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    Qualifier for Wiking-Con 2027 - Game No. 1

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Good morning πŸ™‚ Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 Japanese_LCV, 1 elite, 1 factory_minor, 1 japanese_para and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              1 mech_infantry moved from Manchuria to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 2 infantry moved from Jehol to Chahar
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 JPNbombers moved from Japan to Yunnan
              1 fighter moved from Formosa to Hunan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                  Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4,5,3,2,3,5,3,2,5
                  Chinese roll dice for 2 infantry in Hunan, round 2 : 4,5
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                  Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2,5,5,4,3,2,4,5
                  Chinese roll dice for 4 infantry in Yunnan, round 2 : 1,6,4,3
                  Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4,6,1,4,5,4,4
                  Chinese roll dice for 1 infantry in Yunnan, round 3 : 4
                  Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Japanese
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
              2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 infantry moved from Okinawa to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 J_Rail moved from Kiangsu to Korea
              1 J_Rail and 1 infantry moved from Korea to Kwangsi
              1 J_Rail moved from Kiangsu to Korea
              1 J_Rail and 1 infantry moved from Korea to Kwangsi
              1 aaGun, 1 artillery and 4 infantry moved from Manchuria to Jehol
              1 fighter moved from Korea to Shantung
              1 fighter moved from Okinawa to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 fighters and 2 tactical_bombers moved from Japan to Shantung
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from 6 Sea Zone to 36 Sea Zone
              1 submarine moved from 6 Sea Zone to 33 Sea Zone
              1 battleship moved from 6 Sea Zone to 33 Sea Zone
              1 cruiser moved from 6 Sea Zone to 33 Sea Zone
              1 Japan_destroyer moved from 19 Sea Zone to 36 Sea Zone
              1 battleship moved from 19 Sea Zone to 6 Sea Zone
              1 cruiser moved from 20 Sea Zone to 6 Sea Zone
              1 submarine moved from 19 Sea Zone to 6 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 armour and 1 artillery moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              1 transport placed in 6 Sea Zone
              1 Japanese_LCV, 1 elite and 1 japanese_para placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 38 Optional[PUs]
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
      

      0539096a-b0e6-4c2b-b6f3-97a3a9d1778f-tourney--trout-vs-beelee-j1.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @Trout
        last edited by

        @Trout

        Good Afternoon

        Scramble 97 ?

        Screenshot from 2026-08-30 12-51-03.png

        0539096a-b0e6-4c2b-b6f3-97a3a9d1778f-tourney-trout-vs-beelee-UK 1 Scramble.tsvg

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee No Scramble- too busy enjoying Grandma’s ravioli

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Trout
            last edited by beelee

            @Trout

            rightarm.png

            Game History

            Round: 1
            
                Purchase Units - Americans
                    Americans buy 2 Fortifications, 1 Heavy_BB, 1 carrier, 1 demo_airfield, 1 demo_harbour, 1 destroyer and 1 elite; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            
                Combat - Americans
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                    1 USAbomber moved from Central United States to Eastern United States
                    3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States
                    2 infantry moved from Mexico to Western United States
                    1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                    1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                    1 aaGun and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                    1 usa_fighter moved from 10 Sea Zone to Eastern United States
                    1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                    1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone
                    1 submarine moved from 35 Sea Zone to 49 Sea Zone
            
                Place Units - Americans
                    1 carrier and 1 destroyer placed in 101 Sea Zone
                    1 elite placed in Eastern United States
                    1 Heavy_BB placed in 10 Sea Zone
                    Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour
                    2 Fortifications, 1 demo_airfield and 1 demo_harbour placed in Philippines
            
                Turn Complete - Americans
                    Americans collect 52 PUs; end with 52 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 5 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                    1 fighter and 6 infantry moved from Szechwan to Yunnan
            
                Combat - Chinese
                    Battle in Yunnan
                        Chinese attack with 1 fighter and 6 infantry
                        Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 5,4,4,4,3,3,3
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3,6,5
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 4,3,5,5,4,3,1
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 3,6,1
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2,3,1,5,5,6
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 3,5
                        Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                        Casualties for Chinese: 1 infantry
                        Casualties for Japanese: 1 artillery and 2 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    1 fighter moved from Yunnan to Shensi
                    1 infantry moved from Suiyuyan to Shensi
                    1 infantry moved from Kweichow to Hopei
            
