Customizable Battle Window
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This may be a far flung idea. But I was wondering if it might be an easy addition.
Would it be feasible to have the battle window retain your last size setting? Meaning that when a battle window opens... say you widen it or decrease the height. Really how ever you modify its size and shape. That dimension would then be saved within the game and be the default dimension until you change it again.
The reason I ask is that depending on the game.... depending on Dice or LL... number of dice sides.... it would be beneficial to have the battle window retain the optimal sizing based on the game you are playing. Since often times the height is too big for a LL game.... but the width might be inadequate for say a D12 system. Resetting the size each time for every single battle seems really cumbersome.
This seemed like the best solution to me since the battle window is not really a "one size fits all" type thing. Thus this system would allow the individual player to set the window up to his or her (lol) individual tastes.
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@hepps Yeah, I just put a PR in to at least let the battle window keep its adjusted to size within a game session: https://github.com/triplea-game/triplea/pull/2839
This means if you adjust the battle window to be larger that it'll keep that size for all future battles until you exit the game.
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@redrum That's what I meant. Just the current game you are in.
Great work as usual.
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Great work is right. Impressive response time
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@beelee Been testing this and it appears to work flawlessly. Such a huge improvement!
25 Thumbs up!
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@hepps Funny how a 10 minute change can make such a big difference. These quality of life type changes are what we need to do a better job of identifying and improving.
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@redrum said in Customizable Battle Window:
@hepps Funny how a 10 minute change can make such a big difference. These quality of life type changes are what we need to do a better job of identifying and improving.
Something I struggle with on a daily basis lol. Good work here.
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This is a good one, will come in handy with more dice sides for sure. Maybe we should include this in Menu -> Movement/Selection Help too.