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    TripleA Mobile!

    Scheduled Pinned Locked Moved Development
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    • X
      xxXEddieXxx @xxXEddieXxx
      last edited by

      So I decided I will keep this post alive by updating changes that have been made to the app.

      If you have the app installed and want to update you can directly get the newest release build and update the app without deinstalling it (keeps all the maps and save games)

      The new version includes some bug fixes and a better UI for diplomatic actions on some maps.

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      • X
        xxXEddieXxx @xxXEddieXxx
        last edited by xxXEddieXxx

        Update:

        • new unit scroll option in the settings. (needs to be activated)
          lets you scroll trough all units with moves left. Units can also be put to sleep

        • fixed issue with the loading of tiles in landscape (horizontal) mode that lead to tiles not rendering correctly.

        • fixed issue where planes that had no movement blocked others that could still move.
          this was done in 2 ways first tapping on the unit now selects the ones with the most movement first.
          second the unit selection screen now splits units that have different movement left. (if you didnt know you can open it by double tap or holding on a province) Thank you @ben.h.11 for pointing this one out.

        • the about section now shows the testers, that helped improve the game.
          if you provided feedback and want to appear you can send me the name you want to have there.

        newest Release can be Downloaded from Github.

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        • X
          xxXEddieXxx @xxXEddieXxx
          last edited by

          Update:

          i worked on some more of @Karl Roderick(Discord) suggestions and extended the Game Info Tab.

          • You now have a diplomatic info screen and you get a diplomatic matrix shown instead of a big wall of Text
          • You now have a info screen for aviable Units
          • You now have a info tab for all aviable tech
          • Diplomatic actions and tech rolls got improved selection screens.
          • the ingame menu got sorted (i moved bug report and how to play out of the menu)
          • Game Notes got renamed Game Info and now includes the mentioned changes.
          • transporters now use the least amount of ships possible to transport a given amount of troops -> Example if the player has 2 transports in a zone and has 2 inf and 1 tank. The move of 2 Inf no longer fills 2 Transports on default.
          • improved yes/no Dialogs (strategic bombing, shore shelling, etc.)

          All of this is part of the new release. Thank you guys πŸ™‚
          grafik.jpeg grafik.jpeg grafik.jpeg grafik.jpeg

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          • X
            xxXEddieXxx @xxXEddieXxx
            last edited by

            Update:

            • fixed issue where Master of Empire caused the map browser to crash the app
            • fixed issue where strategic bombing dialog was not working if multiple buildings are involved.
            • fixed issue where AA was not movable even if it should be on some maps
            • Error Dialog can now be skipped by clicking on it.
            • maps now get fetched from the current map URL and not from an older repository file (makes more maps available.)

            the fixes are now part of the newest release.
            Thank you πŸ™‚

            TheDogT 1 Reply Last reply
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            • TheDogT
              TheDog @xxXEddieXxx
              last edited by

              @xxXEddieXxx
              What is your Mobile's TripleA closest version?

              In your Politics/Diplomacy panel above, you have purple for Allied, yes?
              TripleA convention is Green for Allied, no biggy for me.
              Also Mobile has Diplomacy, TripleA has Politics, maybe stick to TripleA naming?

              Does a very large map like 1941 Global Command Decision, run on Mobile?
              It has large images for its manual in Help> Game Notes, do they render?

              Keep up the great work.

              https://forums.triplea-game.org/tags/thedog
              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

              X 2 Replies Last reply
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              • X
                xxXEddieXxx @TheDog
                last edited by

                @TheDog hey thank you for the Feedback!

                The UI needed to be designed from scratch so I choose some liberty's in that regard. I'm planning a UI version that is closer to desktop for larger mobile screens (tablets) but focus is now on phones. So there is no real version that is closest to the Desktop version yet.

                I do not like the use of green and red without alternatives, maybe I would settle on something like red and blue in the future ( better for colourblind ).

                Also I do not think that politics is the correct term for a window showing international relationships.

                The map runs on mobile I tested it with fast ai but I found no description maybe I'm showing the wrong part in the notes here.
                Especially in that regard I'm open to feedback, there are so many maps I can't possibly test all of them!

                Again thank you for the feedback I will try my best!

                TheDogT 1 Reply Last reply
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                • TheDogT
                  TheDog @xxXEddieXxx
                  last edited by

                  @xxXEddieXxx
                  In the xml there is a minimum version required to play the map.
                  In 1941 GCD it is 2.7.14848, this is required because it uses a function called isAI

                  In 1941_global_command_decision.notes.html file this holds the html to display the Help> Game Notes manual and like a lot of other maps uses html like code as below.

