes you to the xml file:
                  Screenshot from 2022-04-11 23-05-32.png

                  It needs to be spelled the same as the zip and the master folder.

                  Open the xml and you'll see:
                  Screenshot from 2022-04-11 23-10-26.png
                  This is how it shows up in"select map" . it doesn't need to be named the same as the previous ones.

                  Go to "mapName"
                  Screenshot from 2022-04-11 23-13-14.png
                  It needs to be the same as the zip and the master folder. Capitalization and underscores _

                  After all that it fired up and i got the polygon error. I can't remember what it is and it's fix though. Should be on here somewhere.

                  Edit
                  Once you dl terra firma, make your changes and try again. if you close and re dl it'll go to the current fckd up one

                  ReturnRadioR 1 Reply Last reply Reply Quote 0
                  • ReturnRadioR Offline
                    ReturnRadio @beelee
                    last edited by

                    @beelee Thanks so much for the effort you put into explaining that. I will give that a try.

                    ReturnRadioR 1 Reply Last reply Reply Quote 1
                    • ReturnRadioR Offline
                      ReturnRadio @ReturnRadio
                      last edited by

                      @returnradio Your advice worked. I was able to get it normally, up to the polygon error.

                      1 Reply Last reply Reply Quote 1
                      • ReturnRadioR Offline
                        ReturnRadio
                        last edited by

                        I figured out the polygon error. It was a problem with the file not having a "map" directory. I added it and moved the files around. It loaded up the map. But I had to run to work right as it started loading so I'm not sure if it totally works yet. But hopefully that will do it.

                        1 Reply Last reply Reply Quote 1
                        • ReturnRadioR Offline
                          ReturnRadio
                          last edited by

                          Okay! Last update. The last hurdle was allocating enough ram to run the enormous thing (it was crashing due to lack of memory). Once I did that it works. Thanks again for all the help.

                          RogerCooperR 1 Reply Last reply Reply Quote 2
                          • RogerCooperR Offline
                            RogerCooper @ReturnRadio
                            last edited by

                            @returnradio I think I have the mod fixed. Try downloading it again in a few days.

                            ReturnRadioR 1 Reply Last reply Reply Quote 0
                            • ReturnRadioR Offline
                              ReturnRadio @RogerCooper
                              last edited by

                              @rogercooper thanks! I already got mine working but I’d still love to take a look. That map is a little yikes with how bare bones it is but I think there’s potential

                              RogerCooperR 1 Reply Last reply Reply Quote 0
                              • RogerCooperR Offline
                                RogerCooper @ReturnRadio
                                last edited by

                                @returnradio An obvious fix would be having the initially neutral powers take sides through random events.

                                1 Reply Last reply Reply Quote 0

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