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    Multi Game 2 barnee Trout vs Alex Panzer

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by Panzerstahl-Helm 0

      @alexander @beelee @trout

      Ciao.

      Sorry for the delay.
      I am on my way to South of Italy and we are visting friends and family on the way.

      c8757442-3f7c-4f09-ae3f-8a78c85d748b-exp-game-2-multi-apbt-US UK17_edit.tsvg

      EDIT: LM in Burma activated against Yunnan.

      BR

      Panzer

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Panzerstahl-Helm 0
        last edited by

        @Panzerstahl-Helm-0

        The real Italy 🙂

        Hope you're ready for your Father in Law's drinking challenge 🙂

        Safe travels

        A 1 Reply Last reply Reply Quote 0
        • A Offline
          Alexander @beelee
          last edited by

          @beelee Hi all, clarification - are we all rollin in single player or are we just needing to re-add you emails? (No issues, just I'll have to dig them up from an earlier saved version.)

          @panzerstahl-helm-0 I think you forgot to move your planes - please confirm and I can edit them in the USSR turn while you are away:
          487c285f-d027-462b-9d0a-55f61b9c3689-image.jpeg

          Turns out the mine killed the French dude in NA - had to edit back the game as such after rolling combat early by mistake:
          2aabb8b3-2dfc-45ee-9bc3-9243a14c6242-image.jpeg

          exp-game-2-multi-apbt-fr-17.tsvg

          Purchase Units
          Turning on Edit Mode
          EDIT: Removing units owned by British from Burma: 7 mine_unarmeds
          EDIT: Adding units owned by Changer to Burma: 7 uk_mine_Burma_Yunnans
          EDIT: Turning off Edit Mode
          ANZAC buy 1 Fortification, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
          Game Loaded
          Combat Move
          Resetting and Giving Bonus Movement to Units
          Combat
          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
          Non Combat Move
          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
          1 transport moved from 62 Sea Zone to 54 Sea Zone
          1 artillery and 1 infantry moved from New South Wales to Queensland
          2 infantry moved from Queensland to 54 Sea Zone
          1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
          1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
          1 Escort_Convoy and 1 cruiser moved from 46 Sea Zone to 54 Sea Zone
          1 armour and 1 infantry moved from 54 Sea Zone to Queensland
          2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
          ANZAC undo move 8.
          ANZAC undo move 3.
          1 transport moved from 54 Sea Zone to 49 Sea Zone
          1 aaGun and 1 infantry moved from Solomon Islands to 49 Sea Zone
          1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
          1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
          1 air_transport moved from New Guinea to Queensland
          1 air_transport moved from New Guinea to Queensland
          ANZAC undo move 12.
          1 air_transport moved from New Guinea to New Britain
          2 fighters moved from New Guinea to 54 Sea Zone
          1 fighter moved from Western Australia to Queensland
          Cleaning up during movement phase
          Place Units
          1 Fortification placed in Sumatra
          1 infantry placed in Queensland
          1 carrier placed in 54 Sea Zone
          Turning on Edit Mode
          EDIT: Turning off Edit Mode
          Turn Complete
          ANZAC collect 14 PUs; end with 14 PUs
          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
          Combat Move
          Resetting and Giving Bonus Movement to Units
          1 infantry moved from Alexandria to Tobruk
          Combat
          Battle in Tobruk
          Recording Battle Statistics
          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
          Non Combat Move
          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
          Turning on Edit Mode
          EDIT: Removing units owned by Changer from Tobruk: 1 german_mine_Yellow
          EDIT: Removing units owned by French from Tobruk: 1 infantry
          EDIT: Adding units owned by Germans to Tobruk: 1 Italian_LCV and 1 infantry
          EDIT: Changing ownership of Tobruk from French to Germans
          EDIT: Turning off Edit Mode
          Cleaning up during movement phase
          
          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Alexander
            last edited by

            @Alexander

            Hi Alex

            Yea we're playing in local mode now. Trout has a new email and triplea will only work with the ones we started the game with.

