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    Review of haveResources

    Scheduled Pinned Locked Moved Feature Requests & Ideas
    22 Posts 6 Posters 7.2k Views 6 Watching
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    • wc_sumptonW Offline
      wc_sumpton @RogerCooper
      last edited by

      @rogercooper

      Thank you!

      Cheers...

      @cernel said in Review of haveResources:

      (I don't understand why having a "resourceCount" as a separate option instead of the given number being the count for the primary option.)

      Many have complained about this. I have "changeResources" which will look at this. (Yes, I have many modifications done.)

      @cernel said in Review of haveResources:

      There is no problem having a conditions option with the same name as a triggers option, is there? Actually, the triggers option is "resource" (not "resources"). Maybe the conditions option should be "resource" too for consistency.

      Because this adds different resources, and can use the "players" option, I think "resources" with an "s" is still better. Conditions/triggers/objectives at times use the same "library" of files, so I try to stay away names that have already been used.

      @cernel said in Review of haveResources:

      To be clear, my primary suggestion was to call it just "resources". "resourcesPossession" was the didascalic alternative.

      Understood, again thank you for your time and suggestions.

      Cheers...

      TheDogT 1 Reply Last reply Reply Quote 1
      • TheDogT Offline
        TheDog @wc_sumpton
        last edited by

        @wc_sumpton
        My 2p I prefer hasResource (no s)

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        wc_sumptonW 1 Reply Last reply Reply Quote 1
        • wc_sumptonW Offline
          wc_sumpton @TheDog
          last edited by

          @thedog said in Review of haveResources:

          @wc_sumpton
          My 2p I prefer hasResource (no s)

          Thank you!

          Cheers...

          1 Reply Last reply Reply Quote 1
          • VictoryFirstV Offline
            VictoryFirst
            last edited by VictoryFirst

            @wc_sumpton

            I would prefer "hasResources" actually since "hasResource" could also mean just one of a type. If you have one Iron you would have that resource, but "hasResources" would be clearer as you are checking how many resources of a type a player has.

            1 Reply Last reply Reply Quote 1
            • wc_sumptonW Offline
              wc_sumpton
              last edited by

              At the present time I have change it to "hasResource"

              The question the trigger is asking is "Has this player have enough oil/fuel/PUs (not oils/fuels/PUss resource) to do something?".

              Cheers...

              VictoryFirstV 1 Reply Last reply Reply Quote 2
              • VictoryFirstV Offline
                VictoryFirst @wc_sumpton
                last edited by

                @wc_sumpton

                Hmm, you have convinced me. You can see it as "has(enough of that)Resource". So go with "hasResource". It's also shorter lol 🙂

                1 Reply Last reply Reply Quote 1
                • wc_sumptonW Offline
                  wc_sumpton
                  last edited by

                  PR has been submitted for hasResource

                  Cheers...

                  1 Reply Last reply Reply Quote 3
                  • wc_sumptonW Offline
                    wc_sumpton
                    last edited by

                    DOA

                    PR has been pulled.

                    Cheers...

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @wc_sumpton
                      last edited by beelee

                      @wc_sumpton

                      pulled as in merged ? or as in no longer there ?

                      🙂

                      who or what is DOA 🙂

                      wc_sumptonW 1 Reply Last reply Reply Quote 0
                      • wc_sumptonW Offline
                        wc_sumpton @beelee
                        last edited by

                        @beelee said in Review of haveResources:

                        who or what is DOA

                        "Dead On Arrival"

                        @beelee said in Review of haveResources:

                        pulled as in merged ?

                        No sorry.

                        Cheers...

                        B 1 Reply Last reply Reply Quote 2
                        • B Offline
                          beelee @wc_sumpton
                          last edited by

                          @wc_sumpton

                          oh yea 😞

                          bummer

                          kinda doesn't make one want to help Be nice if someone would try and help with your work instead of just saying no.

                          idk maybe they do and I'm just reading it wrong.

                          You're good at what you do and more devs are always wanted.

                          idk not enough time for them to teach I guess 🙂

                          1 Reply Last reply Reply Quote 2

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