Qualifier for Wiking-Con 2027 - Game No. 1
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@Trout roll for all LMs and if you get more hits than dudes those don't count.
e.g. 5 Inf attack 12 LMs Roll 12 dice. If there's 7 hits than you don't count the last 2.
5 LMs and the % Inf would be removed leaving 7 LMs still
They got the door back in. 3rd times a charm lol
Here's hoping anyway

At least they're cool and not like the DF who tore the door out in the first place

Stoners not methheads who just rip and tear lol
Edit
Also, if you have more than one battle and if you don't you can create a fake one and edit back, at start of Combat, before you start the battle, roll the dice and then edit any hits, then roll regular combat.If only 1 battle it'll immediately go to the battle and you can't edit.
Edit 2
I thought you'd do that. Panzer kickin my ass early in our non Tourney game too lolHmm what should SSR buy when JPN attacks

heh heh
Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 2 Escorts, 1 Fortification, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 elite, 3 marines, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Units in Central United States being upgraded or consumed: 1 infantry 1 marine placed in Central United States Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 USAbomber moved from United Kingdom to Gibraltar 1 marine moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 3 artilleries and 1 marine moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 marines, 1 submarine, 3 transports and 1 usa_fighter moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 3 artilleries and 2 marines moved from 91 Sea Zone to Gibraltar 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 elite moved from 22 Sea Zone to Marianas Combat - Americans Battle in Gibraltar Americans attack with 1 ArmoredInfantry, 1 USAbomber, 3 artilleries and 2 marines Germans defend with 2 infantry; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 ArmoredInfantry, 1 USAbomber, 3 artilleries and 2 marines in Gibraltar, round 2 : 5/7 hits, 3.17 expected hits Italians roll dice for 4 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar 2 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 ArmoredInfantry, 1 USAbomber and 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 2 marines Casualties for Germans: 2 infantry Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Marianas Changer loiter and taunt; Americans attack with 1 artillery and 1 elite Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 elite in Marianas, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Americans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry and 1 usa_armour moved from Western United States to Alaska 1 usa_fighter moved from Alaska to 26 Sea Zone 1 usa_fighter moved from New Guinea to 26 Sea Zone 1 usa_fighter moved from New Guinea to Queensland 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 usa_fighters moved from Eastern United States to 91 Sea Zone 1 USAbomber moved from Gibraltar to British Guiana Place Units - Americans 1 Fortification placed in Aleutian Islands 1 Escort, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 artillery placed in Central United States 1 usa_fighter placed in Eastern United States 1 Escort and 1 carrier placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 64 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 62 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 61 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 UndrgroundFctry, 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State 1 artillery and 2 infantry moved from Egypt to Alexandria 1 bomber moved from United Kingdom to Denmark EDIT: 1 uk_para moved from United Kingdom to Denmark Combat - British Battle in Shan State British attack with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Denmark British attack with 1 bomber and 1 uk_para Germans defend with 1 infantry British roll dice for 1 bomber and 1 uk_para in Denmark, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark British win, taking Denmark from Germans with 1 bomber and 1 uk_para remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Bryansk Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus 1 bomber moved from Denmark to United Kingdom 2 uk_fighters moved from United Kingdom to Gibraltar 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 85 Sea Zone to 86 Sea Zone 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Caucasus 2 infantry moved from Persia to Northwest Persia 1 Rail and 1 uk_armour moved from Union of South Africa to Caucasus 1 Rail and 1 uk_armour moved from Union of South Africa to Bryansk 1 mech_infantry and 1 uk_armour moved from Kenya to Egypt 2 uk_armours moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to India 1 infantry moved from India to Burma 1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States Place Units - British Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 1 infantry, 2 mech_infantrys and 1 uk_armour placed in India 1 artillery, 1 uk_armour and 1 uk_fighter placed in Egypt 1 infantry placed in Union of South Africa 1 airfield placed in Gibraltar Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 uk_fighter EDIT: Adding units owned by British to Gibraltar: 1 uk_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Caucasus: 1 uk_armour_lendlease, 1 uk_fighter_lendlease and 1 uk_tac_bomber_lendlease EDIT: Adding units owned by British to Bryansk: 1 uk_armour_lendlease EDIT: Turning off Edit Mode Turn Complete - British Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 51 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -1.00 Italians regular : 1.33 Germans regular : -0.33 British regular : 0.17Trout vs barnee Tourney Game 1 UK 4 .tsvg
UK Units in SSR are LL
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Just a friendly reminder


Edit
uh oh I think I just fckd up lol
You'll need to swap the SS Engnrs to Attack ones if you decide to do it
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@beelee Yep. If I move the Normandy complex at all, I will just be moving it to Paris since N. Italy and W. Germany are not possibilities due to the rule as you pointed out.
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@beelee For the LM's, yes I was afraid of that. Going to be alot of Germans gimping around with a blown off leg potentially this game
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@beelee These are the turns where strategy is going to differ some from our standard battles. No Naval Mines, no free ships in the Pacific, no rockets, no tank destroyers. Will have to use my brain cells a bit differently for the tournament starting now
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yep it's gonna be different
Cool thing is we're all playing them for the first time 
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@beelee Good morning. Congrats on the Gibraltar take-down. Didn't see that coming. Over to Aussies Game History
Round: 4 Purchase Units - Italians Italians buy 1 Escort, 1 airfield_Hvy, 1 artillery, 5 infantry and 1 italian_para; Remaining resources: 0 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Southern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 1,4,2,5,1 British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 3,5,2 Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Italians Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland 1 bomber moved from Alexandria to Greece 1 artillery moved from Slovakia Hungary to Eastern Poland EDIT: 1 Italian_LCV moved from Southern France to Southern Italy EDIT: 1 artillery moved from Southern France to Southern Italy EDIT: 1 infantry moved from Southern France to Southern Italy EDIT: 1 Europe_Rail moved from Southern Italy to Northern Italy EDIT: 1 Europe_Rail and 1 infantry moved from Northern Italy to Eastern Poland 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to France 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 italian_para placed in Southern Italy 1 Escort placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Greece: 1 italian_para EDIT: Removing units owned by Italians from Southern Italy: 1 italian_para EDIT: Turning off Edit Mode Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 17 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
Good Morning
Well I'll have to see what those pesky Italians did. They already got alotta dough lol
Speaking of Italians
The Captain told me Marco at the other site might be interested in gaming with us, so i gave him an invite 
Edit
Oh thought you'd attack
Check out the new Unis for the Space Force

LMFAO !!!
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