                  This is what I was asking about, do they render OK ?

                  <html>
                  	<body bgcolor="AAAAAA" align="left">
                  	<div style="padding:10px;"text-align:justify;">
                  		<h3 style="font-size:2em; "> 1941 Global Command Decision</h3>
                  		Version 1.275  2026-08
                  		<br> by Black_Elk (graphics, testing) & TheDog (coding, testing)
                  		<br> For the latest download and discussion, copy and paste the link below
                  		<br><a href="https://forums.triplea-game.org/topic/3326/1941-global-command-decision">https://forums.triplea-game.org/topic/3326/1941-global-command-decision</a>
                  		<br>
                  		<br> For tips to improve game speed of bigger maps like 1941 Global Command Decision,  270bc Wars,  Gundam,  Shogun,  Shogun Advanced,  Warcraft War Heroes
                  		<br><a href="https://forums.triplea-game.org/topic/3133/get-ready-for-our-new-game-the-shogun-coming-soon">https://forums.triplea-game.org/topic/3133/get-ready-for-our-new-game-the-shogun-coming-soon</a>
                  		<br>
                  		<br><img src="preview.png"/>
                  		<br><img src="Game_Notes.png"/>
                  		<br><img src="Prologue.png"/>
                  		<br><img src="Start_Germany.png"/>
                  		<br><img src="Start_Italy.png"/>
                  		<br><img src="Start_Japan.png"/>
                  
                  		<br><img src="Start_Britain.png"/>
                  		<br><img src="Start_China.png"/>
                  		<br><img src="Start_Pacific-Allies.png"/>
                  		<br><img src="Start_USA.png"/>
                  		<br><img src="Start_USSR.png"/>
                  
                  		<br><img src="1941_Global_Command_Decision_Manual_01.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_02.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_03.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_04.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_05.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_06.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_07.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_08.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_09.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_10.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_11.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_12.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_13.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_14.png"/>
                  		<br><img src="1941_Global_Command_Decision_Manual_15.png"/>
                  	</div>
                  	</body>
                  </html>
                  

                  https://forums.triplea-game.org/tags/thedog
                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

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                  • X
                    xxXEddieXxx @TheDog
                    last edited by xxXEddieXxx

                    @TheDog
                    The engine is on the most current version. On all mobile versions.
                    The issues that get resolved are mostly UI related.
                    The thing you are showing me is actually not implemented!
                    I will update it and see how it looks.

                    IsAi is present in the mobile version.

                    Thank you.

                    TheDogT 1 Reply Last reply
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                    • TheDogT
                      TheDog @xxXEddieXxx
                      last edited by

                      @xxXEddieXxx
                      I know Im labouring the version, but does the Mobile show a version number?

                      On Windows it looks like this
                      image.jpeg

                      The really important bit is the last 5 digits, if you could display the engine version with an added m or M so that we all know its the mobile version.

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      X 1 Reply Last reply
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                      • X
                        xxXEddieXxx @TheDog
                        last edited by

                        @TheDog

                        Hey Thank you for the Info.
                        Mobile has its own versioning in the about section (current version 0.3.3)

                        I needed to change some things in the original Engine and there may be more changes in the future...
                        So they are not really the same anymore.

                        Also im still asking myself what the User does with the engine version information.
                        For me it seems like a abitrary number that the normal Users have no use for.
                        What is the benefit we giving the user by showing this number? Especially what the last 5 digits mean exactly.

                        Keep in mind that the Mobile screen has much less space, then a Desktop Screen. So we need take care of our Information.

                        The only real benefit i can think of would be an indicator if the Map is compatible with the current version of the app and that can be solved with a icon. This would be something normal Users can understand way better.

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                        • X
                          xxXEddieXxx @TheDog
                          last edited by

                          @TheDog

                          i added a new version.
                          Images can now be shown as game rules. πŸ˜„

                          TheDogT 1 Reply Last reply
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                          • TheDogT
                            TheDog @xxXEddieXxx
                            last edited by TheDog

                            @xxXEddieXxx
                            Version numbers are important to some people/map makers, to most not.
                            Here are some milestone version numbers
                            2.5.22294 this cover most A&A maps and most older maps, 100s maps
                            2.7.14848 uses isAI, for making the AI appear better, but the map maker is really doing this, 10ish maps, I would say the better solo maps.
                            2026-09.16.15791 Allows construction upgrades to be placed within construction limit, 1ish map

                            The last one, will be a new map we/I are releasing soon.