                Place Units - Chinese
                    2 infantry placed in Shensi
                    3 infantry placed in Szechwan
            
                Turn Complete - Chinese
                    Chinese collect 9 PUs; end with 9 PUs
                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
            
                Purchase Units - British
                    Trigger Seafire: buySeafire added to productionBritish
                    British buy 1 carrier, 1 elite, 6 infantry, 3 mine_unarmeds and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                    1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone
                    1 uk_fighter moved from Gibraltar to 96 Sea Zone
                    1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                    1 uk_fighter moved from Malta to 97 Sea Zone
                    1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            
                Combat - British
                    Battle in 110 Sea Zone
                        British attack with 1 battleship, 1 cruiser and 1 destroyer
                        Germans defend with 1 GermanUBoat
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 4,4,1
                        Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 3
                        British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 4
                        Casualties for Germans: 1 GermanUBoat
                    Battle in 96 Sea Zone
                        British attack with 1 cruiser and 1 uk_fighter
                        Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 uk_fighter in 96 Sea Zone, round 2 : 2,5
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1
                        Italians roll dice for 1 transport in 96 Sea Zone, round 3 : none
                        British win with 1 cruiser remaining. Battle score for attacker is 4
                        Casualties for British: 1 uk_fighter
                        Casualties for Italians: 1 destroyer and 1 transport
                    Battle in 97 Sea Zone
                        British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
                        Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber in 97 Sea Zone, round 2 : 5,3,3,4,1,3,2
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 6,1
                        British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 21
                        Casualties for British: 1 cruiser
                        Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - British
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                    1 bomber, 1 uk_fighter and 1 uk_tactical_bomber moved from 97 Sea Zone to Malta
                    1 infantry moved from Alexandria to 98 Sea Zone
                    1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                    1 infantry moved from 80 Sea Zone to Persia
                          British take Persia from Neutral_Allies
                    1 infantry moved from West India to Eastern Persia
                          British take Eastern Persia from Neutral_Allies
                    1 artillery and 1 uk_armour moved from Alexandria to Egypt
                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                    2 Rails and 2 infantry moved from Union of South Africa to Egypt
                    1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                    1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                    1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                    1 battleship moved from 37 Sea Zone to 39 Sea Zone
                    1 aaGun and 1 infantry moved from India to 39 Sea Zone
                    1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                    1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                          British take Sumatra from Dutch
                    1 infantry moved from Burma to Shan State
                    1 uk_fighter moved from Burma to India
                    2 aaGuns, 1 artillery, 4 infantry and 1 uk_tactical_bomber moved from India to Burma
                    1 uk_fighter moved from Scotland to 106 Sea Zone
                    2 infantry moved from Scotland to United Kingdom
                    1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                    1 aaGun moved from Scotland to 109 Sea Zone
                    1 aaGun and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                    1 aaGun moved from 88 Sea Zone to British Guiana
                    1 artillery and 1 infantry moved from Ontario to Quebec
            
                Place Units - British
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    1 carrier placed in 106 Sea Zone
                    1 elite, 4 infantry and 1 uk_fighter placed in United Kingdom
                    2 infantry placed in Union of South Africa
                    3 mine_unarmeds placed in India
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,6,5
                    British collect 51 PUs; end with 51 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 57 Optional[PUs]
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
            

            0539096a-b0e6-4c2b-b6f3-97a3a9d1778f-tourney-trout-vs-beelee-UK 1 .tsvg

            Edit
            Let me know if you hit 97 and I'll give you a OOL

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee No attack on SZ 97. But I will probably do it for G2, so you can give me your OOL for that after ANZAC/France 1 turn if you like.