            Hmm ... Idk if that means you, Panzer and I can still send die rolls ? I guess I'll try it on G later but I don't think so.

            For some reason I wasn't getting the die rolls before the update. Seems like I did for the 1st rd and that was it.

            Anyway, I'll have G after bit. Gotta get back up to speed with what was happening 🙂

            Still raining ? Brother in Colorado says send some his way 🙂

            B A 2 Replies Last reply Reply Quote 0
            • B Offline
              beelee @beelee
              last edited by beelee

              @alexander

              lol struggled hard 🙂

              EXP Game 2 Multi APbT G 18.tsvg

              Belarus is wired for defense. Post your CM if you attack, as Idk OOL. We may have to go round by battle rd 🙂

              Edit
              uggh forgot to move the Panzers from 1st Pnzr lol

              EXP Game 2 Multi APbT G 18edit.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @beelee
                last edited by beelee

                yea actually seems pretty straight forward if you attack Belarus

                Kill the SS Pnzr General before the others. Keep blue dot for last 🙂

                edit
                Keep Heavy Tiger if 1st SS would be deactivated otherwise keep 1st SS intact

                Edit 2
                lol forgot to move LCV from Norway. W/e f it 🙂

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee @alexander @panzerstahl-helm-0 Good morning all. I just got final resolution from Proton Mail. Without going into it, yes the email I started this game with is gone now. So can only do local mode for the remainder of this game. The issue was not related to TripleA in any way. Sorry about the inconvenience.

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by

                    @Trout

                    hmm ... I wonder if we can start a new game using latest save ? Send me your email and I'll try it

                    T 1 Reply Last reply Reply Quote 0
                    • A Offline
                      Alexander @beelee
                      last edited by

                      @beelee Sounds good, yeah I wasn't sure if you just wanted me to toss yours and Panzer's emails in only. Single player mode works to - you just lose the pop-ups as there is no post phase at the end of the sequence.

                      Haha, yes the record setting rain has slowed for now. Still some crazy weather (wind and tornados) but I was down at the Stampede getting into some trouble lol!

                      I'll get on the USSR here

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Alexander
                        last edited by

                        @Alexander

                        Oh no not Calgary ! 🙂

                        Yea I think we can do it with just our 3 but we'd have to start a new game every time after Trout went.

                        A 1 Reply Last reply Reply Quote 1
                        • A Offline
                          Alexander @beelee
                          last edited by

                          @beelee Ah, ok that seems like a lot so single player it is then!

                          Haha, yeah our rivals... but a hell of a party!

                          On second though I am going to consult with strategic command before committing to hashing out a round 2... more to come in the day or two

                          B 1 Reply Last reply Reply Quote 1
                          • B Offline
                            beelee @Alexander
                            last edited by

                            @Alexander

                            Oh you must be a Oiler Jasper guy 🙂

                            A 1 Reply Last reply Reply Quote 0
                            • A Offline
                              Alexander @beelee
                              last edited by

                              @beelee Yes, a hard Oilers playoff bandwagon-er... just can't justify the time to watch the regular season with everything else

                              Cup or bust this year!

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @Alexander
                                last edited by

                                @Alexander

                                heh heh AVs fan here 🙂

                                A 2 Replies Last reply Reply Quote -1
                                • A Offline
                                  Alexander @beelee
                                  last edited by

                                  @beelee ...lets not talk about the AVs a few years ago... 😞
                                  lol

                                  1 Reply Last reply Reply Quote 0
                                  • A Offline
                                    Alexander @beelee
                                    last edited by

                                    @beelee Alright, lets see if I got this one better.

                                    Please let me know if I need to redo the set-up or just edit a few dice?

                                    exp-game-2-multi-apbt-r-18precombat.tsvg

                                    exp-game-2-multi-apbt-r-18combat.tsvg

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @Alexander
                                      last edited by beelee

                                      @Alexander

                                      Hi Alex

                                      A few things. Your Tank Army has to start together and both your TG's were in 1st AG, so there's not enough Tanks to form one in Smolensk.

