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    changing where excess units display

    Scheduled Pinned Locked Moved Map Making
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    • CrazyGC Offline
      CrazyG Lobby Moderators @beelee
      last edited by

      @beelee
      I think the lines appears wherever the last unit placement is. So it takes the coordinate of the last unit in line (in this case its the dock) and then places to the right.

      So if you reo-rder the coordinates in the place file, it might do something. I would try that

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        beelee @CrazyG
        last edited by

        @crazyg hey cool Thank You

        HeppsH 1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Lobby Moderators @beelee
          last edited by

          @beelee Are you saying you want the units to extend off to the right in a lower position that they currently are?

          "A joyous heart sours with the burden of expectation"
          Hepster

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            beelee @Hepps
            last edited by

            @hepps hi heppster

            yea lower so they're not over the top of west Germany in this case

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Lobby Moderators @beelee
              last edited by

              @beelee Yah so you have to run a manual placement picker for the territory.

              The units will then extend off to the right of the last placement within the territory. So where ever you put that last placement when you are doing it.... is where all the excess units will start from.

              "A joyous heart sours with the burden of expectation"
              Hepster

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                beelee @Hepps
                last edited by

                @hepps thanks bro I'll try and figure it out 🙂 Not real good with the map part of stuff 🙂

                HeppsH 2 Replies Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Lobby Moderators @beelee
                  last edited by

                  @beelee I can walk you through it if you are struggling.... I had to do it for like half the territories in TWW so that there wouldn't be extension bars running through the middle of every territory.

                  the Auto placement picker does a piss poor job of it.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

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                  • HeppsH Offline
                    Hepps Lobby Moderators @beelee
                    last edited by Hepps

                    @beelee Here is an example of how I plan my placements when I have problematic territories...

                    0_1520736543150_Placements.png

                    I tend to always try to make the extension bar always run through the border of the neighboring territory so that it is unlikely to run through the placements of the neighboring territory.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

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                    • B Online
                      beelee @Hepps
                      last edited by

                      @hepps heh heh heh 🙂

                      Let me know when is a convenient time for you. I've changed victory cities location and seems like something else 🙂
                      The coordinates.
                      Never had much luck with the picker but haven't tried in a few years

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                      • General_ZodG Offline
                        General_Zod Lobby Moderators
                        last edited by General_Zod

                        @beelee The manual placement picker is very cumbersome to work with. But on bright side your only doing switzerland. Good luck. 🙂

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