                            See here, for a glimpse of above, look for version numbers.
                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                            Here is a TripleA feature list
                            https://triplea-game.org/release_notes/

                            Here is the effort over the years to fix things
                            https://github.com/triplea-game/triplea/issues

                            The number to look at is
                            image.jpeg
                            The 5870 issues raised/closed, some of these issues are because players are on old an version and should of upgraded and many other reasons.

                            Here is what I would do, pick a TripleA version greater than 2026-09.16.15791 and tell us what that is, and say twice a year upgrade your mobile version, then you dont really have to bother with version numbers, as we know if the map will work or not based on the desktop version.

                            https://forums.triplea-game.org/tags/thedog
                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                            X 1 Reply Last reply
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                            • X
                              xxXEddieXxx @TheDog
                              last edited by

                              @TheDog
                              Thank you again for these informations they are pretty helpful.

                              I would suggest a marker on maps that use advanced features. Or the Crash should be catched with the question (are you running the most recent TripleA version?)

                              "Here is what I would do, pick a TripleA version greater than 2026-09.16.15791 and tell us what that is, and say twice a year upgrade your mobile version, then you dont really have to bother with version numbers, as we know if the map will work or not based on the desktop version."
                              This was my plan all along. πŸ˜„ i'm currently running the most recent version.

                              I'm also reading the issues and PR's you guys add to the base repo. When i think the feature is important i will update my version of the engine to stay up to date.

                              I was just asking myself if is this is really something i should show in the app.

                              My goal with this project is to make TripleA more accessible and altough the Game is great it is to complicated for many people so i'm overthinking every addition to the UI.

                              TheDogT 1 Reply Last reply
                              Reply Quote 3
                              • TheDogT
                                TheDog @xxXEddieXxx
                                last edited by

                                @xxXEddieXxx said

                                I was just asking myself if is this is really something i should show in the app.

                                Answer yes, put the TripleA version, APK version, Java version etc here
                                Help> About
                                TripleA does not have this πŸ™„

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                X 1 Reply Last reply
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                                • X
                                  xxXEddieXxx @TheDog
                                  last edited by

                                  @TheDog

                                  Update

                                  • the underlying engine Version can now be seen when the app version gets clicked multiple times
                                  • fixed issue with placement of sea/land units in bid place phase (thank you @Panella for pointing this out)
                                  • fixed issue where wrong amount of pus was assigned to human players when bid is present

                                  Thank you πŸ™‚

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                                  • X
                                    xxXEddieXxx
                                    last edited by

                                    Update:

                                    • loading fills own transports first, allied ones only take the rest
                                    • stats tab shows a total row per alliance with more than one nation
                                    • battle calculator resets the chosen attacker when another nation's turn starts

                                    Thank you πŸ™‚

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                                    • O
                                      Ondis Lobby Moderators
                                      last edited by Ondis

                                      Im not super technical but im running my TripleA on ARM architecture currently using the normal files found on the official Github. Dunno if it can run on mobile though but considering ARM is mobile right it should? At least Android/Linux based systems (??)

                                      I assume you would need something like Android Virtualization Framework enabled or other apps and a rooted phone that make it possible to run Linux apps.

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                                      • X
                                        xxXEddieXxx @Ondis
                                        last edited by

                                        @Ondis

                                        Thanks for sharing! ARM is the processor architecture, though, running on ARM Linux doesn’t automatically mean it’ll run on Android.

                                        My plan is to adapt the engine for an Android app, rather than run the desktop version on a phone. The goal is a normal app that won’t need root or virtualization.

                                        O 1 Reply Last reply
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                                        • O
                                          Ondis Lobby Moderators @xxXEddieXxx
                                          last edited by

                                          @xxXEddieXxx Noice noice

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                                          • X
                                            xxXEddieXxx
                                            last edited by xxXEddieXxx

                                            Update:
                                            New

                                            • 12-sided dice: maps like Another World now show dice from 7 to 12 as numbers, like the desktop client. Before, they all looked like aΒ 6.
                                            • Desktop sounds: the app now has the same sound pack as the desktop client. Game start and "your turn" play the warhorn instead of the air-raid alarm.

                                            Fixes

                                            • Sound theme: a theme picked during a game now applies straight away, not only from the next game.
                                            • Issue where malformed map settings lead to a crash

                                            Dev build (develop branch)
                                            The rolling dev pre-release now builds from the new develop branch. It has everything above, plus:

                                            • Hard Beta AI: the desktop's newest AI, as a player type in the setup screen.
                                            • Engine update: upstream TripleA 2026-11, mostly AI improvements.

                                            WhatsApp Image 2026-11-05 at 15.37.11.jpeg

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