              Game History

              Round: 1
              
                  Purchase Units - Italians
                      Italians buy 1 italian_para and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                      Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                      1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                      1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                      2 infantry moved from Southern Italy to 95 Sea Zone
                      2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                      2 infantry moved from 92 Sea Zone to Gibraltar
                      1 submarine moved from 95 Sea Zone to 96 Sea Zone
                      2 fighters moved from Southern Italy to 93 Sea Zone
                      1 bomber moved from Northern Italy to 96 Sea Zone
                      1 infantry moved from Libya to Tunisia
                      1 artillery moved from Libya to Tunisia
                      1 mech_infantry moved from Tobruk to Tunisia
                      1 armour moved from Tobruk to Tunisia
              
                  Combat - Italians
                      Battle in Gibraltar
                      Battle in 96 Sea Zone
                          Italians attack with 1 bomber and 1 submarine
                          British defend with 1 cruiser
                          Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 6
                          Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 4
                          British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 3
                          Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 3
                          Casualties for Italians: 1 submarine
                          Casualties for British: 1 cruiser
                      Battle in 93 Sea Zone
                          Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                          French defend with 1 cruiser and 1 destroyer
                          Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 4,2,4,2
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 6,2
                          Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 9
                          Casualties for Italians: 1 destroyer
                          Casualties for French: 1 cruiser and 1 destroyer
                      Battle in Tunisia
                          Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                          French defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2,5,4,1
                          French roll dice for 1 infantry in Tunisia, round 2 : 4
                          Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                          Casualties for French: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                      1 artillery and 3 infantry moved from Tobruk to Libya
                      2 fighters moved from 93 Sea Zone to Southern Italy
                      1 bomber moved from 96 Sea Zone to Southern Italy
                      2 infantry moved from Northern Italy to Southern France
                      1 aaGun moved from Northern Italy to Southern France
                      2 infantry moved from Albania to Bulgaria
                      1 armour moved from Northern Italy to Bulgaria
                      1 armour moved from Albania to Bulgaria
              
                  Place Units - Italians
                      1 transport placed in 95 Sea Zone
                      1 italian_para placed in Southern Italy
              
                  Turn Complete - Italians
                      Total Cost from Convoy Blockades: 8
                          Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,3
                      Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 6 Optional[PUs]
              

              You rolled crazy good on your convoy dice

              2af0797c-ff2c-4877-b2e6-fd0b06eefaeb-tourney--trout-vs-beelee-i1.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Trout
                last edited by beelee

                @Trout

                yea that's the big downer of 97. Italy gets hammered if they can't whack the Ships

                Edit
                hmm 5 convoy rolls ? That doesn't seem right. I don't think CVs get convoy rolls and only Subs get 2. Should be only 3 rolls. I will check rules. It's OOB for convoy damage

                Nope planes get 2 rolls so it's correct

                Screenshot from 2026-08-30 21-04-37.png

                Game History

                Round: 1
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 infantry, 1 mine_unarmed and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                
                    Combat - ANZAC
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                              ANZAC take Java from Dutch
                        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                        1 aaGun and 1 infantry moved from New South Wales to Queensland
                        2 fighters moved from New Zealand to Queensland
                        1 infantry moved from New Guinea to Dutch New Guinea
                              ANZAC take Dutch New Guinea from Dutch
                        1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                
                    Place Units - ANZAC
                        1 infantry and 1 mine_unarmed placed in New South Wales
                        1 transport placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 14 PUs; end with 14 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 16 Optional[PUs]
                
                    Combat Move - French
                
                    Combat - French
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - French
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 infantry moved from French West Africa to French Central Africa
                        1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                2af0797c-ff2c-4877-b2e6-fd0b06eefaeb-tourney-trout-vs-beelee F 1.tsvg

                Edit
                @trout @panzerstahl-helm-0 @alexander @Pizza I just noticed that by turning off Kamikaze Option that the OOB icons show up and leads me to believe that the OOB rules are gonna kick in with their prompts.

                I will check that but I need to disable it or worst case leave it enabled, the HRE Kamikaze

                @Trout we'll just have to tune out for now and if it shows up, we can edit an attack somewhere and get rid of it.

                Edit 2
                yep that's exactly what happens. So if you start a game before I fix it, activate Kamikaze from the Game Options

                Edit 3
                Fixed. Update to 2.61. Don't need to for our game but you will want to for future ones.