                                      So I activated 1st Corps for you instead. I swapped and Elite for a Inf to give it max strength. Probably not a huge deal but if you get down to where 1st Corps is still active, it'll give you a little extra Power.

                                      I copied your build and did a max attack on Belarus. I sent the AG Flag too.

                                      AG consists of
                                      Flag
                                      5 Inf
                                      1 Elite
                                      3 Arty
                                      2 TD ( 1 active )
                                      1 Tank
                                      1 Elite Tank
                                      2 Commisars
                                      1 Commisar3 ( he activates the Tank in 1st Corps )

                                      So you have to kill the Flag unless you can keep all those guys intact. Doubtful but I rolled pretty good 1st rd, whether it's worth over killing all your Tanks Idk, probably not.
                                      So plan on killing it after first rd. Remember it doesn't count as a hp.

                                      MY OOL
                                      4 hits on the Tiger/King Tigers
                                      aaGun
                                      Inf
                                      SPA
                                      Elite
                                      2 SS Inf
                                      Oberst
                                      Kill the 2 Tigers
                                      4 Me262s
                                      Kill Ftr Ace
                                      SS TD
                                      Active SS PG
                                      2 SS Pnzrs
                                      Elite SS Pnzr
                                      SS PG Blue
                                      King Tigers

                                      Finish your other CMs and you're good to go.

                                      EXP Game 2 Multi APbT R 18 Combat Ongoing.tsvg

                                      If uncertain about anything, post a save before you kill anything 🙂 You might have to use the mouse to save. Ctrl s doesnt work mid battle for me and you also have to just have the dice hit window open, not the casualty selection. You can close out of it and then reactivate it.

                                      A 2 Replies Last reply Reply Quote 0
                                      • A Offline
                                        Alexander @beelee
                                        last edited by

                                        @beelee Thanks, I can't believe that I forgot the army flag! Really changed the units remaining!

                                        Ok, messed around with the menus and realized I need to close the select casualty box to get the save working better.

                                        Here is a play by play if required:
                                        exp-game-2-multi-apbt-r-18-combat-ongoing-gcas1.tsvg
                                        exp-game-2-multi-apbt-r-18-combat-ongoing-rnd1.tsvg
                                        exp-game-2-multi-apbt-r-18-combat-ongoing-gcas2.tsvg
                                        exp-game-2-multi-apbt-r-18-combat-ongoing-rnd2.tsvg

                                        Morning brain totally read and proceeded to not move my other dudes so I rolled those same moves as before after - adjusted during the move/plcae turns to record. The Japanese infantry should win a medal:

                                        With everything done:
                                        exp-game-2-multi-apbt-r-18.tsvg

                                        History:

                                        Purchase Units
                                        Setting uses for triggers used this phase.
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Belarus: 2 G_air_transports
                                        EDIT: Adding units owned by Germans to Germany: 1 G_air_transport
                                        EDIT: Adding units owned by Germans to Western Germany: 1 G_air_transport
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Tambov: 1 italian_para
                                        EDIT: Adding units owned by Germans to Tambov: 1 german_para and 1 german_paraBoost
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Western Germany: 5 armour
                                        EDIT: Adding units owned by Germans to Poland: 5 armour
                                        EDIT: Turning off Edit Mode
                                        Russians buy 3 Mass_Tankss, 1 SP_ArtilleryUSSR, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
                                        Game Loaded
                                        Combat Move
                                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                        Setting uses for triggers used this phase.
                                        Resetting and Giving Bonus Movement to Units
                                        Cleaning up during movement phase
                                        2 Russian_Rocketss moved from Russia to Belarus
                                        1 FighterAce, 6 armour, 1 fighter and 1 tactical_bomber moved from Russia to Belarus
                                        1 armour and 2 infantry moved from Archangel to Belarus
                                        3 infantry moved from Smolensk to Belarus
                                        1 fighter moved from Caucasus to Belarus
                                        Turning on Edit Mode
                                        EDIT: 1 1stAirFleet moved from Russia to 1st AirFleet
                                        EDIT: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF moved from 1st AirFleet to Belarus
                                        EDIT: 1 Soviet_Commisar_3 moved from Overflow to 1st Corps
                                        EDIT: 1 infantry moved from 1st Corps to 1st Army Group
                                        EDIT: 1 elite moved from 1st Army Group to 1st Corps
                                        EDIT: 1 1stCorps moved from 1st Army Group to 1st Corps
                                        EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 elite moved from 1st Corps to Belarus
                                        EDIT: 1 1stSovietAG moved from Smolensk to 1st Army Group
                                        EDIT: 1 ArmyGroupActive moved from 1st Army Group to Belarus
                                        EDIT: 1 Elitearmour, 2 Tank_Generals and 3 infantry moved from 1st Army Group to Belarus
                                        EDIT: 1 2ndCorps moved from 1st Army Group to 2nd Corps
                                        EDIT: 1 TankDestroyerFS2, 1 artillery and 1 infantry moved from 2nd Corps to Belarus
                                        EDIT: 1 3rdCorps moved from 1st Army Group to 3rd Corps
                                        EDIT: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry moved from 3rd Corps to Belarus
                                        EDIT: 1 Soviet_Commisar moved from 2nd Corps to Belarus
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Game Loaded
                                        Combat
                                        EDIT: Battle in Belarus
                                        EDIT: Recording Battle Statistics
                                        EDIT: Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Tambov
                                        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                        Non Combat Move
                                        EDIT: Trigger ParaBoost atTambov: Germans has 1 german_paraBoost placed in Tambov
                                        EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        EDIT: Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                        EDIT: 3 infantry moved from Caucasus to Rostov
                                        EDIT: 1 artillery moved from Volgograd to Rostov
                                        EDIT: 3 guard_infantrys moved from Volgograd to Tambov
                                        EDIT: 3 guard_infantrys moved from Volgograd to Novosibirsk
                                        EDIT: 1 armour moved from Urals to Novosibirsk
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Russians to Russia: 1 1stAirFleet
                                        EDIT: Removing units owned by Russians from Belarus: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                                        EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps and 1 Soviet_Commisar
                                        EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
                                        EDIT: Removing units owned by Russians from 3rd Corps: 1 3rdCorps
                                        EDIT: Removing units owned by Russians from 1st Army Group: 1 1stSovietAG
                                        EDIT: Adding units owned by Russians to 1st Army Group: 1 ArmyGroupActive
                                        EDIT: Turning off Edit Mode
                                        1 elite moved from Yakut S.S.R. to Yenisey
                                        1 Russian_Rail moved from Russia to Caucasus
                                        1 Russian_Rail and 1 infantry moved from Caucasus to Yakut S.S.R.
                                        2 aaGuns moved from Smolensk to Russia
                                        1 aaGun moved from Smolensk to Russia
                                        1 elite moved from Russia to Smolensk
                                        1 FighterAce, 1 fighter and 1 tactical_bomber moved from Belarus to Russia
                                        Russians undo move 10.
                                        1 Russian_Rail moved from Russia to Smolensk
                                        1 Russian_Rail and 1 aaGun moved from Smolensk to Caucasus
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Yakut S.S.R.
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus
                                        Setting uses for triggers used this phase.
                                        Cleaning up during movement phase
                                        Game Loaded
                                        Place Units
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Rostov: 1 Waffen_Para
                                        EDIT: Removing units owned by Russians from Rostov: 1 infantry
                                        EDIT: Removing units owned by Russians from Novosibirsk: 3 guard_infantrys
                                        EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                                        EDIT: Removing units owned by Germans from Tambov: 1 german_para and 1 german_paraBoost
                                        EDIT: Removing units owned by Russians from Tambov: 1 guard_infantry
                                        EDIT: Changing ownership of Novosibirsk from Japanese to Russians
                                        EDIT: Changing ownership of Tambov from Germans to Russians
                                        EDIT: Changing ownership of Rostov from Germans to Russians
                                        EDIT: Turning off Edit Mode
                                        3 Mass_Tankss, 1 SP_ArtilleryUSSR, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                                        1 infantry placed in Caucasus
                                        1 infantry placed in Caucasus
                                        Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                        Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                        Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                        Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                        Setting uses for triggers used this phase.
                                        Turn Complete
                                        Russians collect 27 PUs; end with 27 PUs
                                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
                                        

