EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"
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lol I guess it's my turn. Back home with the mold and my mind is back into fry mode.
Will look at it now
I got one bier left. See if I can figure out how to do this lol
My mind is leaving me
LOL
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I can't remember

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Sorry I don't know how to doit. Ii'll try tomorrow
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yea Kris with a K shows up. 6'4" 220 plus like you think you're gonna intimidate me ? lol that shit doesn't work on me

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He said he'll make it right. said I don't want that fckn mexican on my property again.
he said he won't be lol
Fckr stold shit
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Im still pissed off
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This mold messes with your mind. I don't care what anyone says.
It's messing with mine ! I can't remember
Good thing we got a history button

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Hi
Game History
Round: 2 Purchase Units - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Americans buy 1 ArmoredInfantry, 1 Heavy_BB, 1 carrier, 1 destroyer, 1 elite and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans creates battle in territory 35 Sea Zone Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Alaska 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 usa_armour moved from Western United States to 10 Sea Zone 1 Heavy_BB, 1 artillery, 1 transport and 1 usa_armour moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 usa_armour moved from 26 Sea Zone to Hawaiian Islands 4 mech_infantrys and 1 usa_fighter moved from Western United States to Alaska 1 USAbomber and 3 usa_fighters moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar 5 Rails moved from Eastern United States to Western United States 1 usa_fighter moved from Western United States to Eastern United States 5 Rails and 5 infantry moved from Western United States to Alaska 1 Rail and 1 aaGun moved from Eastern United States to Alaska 2 usa_fighters moved from Philippines to New Guinea 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Place Units - Americans 1 Heavy_BB and 1 carrier placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 ArmoredInfantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Tsinghai 1 infantry moved from Szechwan to Shensi 1 Rail moved from Kansu to Szechwan 1 Rail and 1 infantry moved from Szechwan to Kansu Place Units - Chinese 6 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Sikang 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 airfield, 1 artillery, 1 destroyer, 7 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 3 uk_fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from Quebec to 110 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from Persia to Iraq 1 uk_armour moved from Egypt to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Iraq British attack with 1 artillery, 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 110 Sea Zone British attack with 1 bomber and 3 uk_fighters Germans defend with 3 GermanUBoats, 1 Wolfpack, 1 battleship and 1 cruiser 3 GermanUBoats owned by the Germans submerged British roll dice for 1 bomber and 3 uk_fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 Wolfpack, 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 Wolfpack owned by the Germans lost in 110 Sea Zone British roll dice for 1 bomber and 3 uk_fighters in 110 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 uk_fighters owned by the British lost in 110 Sea Zone 1 cruiser owned by the Germans lost in 110 Sea Zone British roll dice for 1 bomber and 1 uk_fighter in 110 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber and 1 uk_fighter in 110 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 uk_fighter owned by the British lost in 110 Sea Zone British roll dice for 1 bomber in 110 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British lost in 110 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -30 Casualties for Germans: 1 Wolfpack and 1 cruiser Casualties for British: 1 bomber and 3 uk_fighters Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 uk_fighter moved from Malta to Gibraltar 1 aaGun moved from British Guiana to 88 Sea Zone 1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 uk_fighter and 1 uk_tactical_bomber moved from Iraq to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 artillery, 1 uk_armour and 2 uk_paras placed in United Kingdom 1 airfield placed in Gibraltar 1 destroyer placed in 106 Sea Zone 2 infantry placed in Union of South Africa 5 infantry and 1 uk_armour placed in India Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 British collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 49 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 Japanese regular : -1.00 Germans regular : -0.33 Neutral_Axis regular : 0.00 British regular : -6.00 -
Game History
Round: 2 Purchase Units - Italians Italians buy 1 air_transport, 1 carrier and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Alexandria 2 infantry moved from Tobruk to Alexandria 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 artillery moved from 99 Sea Zone to Syria Combat - Italians Italians creates battle in territory British Somaliland Battle in Morocco Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 0,83 expected hits French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking British Somaliland from British, taking Morocco from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Syria Italians attack with 1 armour, 2 artilleries and 3 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 fighters moved from 98 Sea Zone to Greece 1 bomber moved from Alexandria to Greece 2 infantry moved from Northern Italy to Southern Italy 1 Europe_Rail moved from Southern Italy to Albania 1 Europe_Rail and 1 armour moved from Albania to Southern Italy 1 armour and 1 infantry moved from Albania to Greece EDIT: 1 italian_para moved from Southern Italy to Syria 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from France to Southern France Place Units - Italians 1 carrier placed in 95 Sea Zone 1 air_transport and 1 italian_para placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 17 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -1,33 Italians regular : -2,50 British regular : 0,00 -
Hallo
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 infantry and 1 mine_unarmed moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 12 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 17 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.17 French regular : 0.67
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