                Here's updated save

                Wiking-Con World Tournament Qualifier 2027 Triplea Game Start Take 2.tsvg

                I can't post in Tournament thread. Can you ? That's where these updates should be but w/e it's not a perfect world, no reason triplea should be πŸ™‚

                Edit 4
                We can turn off the OOB Prompts but we can't get rid of the OOB icons so we'll just have to roll with as is πŸ™‚

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Sounds good. So I think you said that for this game we can continue as is correct?? If so, see attached. Need scramble instructions for SZ 110 and OOB for SZ 97

                  a4a8686b-5f9e-4abf-8b88-7ba8f7924e2d-tourney--trout-vs-beelee-g2.tsvg

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by

                    @Trout

                    No Scramble.

                    Sink DD
                    Kill Ftrs
                    then CV

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee RAF and Royal Navy did you proud in the SZ 97 battle and rolled hits across the board. So half of the Luftwaffe attacking are somewhere at the bottom of the Adriatic Sea now 😞 Over to the Commies

                      Game History

                      Round: 2
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                              Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                              Note to players Germans: <body><b>It is Late 1940 and Waffen Self Propelled AA are Now Available.<br><br><img src="Waffen_ArtyAA.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                              Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
                              Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                              Trigger FlakTower: buyFlakTower added to productionGermans
                              Trigger FlakTower: buyFlakTower added to productionRussians
                              Trigger FlakTower: buyFlakTower added to productionBritish
                              Trigger FlakTower: buyFlakTower added to productionItalians
                              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                              Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                              Trigger WaffenPioneer: buyGerman_Engineer2 added to productionGermans
                              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                              Trigger Army Group: buyArmy_Group added to productionGermans
                              Trigger AirCommander: buyGAirCommander added to productionGermans
                              Trigger AirCommander: buyAirCommander added to productionRussians
                              Trigger AirCommander: buyAirCommander added to productionAmericans
                              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                              Trigger Waffen ArtyAA: buyWaffen_ArtyAA added to productionGermans
                              Trigger Waffen Infantry4: buyWaffen_Infantry4 added to productionGermans
                              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Germans buy 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 2 Panzer_Grndrss, 2 WaffenPioneers, 1 elite, 1 fighter, 2 german_paras, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
                      
                          Place Units - Germans
                              Units in Germany being upgraded or consumed: 2 German_Engineers
                              2 WaffenPioneers placed in Germany
                      
                          Combat Move - Germans
                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                              3 GermanUBoats, 2 Wolfpacks, 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                              1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                              1 fighter moved from Western Germany to 110 Sea Zone
                              5 infantry moved from Bulgaria to Greece
                              3 armour moved from Yugoslavia to Greece
                              1 bomber moved from Western Germany to Greece
                              1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                              1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                              2 GermanUBoats moved from 106 Sea Zone to 103 Sea Zone
                      
                          Combat - Germans
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Battle in 110 Sea Zone
                                  Germans attack with 3 GermanUBoats, 3 Wolfpacks, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                                  Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 5,5,5
                                  Germans roll dice for 3 Wolfpacks, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2,2,3,6
                                  Units damaged: 1 battleship owned by the British
                                  British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 5,2,4
                                  Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 3 : 5,1
                                  Germans win with 2 GermanUBoats, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                                  Casualties for Germans: 1 GermanUBoat and 3 Wolfpacks
                                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                              Battle in 97 Sea Zone
                                  Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                                  British defend with 1 carrier, 1 destroyer and 2 uk_fighters
                                  Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6,4,6,3,3,4,6,6,2
                                  Units damaged: 1 carrier owned by the British
                                  British roll dice for 1 carrier, 1 destroyer and 2 uk_fighters in 97 Sea Zone, round 2 : 3,4,2,6
                                  Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 2,6,4,6,5,2
                                  British roll dice for 1 carrier in 97 Sea Zone, round 3 : 2
                                  Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                                  Casualties for Germans: 3 fighters and 1 tactical_bomber
                                  Casualties for British: 1 carrier, 1 destroyer and 2 uk_fighters
                              Battle in Greece
                                  Germans attack with 3 armour, 1 bomber and 5 infantry
                                  Neutral_Allies defend with 4 infantry
                                  Germans roll dice for 3 armour, 1 bomber and 5 infantry in Greece, round 2 : 2,3,4,6,3,6,6,6,2
                                  Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 5,5,3,6
                                  Germans roll dice for 3 armour, 1 bomber and 5 infantry in Greece, round 3 : 2,3,4,1,3,1,3,5,5
                                  Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 6,1
                                  Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                                  Casualties for Neutral_Allies: 4 infantry
                                  Casualties for Germans: 1 infantry
                      