                                        Missed combat

                                        Battle in Novosibirsk
                                        Russians attack with 1 armour and 3 guard_infantrys
                                        Japanese defend with 1 infantry
                                        Russians roll dice for 1 armour and 3 guard_infantrys in Novosibirsk, round 2 : 6,6,5,5
                                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1
                                        1 guard_infantry owned by the Russians lost in Novosibirsk
                                        Russians roll dice for 1 armour and 2 guard_infantrys in Novosibirsk, round 3 : 6,5,3
                                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1
                                        1 guard_infantry owned by the Russians lost in Novosibirsk
                                        Russians roll dice for 1 armour and 1 guard_infantry in Novosibirsk, round 4 : 2,4
                                        Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 2
                                        1 guard_infantry owned by the Russians lost in Novosibirsk
                                        1 infantry owned by the Japanese lost in Novosibirsk
                                        Russians takes Novosibirsk from Japanese
                                        Russians win
                                        Battle casualty summary: Battle score (TUV change) for attacker is -9
                                        Battle in Tambov
                                        Russians attack with 3 guard_infantrys
                                        Germans defend with 1 german_para and 1 german_paraBoost
                                        Russians roll dice for 3 guard_infantrys in Tambov, round 2 : 1,5,4
                                        Germans roll dice for 1 german_para and 1 german_paraBoost in Tambov, round 2 : 2
                                        1 guard_infantry owned by the Russians lost in Tambov
                                        1 german_para owned by the Germans lost in Tambov
                                        1 german_paraBoost owned by the Germans lost in Tambov
                                        Russians takes Tambov from Germans
                                        Russians win
                                        Battle casualty summary: Battle score (TUV change) for attacker is 0
                                        Battle in Rostov
                                        Russians attack with 1 artillery and 3 infantry
                                        Germans defend with 1 Waffen_Para
                                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 4,1,5,2
                                        Germans roll dice for 1 Waffen_Para in Rostov, round 2 : 3
                                        1 infantry owned by the Russians lost in Rostov
                                        1 Waffen_Para owned by the Germans lost in Rostov
                                        Russians takes Rostov from Germans
                                        Russians win
                                        Battle casualty summary: Battle score (TUV change) for attacker is 3
                                        Recording Battle Statistics
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                        
                                        1 Reply Last reply Reply Quote 0
                                        • A Offline
                                          Alexander @beelee
                                          last edited by

                                          @beelee @trout

                                          Also looking ahead to the far east, do we need to "navy group" the naval commander like an arny group?

                                          0fcc9c76-fcd5-4ac3-80c7-19f24522815d-image.jpeg

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @Alexander
                                            last edited by beelee

                                            @Alexander

                                            Hi Alex

                                            No the Navy Group will work as long as you have an Active Commander Red C It should work OK but make sure it's boosting the correct Unit.

                                            Haven't had too many battles with them yet. There's no Box for them, so You just need to keep track to whether there Active or not. Bluce C is inactive and then the numbers just designate the different TF it commands.

                                            Screenshot from 2026-07-18 12-07-41.png

                                            I'll check the battle in a bit

                                            Edit
                                            Yep looks fine. Had a good first roll, not so much on the 2nd 🙂

                                            Trout on Vacation tomorrow I think. Don't know when he'll be back.

                                            A 1 Reply Last reply Reply Quote 0

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