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    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 694.0k Views 11 Watching
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    • CrazyGC Offline
      CrazyG Moderators @Cernel
      last edited by

      I really don't think I need to add any more territories.

      Its obviously nice for movement and combat to have lots of territories, but it also really inflates the income. And having that extra territory doesn't seem to change much about combat or movement to me.

      @Hepps
      It appears you are right. Turkey 57 and 58 were changed late in the process its why I forgot

      No clue whats up with the convoy zones.

      HeppsH 1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @CrazyG
        last edited by

        @crazyg well I may be wrong... just one of the things I scribbled down while playing.... I was looking at the map using the territory tab... and when I hovered over it it said it was controlled by Italy.... even though there was Ottoman vessel in the SZ. I did not re-verify Italian income however.

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators
          last edited by

          Here's a bit more of Italy and its surrounds....

          0_1520951619112_Italy reworked.png

          Work continues.

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 1
          • FrostionF Offline
            Frostion Admin
            last edited by

            @Hepps and @CrazyG
            I really think that a tiny bit of texturing would lift the graphics up to a higher level.

            Also, I think there are some minor border lines that should be clearer for the players. Like the connection from the deep sea above Sicily to the shore west of Sicily. I think this “passage” should be more visually obvious. I tried to redraw the border.

            And if the top of Sardinia, and the sea invasion possibilities, should be more obvious, then maybe my drawn red line could work. Otherwise, and if it fits the map, maybe the orange could work.

            Just want to help! 😄

            0_1520966972485_1520951618278-italy-reworked-resized.png

            Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

            General_ZodG C 2 Replies Last reply Reply Quote 2
            • General_ZodG Offline
              General_Zod Moderators @Frostion
              last edited by General_Zod

              @Frostion @Hepps

              I like the way it coming out, very nice. The stars will be very helpful too, nice addition.

              Yeah I also thought some of the borders of invasion beaches was slightly confusing. Although some of them also make it an extra sea zone to sail, which might be a god thing too. Hard to say until its played more, which I'm sure it will since it's such an appealing map (many ignore off putting maps regardless of play quality).

              If can make a request on texture, try to keep it 50% zoom friendly for those of us who like big picture and territory tab style play . 🙂

              1 Reply Last reply Reply Quote 0
              • C Offline
                Cernel Moderators @Frostion
                last edited by

                @frostion I'd say red. Makes sense that Corsica to S.Sardinia is a longer way to go.

                This also reminds me that, at this scope, I would definitely consider adding the Elbe island (representing all the Tuscan Archipelago), but only if you add Cefalonia too.

                1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators
                  last edited by

                  This has been more work than I intended... That being said... I now have all the coastal outlines done and the internal connections are much easier.

                  Work has picked up momentum significantly. Crazy I shall continue to plow through this as quickly as I can.

                  Here is a bit of a preview...

                  0_1521772319780_South West Progress.png

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  prastleP C 2 Replies Last reply Reply Quote 4
                  • prastleP Offline
                    prastle Moderators Admin @Hepps
                    last edited by

                    @hepps can I add more carrots to prompt you forward? Nice stuff 🙂

                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                    HeppsH 1 Reply Last reply Reply Quote 1
                    • HeppsH Offline
                      Hepps Moderators @prastle
                      last edited by

                      @prastle Going well Pras... Scotch not carrots would help.

                      Should be at 50% by tomorrow morning.

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      prastleP 1 Reply Last reply Reply Quote 1
                      • prastleP Offline
                        prastle Moderators Admin @Hepps
                        last edited by

                        @hepps that requires a drive to boonie land :0

                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                        1 Reply Last reply Reply Quote 2
                        • C Offline
                          Cernel Moderators @Hepps
                          last edited by

                          @hepps It always is... it always is...

                          The map looks very nice, and demostrates that you don't even need relief to have a very good looking map, except that I'm not getting why the Dardanelles are so much wider than the Bosphorous. I know that in some games you have a canal in the Bosphorous and not in the Dardanelles, and also at this time you have some Turkish forts more in there, with some big cannons pointed at the sea, but I think that, whatever the rules, the Dardanelles and the Bosphorus should go the same way, because they are geographically about the same deal.
                          They used to be called the Straits of Saint George, in medieval times, at least in Venice, but I don't know if the name stuck until this age.

                          HeppsH 1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators @Cernel
                            last edited by Hepps

                            @cernel Purely has to do with placements Cernel.

                            Also there is nothing to prevent setting both Sea connections up as canals or straits. CG designed the map in such a way that both are possible. I am trying to keep the overall structure of the map consistent with the original and trying to keep unit placement quantities in mind while making revisions. Having adequate placements per Terr. or S.Z. is of greater importance than exact geographical representation.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            1 Reply Last reply Reply Quote 1
                            • HeppsH Offline
                              Hepps Moderators
                              last edited by

                              Central parts of Europe are certainly more spacious with the reduction in the line widths.

                              0_1521995187998_Central Europe.png

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 3
                              • HeppsH Offline
                                Hepps Moderators
                                last edited by

                                Closing in on the finish line.... maybe 10% of the map left to do.

                                Here's another teaser....

                                0_1522016373416_spain and surrounds.png

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                General_ZodG 1 Reply Last reply Reply Quote 2
                                • General_ZodG Offline
                                  General_Zod Moderators @Hepps
                                  last edited by

                                  @hepps Will it be ready for play tonight? Would be worth waiting for. 🙂

                                  HeppsH 1 Reply Last reply Reply Quote 0
                                  • HeppsH Offline
                                    Hepps Moderators @General_Zod
                                    last edited by

                                    @general_zod Well given that Crazy G is going to have to redo all the placements and polygons.... I wouldn't hold my breath.

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    General_ZodG 1 Reply Last reply Reply Quote 0
                                    • General_ZodG Offline
                                      General_Zod Moderators @Hepps
                                      last edited by

                                      @hepps What... you mean your not full service 😉

                                      General_ZodG HeppsH 2 Replies Last reply Reply Quote 1
                                      • General_ZodG Offline
                                        General_Zod Moderators @General_Zod
                                        last edited by General_Zod

                                        @general_zod I could do the polygons if you get the files to me in time. But no rush. I don't wanna chase open pixel if I rush ya. 😉

                                        1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators @General_Zod
                                          last edited by

                                          @general_zod I'm full of something.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 2
                                          • CrazyGC Offline
                                            CrazyG Moderators
                                            last edited by

                                            I think I can re-use centers then auto fill polygons and place (I can do a better place at a later date). After that I can reuse most of the XML, I only need to add or delete a few options.

                                            Its also possible I'll scrap the whole thing and spend all night angrily recreating it.

                                            HeppsH 1 Reply Last reply Reply Quote 3

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