                          Non Combat Move - Germans
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
                              1 bomber and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
                              1 fighter moved from 97 Sea Zone to Southern Italy
                              1 bomber moved from Greece to Western Germany
                              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                              2 Waffen_Artys, 3 armour and 5 waffen_infantrys moved from France to Germany
                              2 armour moved from Southern France to Greater Southern Germany
                              1 mech_infantry moved from Southern France to Greater Southern Germany
                              2 mech_infantrys moved from France to Germany
                              1 armour moved from Normandy Bordeaux to Western Germany
                              2 WaffenPioneers moved from Germany to France
                              1 elite moved from Germany to Poland
                              1 G_Rail moved from Germany to Normandy Bordeaux
                              1 G_Rail and 1 artillery moved from Normandy Bordeaux to Slovakia Hungary
                              2 artilleries and 2 infantry moved from Yugoslavia to Romania
                              1 infantry moved from Poland to Slovakia Hungary
                              1 infantry moved from Slovakia Hungary to Romania
                              1 G_Rail moved from Germany to France
                              1 G_Rail and 1 artillery moved from France to Poland
                              1 artillery moved from France to Western Germany
                      
                          Place Units - Germans
                              1 transport placed in 112 Sea Zone
                              1 GermanUBoat placed in 110 Sea Zone
                              2 GermanUBoats placed in 93 Sea Zone
                              1 fighter placed in Western Germany
                              1 German_LCV, 1 Panzer_General, 1 elite and 2 german_paras placed in Germany
                              2 Panzer_Grndrss placed in Western Germany
                              Germans undo move 6.
                              1 Panzer_Grndrs placed in Western Germany
                              5 infantry placed in Germany
                              1 Panzer_Grndrs placed in Western Germany
                              2 infantry placed in Normandy Bordeaux
                      
                          Turn Complete - Germans
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Germans collect 46 PUs; end with 46 PUs
                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 58 Optional[PUs]
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs]
                              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                      

                      d811cf82-40be-4526-bbd9-0cf1524f8129-tourney--trout-vs-beelee-g2.tsvg

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                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @Trout

                        Oh boy. That sounds rough. Getting ready to look at it now. Had to take a nap. Only had 3 hours sleep and kept waking up every hour.

                        I know there's nothing I can do about stuff out of my control and stressing about it doesn't help but knowing that and being able to do anything about it are two different things lol

                        Game History

                        Round: 2
                        
                            Purchase Units - Russians
                                Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                Russians buy 1 Soviet_Commisar, 1 armour, 1 elite, 12 mine_unarmeds and 3 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                        
                            Combat Move - Russians
                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        
                            Combat - Russians
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - Russians
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Caucasus
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Rostov
                                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                                1 infantry moved from Archangel to Vologda
                                1 infantry moved from Novgorod to Karelia
                                5 infantry moved from Novgorod to Belarus
                                1 artillery and 1 infantry moved from Bryansk to Belarus
                                1 mech_infantry moved from Belarus to Novgorod
                                1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus
                                1 infantry moved from Rostov to Caucasus
                                2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Volgograd
                                1 elite and 6 mine_unarmeds moved from Russia to Bryansk
                                1 Russian_Rail moved from Russia to Buryatia
                                1 Russian_Rail and 1 infantry moved from Buryatia to Caucasus
                                1 Russian_Rail moved from Russia to Buryatia
                                1 Russian_Rail and 1 infantry moved from Buryatia to Rostov
                        
                            Place Units - Russians
                                1 Soviet_Commisar, 1 elite, 12 mine_unarmeds and 3 russian_paras placed in Russia
                                1 armour placed in Novgorod
                        
                            Turn Complete - Russians
                                Russians collect 37 PUs; end with 37 PUs
                        

                        Combat Hit Differential Summary :

                        d811cf82-40be-4526-bbd9-0cf1524f8129-tourney-trout-vs-beelee-R2.tsvg

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